Player Matchup

Sol
Sol
Abrene
Sol
Level 159
God Stats
20W - 22L
1,578 SR
Queue Stats
202W - 193L
1,457 Elo+
Party 3
Bellona
Bellona
Anne Franks2702
Bellona
Level 42
God Stats
1W - 1L
1,506 SR
Queue Stats
49W - 43L
1,513 Elo+
Solo
Mulan
Mulan
Brijex
Mulan
Level 80
God Stats
14W - 14L
1,853 SR
Queue Stats
199W - 186L
1,324 Elo+
Party 3
Khepri
Khepri
Konvict12
Khepri
Level 122
God Stats
2W - 1L
1,923 SR
Queue Stats
183W - 164L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
Pana Venom
Jing Wei
Level 53
God Stats
3W - 4L
1,571 SR
Queue Stats
151W - 148L
1,448 Elo+
Party 2
Team Averages
Level 91
1,686 SR
1,442 Elo+

VS

Team Averages
Level 104
1,582 SR
1,494 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Yikkes
Horus
Level 109
God Stats
11W - 9L
1,671 SR
Queue Stats
83W - 82L
1,539 Elo+
Party 1
Hades
Hades
iCabroken
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,432 Elo+
Party 1
Ymir
Ymir
xMr Cloud 9x
Ymir
Level 105
God Stats
3W - 1L
1,738 SR
Queue Stats
34W - 37L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Abrene
Sol
17
2 / 3 / 3
9,975
525
12,412
11,762
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 1
8,477
446
6,824
13,526
11,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mulan
Brijex
Mulan
15
4 / 2 / 2
9,595
505
7,587
16,027
8,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Konvict12
Khepri
6
0 / 6 / 0
6,178
325
2,786
14,094
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Pana Venom
Jing Wei
13
0 / 3 / 1
7,868
414
4,468
11,146
4,170
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
7 / 1 / 5
12,070
635
19,263
17,088
7,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
 
Baron Samedi
16
2 / 2 / 4
10,465
551
4,755
10,517
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Yikkes
Horus
14
1 / 2 / 5
9,266
488
9,496
16,824
12,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
iCabroken
Hades
14
3 / 2 / 6
9,348
492
7,674
15,310
6,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 1 / 6
10,175
536
7,945
11,951
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
7
Kills
17
17
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
1
5
9.5
W
Baron Samedi
 
Baron Samedi
2
2
4
2
L
Sol
Abrene
Sol
2
3
3
1.17
L
1
3
1
0.5
L
Mulan
Brijex
Mulan
4
2
2
2.5
L
Khepri
Konvict12
Khepri
0
6
0
0
L
Jing Wei
Pana Venom
Jing Wei
0
3
1
0.17
W
Horus
Yikkes
Horus
1
2
5
1.75
W
Hades
iCabroken
Hades
3
2
6
3
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,077
Damage
49,133
66,555
Taken
71,690
37,345
Mitigated
38,111
17,632
Healing
35,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
19,263
10,485
0
9,303
17,088
7,035
1,109
4,355
12,733
0
106,775
W
Baron Samedi
 
Baron Samedi
4,755
13
457
2,796
10,517
6,261
2,776
3,987
6,483
73,073
0
L
Sol
Abrene
Sol
12,412
2,967
12
4,788
11,762
4,744
1,068
4,048
7,714
85,666
0
L
6,824
2,061
0
2,714
13,526
11,890
0
2,789
10,027
0
49,405
L
Mulan
Brijex
Mulan
7,587
1,469
0
3,681
16,027
8,647
0
6,768
9,024
0
60,315
L
Khepri
Konvict12
Khepri
2,786
278
245
2,312
14,094
7,894
0
4,254
9,796
11,494
0
L
Jing Wei
Pana Venom
Jing Wei
4,468
3,881
0
3,880
11,146
4,170
0
2,155
8,991
0
57,526
W
Horus
Yikkes
Horus
9,496
4,315
1,249
5,941
16,824
12,177
841
1,896
14,231
0
52,993
W
Hades
iCabroken
Hades
7,674
1,092
1,511
8,486
15,310
6,201
1,478
2,761
12,393
57,650
0
W
7,945
1,692
0
5,999
11,951
6,437
0
2,596
9,355
75,451
4,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,093
Gold Earned
51,324
438
Minions Killed
574
0
Camps Cleared
0
1,622,908
Distance Traveled
1,761,935
24
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,070
635
160
8
0
336,326
1
W
Baron Samedi
10,465
551
130
7
0
320,425
3
L
Sol
9,975
525
148
8
0
361,795
1
L
Bellona
8,477
446
88
5
0
354,180
7
L
Mulan
9,595
505
109
6
0
385,592
5
L
Khepri
6,178
325
13
1
0
191,795
6
L
Jing Wei
7,868
414
80
4
0
329,546
5
W
Horus
9,266
488
83
4
0
381,765
0
W
Hades
9,348
492
93
5
0
353,651
0
W
Ymir
10,175
536
108
6
0
369,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role