Player Matchup

Shiva
Shiva
 
Shiva
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FraternityXFreak
Ravana
Level 107
God Stats
21W - 18L
1,549 SR
Queue Stats
729W - 758L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
KalonKiwi
Nu Wa
Level 84
God Stats
4W - 9L
1,197 SR
Queue Stats
355W - 371L
1,397 Elo+
Party 1
Mulan
Mulan
NinoTheKidd
Mulan
Level 129
God Stats
6W - 3L
1,523 SR
Queue Stats
189W - 188L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
YTJavMurry
Sun Wukong
Level 107
God Stats
4W - 10L
1,243 SR
Queue Stats
149W - 130L
1,469 Elo+
Solo
Team Averages
Level 107
1,403 SR
1,447 Elo+

VS

Team Averages
Level 88
1,475 SR
1,425 Elo+
Ratatoskr
Ratatoskr
DD-destroyer999
Ratatoskr
Level 86
God Stats
13W - 10L
1,504 SR
Queue Stats
216W - 192L
1,422 Elo+
Party 3
Chaac
Chaac
Go-h-an
Chaac
Level 160
God Stats
4W - 2L
1,565 SR
Queue Stats
92W - 97L
1,458 Elo+
Solo
Neith
Neith
GuadMorning
Neith
Level 63
God Stats
9W - 12L
1,447 SR
Queue Stats
235W - 233L
1,435 Elo+
Party 2
Loki
Loki
XxEddie_LockexX
Loki
Level 68
God Stats
3W - 5L
1,362 SR
Queue Stats
92W - 96L
1,364 Elo+
Party 3
Bacchus
Bacchus
markopoguad
Bacchus
Level 64
God Stats
7W - 3L
1,498 SR
Queue Stats
229W - 224L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 0 / 0
7,038
335
2,690
5,446
2,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
4 / 5 / 3
10,983
523
14,886
14,661
8,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
KalonKiwi
Nu Wa
16
2 / 8 / 3
9,784
466
14,381
16,746
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 4 / 1
9,440
450
7,580
20,797
14,021
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
YTJavMurry
Sun Wukong
17
3 / 3 / 1
10,969
522
12,975
21,920
20,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DD-destroyer999
Ratatoskr
17
3 / 1 / 5
11,108
529
13,040
19,272
15,185
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
Go-h-an
Chaac
20
8 / 3 / 2
12,424
592
17,805
23,415
15,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 4
11,193
533
12,177
13,624
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 0 / 1
12,050
574
6,676
15,470
7,255
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
markopoguad
Bacchus
14
1 / 3 / 5
9,716
463
9,220
19,125
26,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
20
20
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
0
0
W
Ratatoskr
DD-destroyer999
Ratatoskr
3
1
5
5.5
L
4
5
3
1.1
W
Chaac
Go-h-an
Chaac
8
3
2
3
W
3
2
4
2.5
L
Nu Wa
KalonKiwi
Nu Wa
2
8
3
0.44
L
0
4
1
0.13
W
5
0
1
5.5
L
Sun Wukong
YTJavMurry
Sun Wukong
3
3
1
1.17
W
Bacchus
markopoguad
Bacchus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,512
Damage
58,918
79,570
Taken
90,906
50,594
Mitigated
68,658
17,516
Healing
32,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,690
288
0
1,214
5,446
2,785
0
1,308
4,138
0
15,778
W
Ratatoskr
DD-destroyer999
Ratatoskr
13,040
2,749
0
3,014
19,272
15,185
947
2,145
17,027
0
74,079
L
14,886
5,285
0
1,657
14,661
8,014
0
1,535
13,126
0
81,373
W
Chaac
Go-h-an
Chaac
17,805
5,104
0
9,848
23,415
15,069
762
6,268
16,677
61
121,092
W
12,177
5,924
0
6,428
13,624
5,140
5,584
2,728
10,786
0
101,808
L
Nu Wa
KalonKiwi
Nu Wa
14,381
3,975
0
245
16,746
5,738
356
1,150
15,596
62,910
0
L
7,580
1,078
0
7,754
20,797
14,021
0
3,442
17,355
0
72,897
W
6,676
2,190
0
9,126
15,470
7,255
0
933
14,499
0
123,711
L
Sun Wukong
YTJavMurry
Sun Wukong
12,975
2,815
0
6,646
21,920
20,036
714
1,846
20,074
0
89,821
W
Bacchus
markopoguad
Bacchus
9,220
2,425
0
4,487
19,125
26,009
1,369
1,487
17,536
40,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,214
Gold Earned
56,491
534
Minions Killed
715
0
Camps Cleared
0
1,660,118
Distance Traveled
2,017,911
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,038
335
21
1
0
163,480
0
W
Ratatoskr
11,108
529
133
6
0
431,237
0
L
Ravana
10,983
523
124
6
0
391,564
3
W
Chaac
12,424
592
177
8
0
378,051
0
W
Neith
11,193
533
171
8
0
361,791
3
L
Nu Wa
9,784
466
105
5
0
341,254
4
L
Mulan
9,440
450
117
6
0
375,380
2
W
Loki
12,050
574
195
9
0
483,243
0
L
Sun Wukong
10,969
522
167
8
0
388,440
4
W
Bacchus
9,716
463
39
2
0
363,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role