Player Matchup

King Arthur
King Arthur
Bucalao
King Arthur
Level 128
God Stats
20W - 25L
1,501 SR
Queue Stats
255W - 330L
1,595 Elo+
Party 1
Charybdis
Charybdis
DIEGO SENSEI 01
Charybdis
Level 131
God Stats
18W - 21L
1,504 SR
Queue Stats
202W - 302L
1,536 Elo+
Party 1
Thanatos
Thanatos
Kaiserlock
Thanatos
Level 146
God Stats
213W - 169L
1,606 SR
Queue Stats
263W - 214L
1,563 Elo+
Party 3
Artio
Artio
VoodoozG
Artio
Level 64
God Stats
74W - 60L
1,588 SR
Queue Stats
151W - 118L
1,540 Elo+
Party 3
Yu Huang
Yu Huang
omar2214
Yu Huang
Level 125
God Stats
6W - 7L
1,410 SR
Queue Stats
168W - 216L
1,563 Elo+
Party 1
Team Averages
Level 119
1,522 SR
1,560 Elo+

VS

Team Averages
Level 104
1,572 SR
1,444 Elo+
Atlas
Atlas
CrazyMayhew
Atlas
Level 69
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Dewcrew715
Baron Samedi
Level 84
God Stats
2W - 4L
1,355 SR
Queue Stats
119W - 158L
1,391 Elo+
Party 2
Medusa
Medusa
ExoticFlower530
Medusa
Level 123
God Stats
5W - 8L
1,552 SR
Queue Stats
28W - 45L
1,404 Elo+
Party 2
Ne Zha
Ne Zha
Icerubberband
Ne Zha
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 24L
1,504 Elo+
Party 2
Achilles
Achilles
JCBGT350
Achilles
Level 122
God Stats
1W - 1L
1,692 SR
Queue Stats
119W - 173L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bucalao
King Arthur
14
1 / 5 / 4
7,453
745
8,663
11,474
9,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
DIEGO SENSEI 01
Charybdis
14
2 / 3 / 1
7,816
782
5,457
11,746
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Kaiserlock
Thanatos
15
3 / 2 / 4
8,008
801
6,390
7,667
3,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
VoodoozG
Artio
15
7 / 1 / 5
8,616
862
12,860
14,241
15,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
omar2214
Yu Huang
14
0 / 1 / 7
7,599
760
9,161
6,952
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
7,211
721
4,665
9,961
7,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Dewcrew715
Baron Samedi
14
2 / 5 / 6
7,601
760
10,462
11,495
5,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 3
7,690
769
6,599
9,302
3,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 3 / 5
7,957
796
8,682
11,992
5,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
JCBGT350
Achilles
14
4 / 3 / 4
7,602
760
8,613
11,741
10,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
13
Kills
12
12
Deaths
14
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bucalao
King Arthur
1
5
4
0.6
L
1
1
7
4.5
W
Charybdis
DIEGO SENSEI 01
Charybdis
2
3
1
0.83
L
Baron Samedi
Dewcrew715
Baron Samedi
2
5
6
1
L
2
2
3
1.75
L
3
3
5
1.83
L
Achilles
JCBGT350
Achilles
4
3
4
2
W
Thanatos
Kaiserlock
Thanatos
3
2
4
2.5
W
Artio
VoodoozG
Artio
7
1
5
9.5
W
Yu Huang
omar2214
Yu Huang
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,531
Damage
39,021
52,080
Taken
54,491
35,023
Mitigated
32,758
20,295
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bucalao
King Arthur
8,663
1,160
57
402
11,474
9,233
699
5,498
5,976
0
28,371
L
4,665
1,909
200
2,125
9,961
7,802
0
4,751
4,942
11,025
0
W
Charybdis
DIEGO SENSEI 01
Charybdis
5,457
3,089
0
3,046
11,746
4,505
993
1,558
10,188
0
30,726
L
Baron Samedi
Dewcrew715
Baron Samedi
10,462
471
1,810
1,985
11,495
5,508
0
2,329
9,020
25,883
0
L
6,599
2,431
0
544
9,302
3,686
1,017
4,987
4,133
0
25,796
L
8,682
2,268
0
1,587
11,992
5,254
0
4,205
7,481
0
24,912
L
Achilles
JCBGT350
Achilles
8,613
2,897
0
2,408
11,741
10,508
855
4,572
6,894
0
16,223
W
Thanatos
Kaiserlock
Thanatos
6,390
612
0
7,020
7,667
3,449
0
1,450
6,217
0
25,993
W
Artio
VoodoozG
Artio
12,860
736
1,845
7,143
14,241
15,005
0
4,957
9,284
23,604
0
W
Yu Huang
omar2214
Yu Huang
9,161
459
0
782
6,952
2,831
363
1,664
5,288
22,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,492
Gold Earned
38,061
207
Minions Killed
151
0
Camps Cleared
0
1,041,807
Distance Traveled
998,177
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,453
745
45
5
0
205,383
4
L
Atlas
7,211
721
8
1
0
184,416
0
W
Charybdis
7,816
782
64
6
0
175,669
2
L
Baron Samedi
7,601
760
39
4
0
193,960
1
L
Medusa
7,690
769
49
5
0
206,544
3
L
Ne Zha
7,957
796
41
4
0
213,735
2
L
Achilles
7,602
760
14
1
0
199,522
0
W
Thanatos
8,008
801
36
4
0
224,455
2
W
Artio
8,616
862
33
3
0
235,493
2
W
Yu Huang
7,599
760
29
3
0
200,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role