Player Matchup

Anubis
Anubis
Clinodakt
Anubis
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 40L
1,463 Elo+
Party 1
Horus
Horus
Dr Levro
Horus
Level 124
God Stats
2W - 1L
1,435 SR
Queue Stats
39W - 41L
1,458 Elo+
Party 1
Izanami
Izanami
Worthless007
Izanami
Level 114
God Stats
1W - 2L
1,168 SR
Queue Stats
75W - 108L
1,351 Elo+
Solo
Team Averages
Level 128
1,368 SR
1,424 Elo+

VS

Team Averages
Level 106
1,475 SR
1,420 Elo+
Tyr
Tyr
ANREUVAS
Tyr
Level 110
God Stats
29W - 31L
1,506 SR
Queue Stats
193W - 248L
1,408 Elo+
Party 2
Aphrodite
Aphrodite
IZethKer
Aphrodite
Level 59
God Stats
4W - 5L
1,497 SR
Queue Stats
153W - 224L
1,416 Elo+
Solo
Apollo
Apollo
leomcrap
Apollo
Level 149
God Stats
1W - 2L
1,422 SR
Queue Stats
90W - 97L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Clinodakt
Anubis
20
3 / 0 / 1
14,685
638
22,815
11,783
8,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Dr Levro
Horus
18
1 / 1 / 3
14,697
639
16,885
23,940
22,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Worthless007
Izanami
17
0 / 3 / 4
12,883
560
9,407
16,309
10,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 3
12,508
544
14,879
21,796
17,188
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
IZethKer
Aphrodite
19
0 / 0 / 4
13,981
608
6,576
11,647
20,638
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Apollo
leomcrap
Apollo
19
3 / 2 / 1
13,660
594
21,567
21,512
8,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
4
Kills
4
4
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Anubis
Clinodakt
Anubis
3
0
1
3.5
W
Horus
Dr Levro
Horus
1
1
3
2.5
L
Aphrodite
IZethKer
Aphrodite
0
0
4
2
W
Izanami
Worthless007
Izanami
0
3
4
0.67
L
Apollo
leomcrap
Apollo
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,107
Damage
43,022
52,032
Taken
54,955
41,328
Mitigated
46,170
19,641
Healing
18,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,879
292
0
4,047
21,796
17,188
0
11,058
10,738
0
40,705
W
Anubis
Clinodakt
Anubis
22,815
877
0
7,274
11,783
8,808
388
2,019
9,764
84,193
0
W
Horus
Dr Levro
Horus
16,885
8,377
2,334
7,671
23,940
22,466
179
3,412
20,528
0
34,107
L
Aphrodite
IZethKer
Aphrodite
6,576
360
5,690
6,723
11,647
20,638
0
4,081
7,566
32,388
0
W
Izanami
Worthless007
Izanami
9,407
5,418
663
1,699
16,309
10,054
698
1,532
14,777
0
55,054
L
Apollo
leomcrap
Apollo
21,567
13,714
0
2,315
21,512
8,344
0
8,111
13,401
0
88,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,265
Gold Earned
40,149
247
Minions Killed
235
7
Camps Cleared
11
1,212,493
Distance Traveled
1,265,566
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,508
544
54
2
2
443,574
1
W
Anubis
14,685
638
112
5
3
403,105
1
W
Horus
14,697
639
32
1
2
429,836
1
L
Aphrodite
13,981
608
39
2
2
423,288
5
W
Izanami
12,883
560
103
4
2
379,552
2
L
Apollo
13,660
594
142
6
7
398,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role