Player Matchup

Atlas
Atlas
Eliad09
Atlas
Level 158
God Stats
3W - 2L
1,946 SR
Queue Stats
109W - 128L
1,471 Elo+
Party 1
Hachiman
Hachiman
KREYERKER99
Hachiman
Level 116
God Stats
2W - 3L
1,550 SR
Queue Stats
80W - 84L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Krtoz
Cthulhu
Level 106
God Stats
1W - 2L
1,797 SR
Queue Stats
116W - 133L
1,438 Elo+
Party 1
Thanatos
Thanatos
NyannPasuu
Thanatos
Level 74
God Stats
4W - 9L
1,487 SR
Queue Stats
100W - 108L
1,475 Elo+
Party 1
Vulcan
Vulcan
YourDreamDemon
Vulcan
Level 49
God Stats
2W - 4L
1,873 SR
Queue Stats
29W - 37L
1,490 Elo+
Solo
Team Averages
Level 101
1,731 SR
1,465 Elo+

VS

Team Averages
Level 76
1,569 SR
1,515 Elo+
Izanami
Izanami
Kasukei
Izanami
Level 140
God Stats
2W - 1L
1,457 SR
Queue Stats
168W - 59L
1,676 Elo+
Party 2
Chang'e
Chang'e
Maxwelle
Chang'e
Level 111
God Stats
14W - 8L
1,532 SR
Queue Stats
73W - 72L
1,498 Elo+
Solo
Thor
Thor
NeppuThyNep
Thor
Level 17
God Stats
3W - 0L
1,815 SR
Queue Stats
22W - 10L
1,431 Elo+
Party 2
Nox
Nox
RamEuro
Nox
Level 55
God Stats
67W - 60L
1,510 SR
Queue Stats
147W - 160L
1,478 Elo+
Solo
Tiamat
Tiamat
渔歌唱晚
Tiamat
Level 59
God Stats
13W - 7L
1,529 SR
Queue Stats
288W - 322L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Eliad09
Atlas
16
4 / 8 / 5
11,507
1,151
18,547
26,272
13,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
KREYERKER99
Hachiman
16
1 / 7 / 5
10,059
1,006
10,172
18,613
7,619
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Krtoz
Cthulhu
16
4 / 6 / 5
11,120
1,112
15,496
21,400
26,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
NyannPasuu
Thanatos
15
2 / 6 / 1
9,412
941
3,939
10,354
5,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 4
10,022
1,002
9,637
13,048
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

140

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kasukei
Izanami
19
16 / 2 / 14
13,954
1,395
34,132
15,811
7,083
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Maxwelle
Chang'e
17
0 / 1 / 17
9,787
979
5,304
11,654
5,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
8 / 3 / 14
12,316
1,232
17,472
11,708
5,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
17
5 / 3 / 18
11,277
1,128
11,372
11,054
5,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
18
3 / 2 / 23
11,883
1,188
13,919
10,961
9,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
118
11
Kills
32
32
Deaths
11
20
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Atlas
Eliad09
Atlas
4
8
5
0.81
L
Hachiman
KREYERKER99
Hachiman
1
7
5
0.5
W
Izanami
Kasukei
Izanami
16
2
14
11.5
L
Cthulhu
Krtoz
Cthulhu
4
6
5
1.08
W
Chang'e
Maxwelle
Chang'e
0
1
17
8.5
W
8
3
14
5
L
Thanatos
NyannPasuu
Thanatos
2
6
1
0.42
W
Nox
5
3
18
4.67
L
0
5
4
0.4
W
Tiamat
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,791
Damage
82,199
89,687
Taken
61,188
59,361
Mitigated
32,858
7,248
Healing
16,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Eliad09
Atlas
18,547
4,782
0
722
26,272
13,767
0
6,024
20,088
30,305
0
L
Hachiman
KREYERKER99
Hachiman
10,172
6,166
0
2,882
18,613
7,619
0
6,819
11,632
0
34,198
W
Izanami
Kasukei
Izanami
34,132
29,790
0
5,402
15,811
7,083
0
9,624
5,645
0
62,617
L
Cthulhu
Krtoz
Cthulhu
15,496
828
73
1,235
21,400
26,774
0
8,638
12,437
24,643
0
W
Chang'e
Maxwelle
Chang'e
5,304
295
5,809
3,945
11,654
5,957
0
9,698
1,532
8,838
0
W
17,472
3,997
0
0
11,708
5,457
0
8,213
3,156
0
21,113
L
Thanatos
NyannPasuu
Thanatos
3,939
701
0
2,086
10,354
5,087
0
4,161
6,051
0
11,136
W
Nox
11,372
1,014
0
237
11,054
5,165
0
8,027
2,460
28,005
0
L
9,637
1,713
0
250
13,048
6,114
0
4,024
8,884
40,961
0
W
Tiamat
13,919
139
0
1,410
10,961
9,196
0
5,753
4,715
39,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,120
Gold Earned
59,217
187
Minions Killed
213
4
Camps Cleared
10
951,916
Distance Traveled
946,752
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,507
1,151
36
4
1
195,711
0
L
Hachiman
10,059
1,006
41
4
0
176,650
0
W
Izanami
13,954
1,395
67
7
5
189,424
1
L
Cthulhu
11,120
1,112
35
4
2
228,288
1
W
Chang'e
9,787
979
7
1
1
155,179
0
W
Thor
12,316
1,232
5
1
2
197,491
0
L
Thanatos
9,412
941
12
1
0
159,552
0
W
Nox
11,277
1,128
39
4
2
201,261
0
L
Vulcan
10,022
1,002
63
6
1
191,715
0
W
Tiamat
11,883
1,188
95
10
0
203,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role