Player Matchup

Hachiman
Hachiman
GhostFace084
Hachiman
Level 146
God Stats
3W - 2L
1,656 SR
Queue Stats
344W - 460L
1,370 Elo+
Party 2
Guan Yu
Guan Yu
ILL0can0
Guan Yu
Level 123
God Stats
62W - 32L
1,666 SR
Queue Stats
165W - 219L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
Kurama9Tai1s
Baron Samedi
Level 89
God Stats
28W - 29L
1,511 SR
Queue Stats
214W - 299L
1,418 Elo+
Party 2
Izanami
Izanami
lalok06
Izanami
Level 64
God Stats
31W - 25L
1,426 SR
Queue Stats
41W - 37L
1,354 Elo+
Party 1
Ra
Ra
panConPingaBro
Ra
Level 15
God Stats
3W - 4L
1,399 SR
Queue Stats
4W - 16L
1,181 Elo+
Party 1
Team Averages
Level 87
1,532 SR
1,354 Elo+

VS

Team Averages
Level 98
1,326 SR
1,407 Elo+
Apollo
Apollo
Agent34YT
Apollo
Level 77
God Stats
13W - 15L
1,144 SR
Queue Stats
55W - 70L
1,383 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dragoon-307
Cu Chulainn
Level 155
God Stats
1W - 1L
1,602 SR
Queue Stats
121W - 140L
1,416 Elo+
Solo
Bacchus
Bacchus
Trapman177
Bacchus
Level 88
God Stats
20W - 27L
1,444 SR
Queue Stats
121W - 157L
1,418 Elo+
Party 3
Scylla
Scylla
radiopumpkin
Scylla
Level 109
God Stats
2W - 6L
1,021 SR
Queue Stats
483W - 483L
1,447 Elo+
Solo
Merlin
Merlin
supercop
Merlin
Level 59
God Stats
15W - 19L
1,420 SR
Queue Stats
67W - 104L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GhostFace084
Hachiman
18
3 / 3 / 3
14,126
1,009
16,153
15,218
7,034
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
ILL0can0
Guan Yu
19
1 / 0 / 5
14,313
1,022
6,559
35,970
46,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
Kurama9Tai1s
Baron Samedi
18
1 / 2 / 3
13,146
939
19,390
26,066
13,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
lalok06
Izanami
18
1 / 14 / 2
13,009
929
25,141
39,281
17,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 7 / 1
12,124
866
4,481
24,175
10,925
Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Agent34YT
Apollo
20
11 / 1 / 11
15,826
1,130
40,430
18,595
8,839
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Dragoon-307
Cu Chulainn
20
5 / 2 / 15
14,772
1,055
37,449
23,378
23,354
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Trapman177
Bacchus
20
2 / 1 / 20
14,005
1,000
18,411
23,779
39,606
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
20
0 / 2 / 11
12,996
928
9,652
7,641
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
supercop
Merlin
20
8 / 0 / 8
14,324
1,023
28,858
6,805
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
6
Kills
26
26
Deaths
6
14
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Apollo
Agent34YT
Apollo
11
1
11
16.5
W
Cu Chulainn
Dragoon-307
Cu Chulainn
5
2
15
6.25
L
Hachiman
GhostFace084
Hachiman
3
3
3
1.5
L
Guan Yu
ILL0can0
Guan Yu
1
0
5
3.5
L
Baron Samedi
Kurama9Tai1s
Baron Samedi
1
2
3
1.25
W
Bacchus
Trapman177
Bacchus
2
1
20
12
L
Izanami
lalok06
Izanami
1
14
2
0.14
L
0
7
1
0.07
W
Scylla
0
2
11
2.75
W
Merlin
supercop
Merlin
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,724
Damage
134,800
140,710
Taken
80,198
94,746
Mitigated
78,615
33,356
Healing
24,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Agent34YT
Apollo
40,430
34,856
175
12,250
18,595
8,839
0
4,831
13,588
0
88,019
W
Cu Chulainn
Dragoon-307
Cu Chulainn
37,449
10,141
764
8,032
23,378
23,354
0
4,868
18,158
0
74,274
L
Hachiman
GhostFace084
Hachiman
16,153
10,664
0
731
15,218
7,034
0
5,578
9,640
0
41,790
L
Guan Yu
ILL0can0
Guan Yu
6,559
1,504
12,197
9,735
35,970
46,140
0
15,665
20,305
0
15,696
L
Baron Samedi
Kurama9Tai1s
Baron Samedi
19,390
1,065
3,534
3,725
26,066
13,586
0
12,972
13,094
46,862
0
W
Bacchus
Trapman177
Bacchus
18,411
2,215
0
3,277
23,779
39,606
0
7,069
16,444
23,584
0
L
Izanami
lalok06
Izanami
25,141
15,652
141
2,418
39,281
17,061
0
11,806
27,475
0
69,389
L
4,481
919
487
388
24,175
10,925
0
10,900
13,275
9,135
0
W
Scylla
9,652
1,229
0
40
7,641
3,509
0
3,931
3,710
23,477
0
W
Merlin
supercop
Merlin
28,858
449
0
243
6,805
3,307
0
2,378
4,427
51,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,718
Gold Earned
71,923
269
Minions Killed
306
8
Camps Cleared
10
1,201,920
Distance Traveled
1,362,118
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,826
1,130
117
8
4
286,483
0
W
Cu Chulainn
14,772
1,055
79
6
4
269,016
3
L
Hachiman
14,126
1,009
70
5
6
234,985
2
L
Guan Yu
14,313
1,022
22
2
1
307,030
3
L
Baron Samedi
13,146
939
76
5
0
218,565
0
W
Bacchus
14,005
1,000
9
1
0
292,711
0
L
Izanami
13,009
929
95
7
1
211,587
0
L
Ra
12,124
866
6
0
0
229,753
1
W
Scylla
12,996
928
43
3
0
234,315
4
W
Merlin
14,324
1,023
58
4
2
279,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role