Player Matchup

Cthulhu
Cthulhu
Chiwidude
Cthulhu
Level 149
God Stats
2W - 1L
1,353 SR
Queue Stats
75W - 67L
1,520 Elo+
Party 1
Athena
Athena
DeadGearGamer
Athena
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,571 Elo+
Party 1
Freya
Freya
Dr Bobo21
Freya
Level 155
God Stats
3W - 0L
1,678 SR
Queue Stats
86W - 98L
1,535 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ReverseBrake78
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,494 SR
Queue Stats
29W - 34L
1,463 Elo+
Party 3
Ah Puch
Ah Puch
iCelebrimdor
Ah Puch
Level 153
God Stats
2W - 2L
1,640 SR
Queue Stats
99W - 73L
1,707 Elo+
Party 1
Team Averages
Level 131
1,533 SR
1,559 Elo+

VS

Team Averages
Level 89
1,491 SR
1,539 Elo+
Neith
Neith
KingJezzaa
Neith
Level 105
God Stats
11W - 15L
1,496 SR
Queue Stats
94W - 73L
1,542 Elo+
Party 2
Poseidon
Poseidon
SuppSavior
Poseidon
Level 79
God Stats
14W - 13L
1,517 SR
Queue Stats
272W - 264L
1,553 Elo+
Solo
Thanatos
Thanatos
TPG_Guanabana
Thanatos
Level 46
God Stats
1W - 4L
1,261 SR
Queue Stats
145W - 139L
1,516 Elo+
Solo
Geb
Geb
XxBirdman69420xX
Geb
Level 103
God Stats
4W - 6L
1,583 SR
Queue Stats
108W - 93L
1,550 Elo+
Party 2
Achilles
Achilles
thachad
Achilles
Level 112
God Stats
25W - 20L
1,597 SR
Queue Stats
108W - 93L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chiwidude
Cthulhu
16
1 / 5 / 14
9,901
762
12,275
22,181
29,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 2 / 12
8,992
692
5,440
19,335
21,038
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Dr Bobo21
Freya
18
6 / 2 / 9
10,583
814
12,279
15,204
7,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
ReverseBrake78
Ah Muzen Cab
16
0 / 2 / 9
8,902
685
6,260
9,306
4,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
iCelebrimdor
Ah Puch
19
10 / 2 / 7
10,875
837
19,168
13,045
7,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 4 / 9
8,999
692
12,999
11,627
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
SuppSavior
Poseidon
17
3 / 3 / 7
9,528
733
10,134
10,355
5,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
TPG_Guanabana
Thanatos
16
2 / 5 / 5
9,165
705
9,683
12,666
6,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 6 / 8
8,425
648
8,505
14,756
11,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
thachad
Achilles
15
5 / 1 / 2
8,854
681
14,674
20,034
20,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
42
19
Kills
11
13
Deaths
19
51
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chiwidude
Cthulhu
1
5
14
1.6
W
2
2
12
4
W
Freya
Dr Bobo21
Freya
6
2
9
5.25
L
Neith
1
4
9
1.38
W
Ah Muzen Cab
ReverseBrake78
Ah Muzen Cab
0
2
9
2.25
L
Poseidon
SuppSavior
Poseidon
3
3
7
2.17
L
Thanatos
TPG_Guanabana
Thanatos
2
5
5
0.9
L
0
6
8
0.67
W
Ah Puch
iCelebrimdor
Ah Puch
10
2
7
6.75
L
Achilles
thachad
Achilles
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,422
Damage
55,995
79,071
Taken
69,438
69,732
Mitigated
50,092
19,220
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chiwidude
Cthulhu
12,275
1,215
2,113
2,890
22,181
29,138
126
4,734
17,447
25,591
0
W
5,440
2,111
0
250
19,335
21,038
281
4,414
14,921
14,848
0
W
Freya
Dr Bobo21
Freya
12,279
3,582
0
6,157
15,204
7,597
1,238
3,414
10,590
56,098
0
L
Neith
12,999
4,895
0
3,322
11,627
6,213
428
8,668
2,959
0
32,566
W
Ah Muzen Cab
ReverseBrake78
Ah Muzen Cab
6,260
2,625
0
3,477
9,306
4,737
1,713
3,793
5,513
0
27,049
L
Poseidon
SuppSavior
Poseidon
10,134
1,185
0
1,313
10,355
5,046
0
7,870
2,485
46,178
0
L
Thanatos
TPG_Guanabana
Thanatos
9,683
1,865
0
6,779
12,666
6,647
0
8,123
4,543
0
35,709
L
8,505
529
631
2,980
14,756
11,796
31
10,215
4,541
15,469
0
W
Ah Puch
iCelebrimdor
Ah Puch
19,168
1,880
0
4,333
13,045
7,222
1,357
2,476
10,569
46,257
0
L
Achilles
thachad
Achilles
14,674
2,183
0
3,361
20,034
20,390
0
14,286
5,748
356
28,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,253
Gold Earned
44,971
249
Minions Killed
268
0
Camps Cleared
0
1,314,023
Distance Traveled
1,283,293
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,901
762
24
2
0
254,948
1
W
Athena
8,992
692
20
2
0
270,666
0
W
Freya
10,583
814
83
6
0
262,564
0
L
Neith
8,999
692
68
5
0
241,001
1
W
Ah Muzen Cab
8,902
685
59
5
0
263,417
3
L
Poseidon
9,528
733
90
7
0
266,611
1
L
Thanatos
9,165
705
62
5
0
271,764
2
L
Geb
8,425
648
13
1
0
239,144
5
W
Ah Puch
10,875
837
63
5
0
262,428
0
L
Achilles
8,854
681
35
3
0
264,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role