Player Matchup

Eset
Eset
Brewtus
Eset
Level 129
God Stats
7W - 7L
1,254 SR
Queue Stats
183W - 214L
1,395 Elo+
Party 2
Bellona
Bellona
Forgives1775
Bellona
Level 67
God Stats
4W - 4L
1,402 SR
Queue Stats
108W - 116L
1,434 Elo+
Party 3
Merlin
Merlin
Greenlantern-810
Merlin
Level 87
God Stats
5W - 4L
1,419 SR
Queue Stats
398W - 437L
1,418 Elo+
Party 3
Artemis
Artemis
Mandiingo
Artemis
Level 124
God Stats
6W - 0L
1,723 SR
Queue Stats
239W - 267L
1,380 Elo+
Party 2
Bacchus
Bacchus
evilstoner792
Bacchus
Level 104
God Stats
3W - 0L
1,810 SR
Queue Stats
73W - 61L
1,451 Elo+
Party 3
Team Averages
Level 102
1,522 SR
1,416 Elo+

VS

Team Averages
Level 91
1,633 SR
1,438 Elo+
Ares
Ares
KINGM0DE
Ares
Level 77
God Stats
2W - 3L
1,510 SR
Queue Stats
88W - 90L
1,451 Elo+
Party 4
Heimdallr
Heimdallr
Potatoskins12
Heimdallr
Level 57
God Stats
0W - 1L
1,858 SR
Queue Stats
10W - 11L
1,459 Elo+
Party 1
Rama
Rama
RunescapeSSBM
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,379 Elo+
Party 1
Hachiman
Hachiman
Soul Reaper AP
Hachiman
Level 123
God Stats
4W - 2L
1,617 SR
Queue Stats
214W - 231L
1,410 Elo+
Solo
Tiamat
Tiamat
Star Joestar
Tiamat
Level 108
God Stats
1W - 1L
1,681 SR
Queue Stats
97W - 79L
1,490 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Brewtus
Eset
20
9 / 1 / 13
12,225
764
17,288
10,332
6,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Forgives1775
Bellona
18
7 / 4 / 10
12,395
775
16,557
22,637
27,632
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 4 / 15
11,708
732
18,920
18,348
11,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Mandiingo
Artemis
19
5 / 2 / 11
11,261
704
17,245
10,126
6,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
19
4 / 5 / 15
12,093
756
11,004
24,805
46,257
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
2 / 4 / 11
11,205
700
10,175
23,457
36,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Potatoskins12
Heimdallr
17
3 / 6 / 9
10,558
660
20,351
16,274
10,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 4 / 8
9,807
613
8,948
13,938
8,063
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
17
2 / 5 / 8
9,778
611
13,658
17,281
10,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
18
5 / 8 / 8
10,962
685
13,427
18,643
17,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
59
27
Kills
15
16
Deaths
27
64
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Eset
Brewtus
Eset
9
1
13
15.5
W
Bellona
Forgives1775
Bellona
7
4
10
3
W
2
4
15
2.38
L
Ares
2
4
11
1.88
W
Artemis
Mandiingo
Artemis
5
2
11
5.25
L
Heimdallr
Potatoskins12
Heimdallr
3
6
9
1.25
L
3
4
8
1.75
L
Hachiman
2
5
8
1.2
L
Tiamat
5
8
8
1.13
W
Bacchus
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,014
Damage
66,559
86,248
Taken
89,593
98,343
Mitigated
82,939
30,747
Healing
25,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Brewtus
Eset
17,288
414
4,364
2,382
10,332
6,406
1,718
3,230
7,102
33,345
0
W
Bellona
Forgives1775
Bellona
16,557
2,548
3,419
3,928
22,637
27,632
2,259
6,665
15,972
115
25,460
W
18,920
1,557
3,300
5,264
18,348
11,487
1,739
3,668
14,680
55,436
0
L
Ares
10,175
503
1,637
4,033
23,457
36,619
354
11,799
11,658
19,747
0
W
Artemis
Mandiingo
Artemis
17,245
6,293
1,093
451
10,126
6,561
2,731
2,321
7,805
0
33,458
L
Heimdallr
Potatoskins12
Heimdallr
20,351
6,233
1,155
2,214
16,274
10,505
497
5,859
10,415
0
33,794
L
8,948
6,285
1,814
3,746
13,938
8,063
537
7,794
6,144
0
19,111
L
Hachiman
13,658
6,650
3,243
4,596
17,281
10,202
900
9,851
7,430
0
35,408
L
Tiamat
13,427
1,165
1,053
2,467
18,643
17,550
0
12,024
6,619
26,121
0
W
Bacchus
11,004
1,267
2,524
4,022
24,805
46,257
1,106
7,718
17,087
20,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,682
Gold Earned
52,310
175
Minions Killed
135
0
Camps Cleared
0
1,627,666
Distance Traveled
1,263,129
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,225
764
44
3
0
333,391
1
W
Bellona
12,395
775
7
0
0
356,817
1
W
Merlin
11,708
732
71
4
0
344,683
2
L
Ares
11,205
700
13
1
0
280,280
5
W
Artemis
11,261
704
39
2
0
269,485
0
L
Heimdallr
10,558
660
21
1
0
265,932
1
L
Rama
9,807
613
19
1
0
252,541
1
L
Hachiman
9,778
611
41
3
0
242,929
2
L
Tiamat
10,962
685
41
3
0
221,447
2
W
Bacchus
12,093
756
14
1
0
323,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role