Player Matchup

Xing Tian
Xing Tian
Platinum I
FERNesto29
Xing Tian
Platinum I
Level 107
God Stats
25W - 20L
1,650 SR
Queue Stats
68W - 45L
1,886 MMR
Party 2
Chang'e
Chang'e
Diamond V
WeakPullout
Chang'e
Diamond V
Level 156
God Stats
46W - 20L
1,774 SR
Queue Stats
69W - 49L
1,866 MMR
Party 2
Shiva
Shiva
Platinum I
dabootyslayaaa
Shiva
Platinum I
Level 63
God Stats
30W - 18L
1,779 SR
Queue Stats
37W - 26L
1,892 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,734 SR
1,881 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,617 SR
1,832 MMR
Bakasura
Bakasura
Platinum III
JFZoidberg
Bakasura
Platinum III
Level 125
God Stats
20W - 12L
1,615 SR
Queue Stats
77W - 64L
1,921 MMR
Party 1
Ymir
Ymir
Platinum IV
Mr_Iglooo
Ymir
Platinum IV
Level 120
God Stats
9W - 4L
1,671 SR
Queue Stats
67W - 55L
1,843 MMR
Party 1
Sol
Sol
Platinum V
TrustyQ-tip
Sol
Platinum V
Level 112
God Stats
10W - 6L
1,564 SR
Queue Stats
41W - 37L
1,731 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FERNesto29
Xing Tian
19
6 / 5 / 10
15,668
681
16,136
34,351
49,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
WeakPullout
Chang'e
20
4 / 4 / 12
15,492
674
32,276
26,982
20,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 4 / 9
17,111
744
32,624
31,499
33,794
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
AtlasBaba YagaAchillesChironArtio

VS

Bans
ChaacBaron SamediScyllaYu HuangPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JFZoidberg
Bakasura
20
7 / 8 / 5
16,906
735
28,248
37,260
26,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
20
4 / 4 / 8
16,891
734
11,379
29,053
55,087
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 7 / 9
14,967
651
30,596
31,809
16,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
19
Kills
13
13
Deaths
19
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FERNesto29
Xing Tian
6
5
10
2.2
W
Bakasura
JFZoidberg
Bakasura
7
8
5
1.19
W
Ymir
4
4
8
2
W
2
7
9
0.93
L
Chang'e
WeakPullout
Chang'e
4
4
12
2.5
L
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,036
Damage
70,223
92,832
Taken
98,122
104,171
Mitigated
99,056
36,541
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FERNesto29
Xing Tian
16,136
1,027
1,352
3,908
34,351
49,838
1,020
17,211
15,618
37,537
0
W
Bakasura
JFZoidberg
Bakasura
28,248
11,795
0
4,961
37,260
26,978
1,776
19,636
17,624
0
71,383
W
Ymir
11,379
1,825
0
2,197
29,053
55,087
533
13,225
15,828
46,887
0
W
30,596
10,906
0
12,678
31,809
16,991
990
15,933
15,876
72,293
7,553
L
Chang'e
WeakPullout
Chang'e
32,276
2,738
10,546
12,404
26,982
20,539
1,998
12,749
12,518
110,231
0
L
32,624
3,787
1,986
6,345
31,499
33,794
581
9,389
19,487
0
71,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,271
Gold Earned
48,764
271
Minions Killed
251
9
Camps Cleared
9
1,302,549
Distance Traveled
1,212,524
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
15,668
681
23
1
0
419,950
3
W
Bakasura
16,906
735
114
5
4
457,328
1
W
Ymir
16,891
734
41
2
2
402,487
2
W
Sol
14,967
651
96
4
3
352,709
8
L
Chang'e
15,492
674
171
7
7
400,671
4
L
Shiva
17,111
744
77
3
2
481,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role