Player Matchup

Loki
Loki
Agon155
Loki
Level 133
God Stats
6W - 7L
1,429 SR
Queue Stats
533W - 928L
1,371 Elo+
Solo
Chiron
Chiron
Feddyyy
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,350 Elo+
Party 1
Hades
Hades
Proughmato
Hades
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
19W - 28L
1,384 Elo+
Party 1
Team Averages
Level 89
1,548 SR
1,368 Elo+

VS

Team Averages
Level 101
1,560 SR
1,491 Elo+
Kali
Kali
BOUNDLESSMOTH14
Kali
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 124L
1,579 Elo+
Party 2
Thoth
Thoth
FowlAtHeart
Thoth
Level 28
God Stats
14W - 14L
1,568 SR
Queue Stats
166W - 86L
1,592 Elo+
Party 2
Gilgamesh
Gilgamesh
The_Irishman3969
Gilgamesh
Level 147
God Stats
5W - 5L
1,612 SR
Queue Stats
22W - 31L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Agon155
Loki
11
0 / 8 / 5
8,453
604
7,018
11,216
3,154
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Feddyyy
Chiron
13
2 / 5 / 3
8,963
640
10,019
12,467
4,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
14
3 / 8 / 1
9,633
688
12,638
19,239
10,146
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 13
10,923
780
11,953
18,050
10,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
10 / 1 / 11
11,957
854
18,845
7,205
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
16
5 / 1 / 14
10,684
763
6,456
13,333
17,257
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
5
Kills
21
21
Deaths
5
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Loki
Agon155
Loki
0
8
5
0.31
W
6
3
13
4.17
L
Chiron
Feddyyy
Chiron
2
5
3
0.7
W
10
1
11
15.5
L
Hades
3
8
1
0.44
W
Gilgamesh
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,675
Damage
37,254
42,922
Taken
38,588
17,423
Mitigated
30,877
6,594
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Agon155
Loki
7,018
1,041
396
411
11,216
3,154
404
4,656
6,560
0
21,940
W
11,953
6,048
0
9,031
18,050
10,607
1,100
4,731
13,319
0
36,483
L
Chiron
Feddyyy
Chiron
10,019
3,777
320
1,284
12,467
4,123
491
4,474
7,993
0
21,283
W
18,845
1,229
265
2,131
7,205
3,013
618
3,455
3,750
62,703
0
L
Hades
12,638
1,007
243
3,940
19,239
10,146
495
10,343
8,896
40,535
0
W
Gilgamesh
6,456
1,109
0
4,179
13,333
17,257
368
4,852
8,481
183
22,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,049
Gold Earned
33,564
130
Minions Killed
168
5
Camps Cleared
8
663,419
Distance Traveled
810,010
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,453
604
29
2
1
236,855
2
W
Kali
10,923
780
38
3
5
284,878
2
L
Chiron
8,963
640
32
2
0
224,422
3
W
Thoth
11,957
854
94
7
0
282,561
2
L
Hades
9,633
688
69
5
4
202,142
0
W
Gilgamesh
10,684
763
36
3
3
242,571
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role