Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dustin
Ah Muzen Cab
Level 154
God Stats
11W - 6L
1,720 SR
Queue Stats
475W - 318L
1,681 Elo+
Party 1
Mulan
Mulan
FlecksFactor
Mulan
Level 24
God Stats
10W - 4L
1,864 SR
Queue Stats
63W - 18L
1,742 Elo+
Party 1
Atlas
Atlas
Sidiskee
Atlas
Level 46
God Stats
11W - 3L
2,032 SR
Queue Stats
257W - 115L
1,746 Elo+
Party 1
Loki
Loki
TombErector
Loki
Level 146
God Stats
2W - 0L
1,949 SR
Queue Stats
542W - 369L
1,706 Elo+
Party 1
The Morrigan
The Morrigan
toxicplums
The Morrigan
Level 158
God Stats
2W - 1L
1,284 SR
Queue Stats
245W - 105L
1,686 Elo+
Party 1
Team Averages
Level 106
1,770 SR
1,712 Elo+

VS

Team Averages
Level 78
1,583 SR
1,557 Elo+
Geb
Geb
AhegaoPikachu
Geb
Level 18
God Stats
7W - 7L
1,524 SR
Queue Stats
12W - 12L
1,560 Elo+
Party 2
Charybdis
Charybdis
LtColTeddyBear
Charybdis
Level 66
God Stats
1W - 5L
1,378 SR
Queue Stats
53W - 44L
1,586 Elo+
Party 2
Merlin
Merlin
MrFuzzUSA
Merlin
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
163W - 131L
1,549 Elo+
Party 2
Lancelot
Lancelot
SoupDownloader
Lancelot
Level 43
God Stats
0W - 3L
1,657 SR
Queue Stats
109W - 87L
1,626 Elo+
Party 2
Scylla
Scylla
Tuxbomb
Scylla
Level 140
God Stats
1W - 2L
1,858 SR
Queue Stats
64W - 65L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dustin
Ah Muzen Cab
17
6 / 0 / 5
9,177
918
10,002
8,646
3,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 7
7,177
718
4,490
9,711
6,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Sidiskee
Atlas
14
2 / 0 / 8
8,495
850
7,117
12,122
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 1 / 4
8,522
852
7,472
8,081
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
toxicplums
The Morrigan
16
6 / 0 / 5
9,027
903
9,782
4,613
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,132
713
4,743
10,605
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Charybdis
LtColTeddyBear
Charybdis
12
0 / 4 / 0
6,460
646
7,334
8,776
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
MrFuzzUSA
Merlin
14
1 / 5 / 0
7,550
755
4,216
8,937
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
14
0 / 3 / 1
6,969
697
6,644
9,291
8,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Tuxbomb
Scylla
13
1 / 3 / 0
7,079
708
5,359
7,268
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
18
Kills
2
2
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ah Muzen Cab
Dustin
Ah Muzen Cab
6
0
5
8.5
W
0
1
7
3.5
L
Charybdis
LtColTeddyBear
Charybdis
0
4
0
0
L
Merlin
MrFuzzUSA
Merlin
1
5
0
0.2
W
Atlas
Sidiskee
Atlas
2
0
8
6
L
Lancelot
0
3
1
0.17
W
4
1
4
6
L
Scylla
Tuxbomb
Scylla
1
3
0
0.33
W
The Morrigan
toxicplums
The Morrigan
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,863
Damage
28,296
43,173
Taken
44,877
30,398
Mitigated
28,810
8,844
Healing
2,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,743
219
334
1,725
10,605
9,654
0
5,284
5,315
15,296
0
W
Ah Muzen Cab
Dustin
Ah Muzen Cab
10,002
4,497
0
3,630
8,646
3,919
1,551
4,378
3,961
0
46,261
W
4,490
391
0
1,835
9,711
6,695
470
3,158
6,321
0
12,078
L
Charybdis
LtColTeddyBear
Charybdis
7,334
3,370
0
0
8,776
4,282
0
5,435
3,337
0
19,887
L
Merlin
MrFuzzUSA
Merlin
4,216
359
0
56
8,937
3,767
53
428
8,509
29,900
0
W
Atlas
Sidiskee
Atlas
7,117
2,345
0
1,739
12,122
13,363
900
3,398
8,564
16,647
0
L
Lancelot
6,644
1,290
0
578
9,291
8,140
0
232
9,059
0
16,819
W
7,472
2,638
0
904
8,081
4,214
0
1,551
6,316
0
31,019
L
Scylla
Tuxbomb
Scylla
5,359
41
0
250
7,268
2,967
0
5,508
1,758
27,059
0
W
The Morrigan
toxicplums
The Morrigan
9,782
2,369
0
736
4,613
2,207
1,920
1,305
3,223
41,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,398
Gold Earned
35,190
256
Minions Killed
211
0
Camps Cleared
0
1,106,844
Distance Traveled
1,004,157
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,132
713
17
2
0
217,348
3
W
Ah Muzen Cab
9,177
918
91
9
0
243,300
1
W
Mulan
7,177
718
19
2
0
207,111
0
L
Charybdis
6,460
646
28
3
0
175,850
2
L
Merlin
7,550
755
70
7
0
170,533
2
W
Atlas
8,495
850
6
1
0
206,654
0
L
Lancelot
6,969
697
29
3
0
238,312
3
W
Loki
8,522
852
45
5
0
233,476
0
L
Scylla
7,079
708
67
7
0
202,114
0
W
The Morrigan
9,027
903
95
10
0
216,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role