Player Matchup

Ares
Ares
Gold IV
Cristian6216
Ares
Gold IV
Level 143
God Stats
8W - 4L
1,642 SR
Queue Stats
81W - 69L
1,564 MMR
Party 2
Zeus
Zeus
Gold V
D4rklightr
Zeus
Gold V
Level 128
God Stats
7W - 5L
1,597 SR
Queue Stats
67W - 61L
1,359 MMR
Party 2
Shiva
Shiva
Gold III
xbigMOISTYx
Shiva
Gold III
Level 127
God Stats
9W - 2L
1,902 SR
Queue Stats
80W - 69L
1,564 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,714 SR
1,496 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,455 SR
1,395 MMR
Ganesha
Ganesha
Gold IV
GboDeLaGhetto
Ganesha
Gold IV
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 56L
1,669 MMR
Party 1
Ravana
Ravana
Silver I
Heylotto
Ravana
Silver I
Level 140
God Stats
3W - 5L
1,509 SR
Queue Stats
19W - 20L
1,444 MMR
Party 1
Freya
Freya
Silver III
RawDawgg_Rob
Freya
Silver III
Level 125
God Stats
0W - 7L
1,355 SR
Queue Stats
72W - 97L
1,071 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 12
12,228
815
8,886
14,666
21,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
7 / 5 / 9
11,552
770
12,679
10,429
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 2 / 8
11,223
748
20,708
17,940
20,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
ThothHelAh Muzen CabHou YiAtlas

VS

Bans
YemojaScyllaBaron SamediHadesKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 6 / 7
9,077
605
6,302
19,247
21,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
Heylotto
Ravana
14
5 / 7 / 3
10,850
723
12,514
15,230
10,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 4 / 3
9,910
661
11,251
17,161
8,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
8
8
Deaths
17
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
7
5
9
2.3
L
Ganesha
0
6
7
0.58
L
Ravana
Heylotto
Ravana
5
7
3
0.93
L
3
4
3
1.13
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,273
Damage
30,067
43,035
Taken
51,638
45,707
Mitigated
41,006
9,891
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,886
508
0
2,502
14,666
21,542
791
6,183
8,483
19,573
0
W
12,679
3,029
0
704
10,429
4,048
1,125
3,382
7,047
42,791
0
L
Ganesha
6,302
553
0
1,162
19,247
21,754
0
7,656
11,157
19,635
0
L
Ravana
Heylotto
Ravana
12,514
3,362
0
2,319
15,230
10,493
0
7,461
7,322
0
39,769
L
11,251
3,544
0
3,862
17,161
8,759
0
6,978
9,663
30,309
0
W
20,708
3,254
1,738
4,947
17,940
20,117
873
8,162
9,778
279
42,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,003
Gold Earned
29,837
136
Minions Killed
104
8
Camps Cleared
4
827,915
Distance Traveled
792,805
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,228
815
15
1
2
295,360
4
W
Zeus
11,552
770
59
4
3
236,687
1
L
Ganesha
9,077
605
2
0
0
259,141
4
L
Ravana
10,850
723
51
3
1
269,469
1
L
Freya
9,910
661
51
3
3
264,195
0
W
Shiva
11,223
748
62
4
3
295,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role