Player Matchup

Horus
Horus
NastyNate320
Horus
Level 134
God Stats
23W - 15L
1,577 SR
Queue Stats
292W - 239L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
Reaper06X
Danzaburou
Level 94
God Stats
0W - 2L
1,225 SR
Queue Stats
19W - 34L
1,230 Elo+
Solo
Zhong Kui
Zhong Kui
Xo-Death-Fire-oX
Zhong Kui
Level 157
God Stats
0W - 4L
1,104 SR
Queue Stats
316W - 267L
1,499 Elo+
Party 1
Team Averages
Level 128
1,302 SR
1,428 Elo+

VS

Team Averages
Level 141
1,441 SR
1,469 Elo+
Morgan Le Fay
Morgan Le Fay
Germany989
Morgan Le Fay
Level 143
God Stats
2W - 5L
1,275 SR
Queue Stats
175W - 205L
1,435 Elo+
Solo
Ne Zha
Ne Zha
Swiper912
Ne Zha
Level 130
God Stats
16W - 19L
1,497 SR
Queue Stats
144W - 176L
1,517 Elo+
Solo
Ganesha
Ganesha
soulswillcry
Ganesha
Level 149
God Stats
10W - 10L
1,550 SR
Queue Stats
471W - 526L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
12,861
612
15,563
25,399
23,323
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Reaper06X
Danzaburou
17
2 / 4 / 7
12,649
602
15,257
18,582
8,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
19
6 / 2 / 6
13,818
658
18,184
21,507
17,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Germany989
Morgan Le Fay
19
6 / 3 / 4
14,471
689
29,210
18,197
9,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Swiper912
Ne Zha
18
3 / 6 / 2
13,382
637
16,341
20,908
16,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
soulswillcry
Ganesha
18
0 / 3 / 9
12,678
604
8,213
19,842
28,039
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
12
Kills
9
10
Deaths
12
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Germany989
Morgan Le Fay
6
3
4
2.67
L
4
4
5
1.63
L
Danzaburou
Reaper06X
Danzaburou
2
4
7
1.38
W
Ne Zha
Swiper912
Ne Zha
3
6
2
0.67
L
Zhong Kui
6
2
6
4.5
W
Ganesha
soulswillcry
Ganesha
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,004
Damage
53,764
65,488
Taken
58,947
49,315
Mitigated
54,338
19,652
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Germany989
Morgan Le Fay
29,210
3,404
190
4,931
18,197
9,953
1,437
6,346
11,507
77,736
0
L
15,563
7,818
4,588
5,607
25,399
23,323
0
13,776
11,623
0
31,521
L
Danzaburou
Reaper06X
Danzaburou
15,257
5,421
0
4,389
18,582
8,700
40
10,881
7,701
0
60,817
W
Ne Zha
Swiper912
Ne Zha
16,341
1,446
0
2,428
20,908
16,346
918
4,047
16,523
0
51,118
L
Zhong Kui
18,184
1,237
0
5,068
21,507
17,292
0
13,057
8,450
52,514
0
W
Ganesha
soulswillcry
Ganesha
8,213
338
538
3,184
19,842
28,039
194
7,482
12,056
39,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,328
Gold Earned
40,531
223
Minions Killed
214
8
Camps Cleared
7
1,076,819
Distance Traveled
1,044,887
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,471
689
119
6
3
337,165
2
L
Horus
12,861
612
25
1
0
361,212
4
L
Danzaburou
12,649
602
79
4
3
364,066
4
W
Ne Zha
13,382
637
85
4
4
380,663
3
L
Zhong Kui
13,818
658
119
6
5
351,541
1
W
Ganesha
12,678
604
10
0
0
327,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role