Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Duhjayy_
Ishtar
Level 106
God Stats
5W - 4L
1,459 SR
Queue Stats
86W - 116L
1,358 Elo+
Party 1
Sobek
Sobek
bnsoy
Sobek
Level 102
God Stats
3W - 0L
1,723 SR
Queue Stats
71W - 101L
1,332 Elo+
Party 1
Team Averages
Level 86
1,561 SR
1,397 Elo+

VS

Team Averages
Level 83
1,400 SR
1,323 Elo+
Medusa
Medusa
BillyPruitt123
Medusa
Level 67
God Stats
4W - 5L
1,550 SR
Queue Stats
19W - 23L
1,384 Elo+
Party 2
Scylla
Scylla
EseChuckleZ
Scylla
Level 58
God Stats
0W - 2L
1,149 SR
Queue Stats
125W - 226L
1,203 Elo+
Solo
Mulan
Mulan
iamgamer1994
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 1 / 3
7,975
725
9,754
5,480
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
Duhjayy_
Ishtar
11
2 / 0 / 3
7,053
641
6,704
5,874
2,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
bnsoy
Sobek
11
1 / 0 / 4
7,707
701
4,246
10,298
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,895
627
9,101
9,053
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
10
0 / 2 / 1
6,247
568
1,780
6,656
2,726
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 1
6,344
577
6,122
10,853
8,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
1
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
3
5.5
L
1
2
0
0.5
W
Ishtar
Duhjayy_
Ishtar
2
0
3
3.5
L
Scylla
0
2
1
0.25
W
Sobek
bnsoy
Sobek
1
0
4
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,704
Damage
17,003
21,652
Taken
26,562
15,006
Mitigated
15,246
8,188
Healing
4,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,754
1,023
1,429
1,462
5,480
3,429
0
460
4,897
32,521
0
L
9,101
2,345
0
2,724
9,053
4,088
752
5,191
3,862
0
32,725
W
Ishtar
Duhjayy_
Ishtar
6,704
3,067
0
1,543
5,874
2,449
108
0
5,633
0
19,202
L
Scylla
1,780
43
0
254
6,656
2,726
0
3,445
3,211
12,392
0
W
Sobek
bnsoy
Sobek
4,246
184
0
3,754
10,298
9,128
0
1,469
8,481
10,084
0
L
6,122
642
0
1,671
10,853
8,432
66
5,715
5,138
0
12,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,735
Gold Earned
19,486
102
Minions Killed
90
3
Camps Cleared
3
606,460
Distance Traveled
597,699
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,975
725
62
6
2
197,446
2
L
Medusa
6,895
627
54
5
2
183,520
3
W
Ishtar
7,053
641
29
3
1
196,540
3
L
Scylla
6,247
568
23
2
1
195,166
3
W
Sobek
7,707
701
11
1
0
212,474
0
L
Mulan
6,344
577
13
1
0
219,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role