Player Matchup

Bacchus
Bacchus
INecronomiconI
Bacchus
Level 109
God Stats
25W - 15L
1,604 SR
Queue Stats
201W - 241L
1,354 Elo+
Party 1
Anubis
Anubis
Pseudocreme
Anubis
Level 154
God Stats
41W - 54L
1,455 SR
Queue Stats
608W - 609L
1,464 Elo+
Solo
The Morrigan
The Morrigan
Worldwide_XYZ
The Morrigan
Level 140
God Stats
3W - 2L
1,584 SR
Queue Stats
114W - 93L
1,539 Elo+
Party 1
Rama
Rama
Yunieverse
Rama
Level 151
God Stats
6W - 1L
1,775 SR
Queue Stats
365W - 433L
1,353 Elo+
Party 1
Awilix
Awilix
tsweezy843
Awilix
Level 159
God Stats
4W - 2L
1,612 SR
Queue Stats
624W - 616L
1,511 Elo+
Solo
Team Averages
Level 143
1,606 SR
1,445 Elo+

VS

Team Averages
Level 115
1,479 SR
1,491 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CelticXxhydraxX
Cthulhu
Level 109
God Stats
10W - 9L
1,442 SR
Queue Stats
399W - 407L
1,484 Elo+
Party 2
Osiris
Osiris
NordicXxhydraxX
Osiris
Level 104
God Stats
2W - 8L
1,321 SR
Queue Stats
224W - 227L
1,462 Elo+
Party 2
Ao Kuang
Ao Kuang
lilbrownbean57
Ao Kuang
Level 110
God Stats
24W - 30L
1,415 SR
Queue Stats
816W - 885L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
xSlash5x
Danzaburou
Level 123
God Stats
64W - 31L
1,716 SR
Queue Stats
578W - 606L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
10,126
482
5,150
15,015
18,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
18
2 / 5 / 9
11,830
563
20,386
20,637
11,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Worldwide_XYZ
The Morrigan
19
6 / 3 / 5
11,958
569
13,820
10,162
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 4 / 0
10,873
518
8,831
13,213
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
tsweezy843
Awilix
20
12 / 2 / 5
12,806
610
18,207
17,778
8,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 5 / 1
11,391
542
4,565
13,571
6,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 4
10,594
504
9,242
22,750
20,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 7 / 2
10,331
492
14,224
24,725
18,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
16
5 / 6 / 2
10,231
487
11,432
21,311
9,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
xSlash5x
Danzaburou
17
3 / 3 / 5
11,200
533
11,335
17,082
7,667

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
26
Kills
17
17
Deaths
26
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
5
1
0.7
L
4
5
4
1.2
W
1
3
7
1.5
L
2
7
2
0.43
W
Anubis
2
5
9
1.3
W
The Morrigan
Worldwide_XYZ
The Morrigan
6
3
5
2.83
W
5
4
0
1.25
L
Ao Kuang
5
6
2
1
W
Awilix
tsweezy843
Awilix
12
2
5
7.25
L
Danzaburou
xSlash5x
Danzaburou
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,394
Damage
50,798
76,805
Taken
99,439
48,670
Mitigated
62,330
26,809
Healing
26,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,565
83
197
1,989
13,571
6,744
0
7,760
5,811
103,763
0
L
9,242
1,223
0
4,658
22,750
20,070
0
7,876
14,874
41,862
0
W
5,150
885
0
1,544
15,015
18,268
468
4,915
10,066
29,080
0
L
14,224
5,622
0
9,174
24,725
18,708
0
13,372
11,353
0
75,614
W
Anubis
20,386
1,795
0
12,046
20,637
11,741
0
5,195
15,400
101,826
0
W
The Morrigan
Worldwide_XYZ
The Morrigan
13,820
3,810
0
1,802
10,162
4,878
918
4,183
5,356
99,557
679
W
8,831
6,274
0
4,715
13,213
5,304
2,876
4,450
8,763
0
90,678
L
Ao Kuang
11,432
2,992
0
4,701
21,311
9,141
0
5,896
15,415
76,426
0
W
Awilix
tsweezy843
Awilix
18,207
8,380
0
6,702
17,778
8,479
850
5,796
11,828
0
103,916
L
Danzaburou
xSlash5x
Danzaburou
11,335
4,088
0
5,510
17,082
7,667
1,542
4,193
12,889
0
110,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,593
Gold Earned
53,747
655
Minions Killed
654
0
Camps Cleared
0
1,964,267
Distance Traveled
1,953,007
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,391
542
179
9
0
385,148
5
L
Cthulhu
10,594
504
57
3
0
393,895
5
W
Bacchus
10,126
482
61
3
0
415,033
0
L
Osiris
10,331
492
134
6
0
388,238
4
W
Anubis
11,830
563
147
7
0
334,777
3
W
The Morrigan
11,958
569
152
7
0
391,817
9
W
Rama
10,873
518
138
7
0
358,387
2
L
Ao Kuang
10,231
487
103
5
0
390,156
3
W
Awilix
12,806
610
157
7
0
464,253
5
L
Danzaburou
11,200
533
181
9
0
395,570
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role