Player Matchup

Vulcan
Vulcan
IcexCubez
Vulcan
Level 41
God Stats
4W - 8L
1,443 SR
Queue Stats
51W - 75L
1,420 Elo+
Party 2
Awilix
Awilix
Kxmi
Awilix
Level 48
God Stats
1W - 1L
1,671 SR
Queue Stats
61W - 72L
1,434 Elo+
Party 2
Chaac
Chaac
stackrack
Chaac
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 23L
1,466 Elo+
Party 2
Team Averages
Level 39
1,610 SR
1,440 Elo+

VS

Team Averages
Level 82
1,574 SR
1,471 Elo+
Zhong Kui
Zhong Kui
Sontendo
Zhong Kui
Level 159
God Stats
2W - 0L
1,674 SR
Queue Stats
120W - 114L
1,569 Elo+
Solo
Skadi
Skadi
TheNephthys
Skadi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,440 Elo+
Party 1
Hercules
Hercules
YranoituloveR47
Hercules
Level 61
God Stats
18W - 15L
1,549 SR
Queue Stats
96W - 140L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IcexCubez
Vulcan
17
3 / 8 / 10
13,351
703
18,830
20,047
9,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Kxmi
Awilix
16
8 / 10 / 6
13,006
685
17,707
22,692
9,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
stackrack
Chaac
17
3 / 5 / 12
12,561
661
12,613
29,124
27,795
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Sontendo
Zhong Kui
20
12 / 3 / 10
15,710
827
24,337
21,243
15,493
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 7 / 17
13,759
724
25,040
15,913
6,293
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
18
9 / 5 / 8
14,477
762
16,344
28,444
30,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
14
Kills
23
23
Deaths
15
28
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vulcan
IcexCubez
Vulcan
3
8
10
1
L
Awilix
Kxmi
Awilix
8
10
6
1.1
W
Zhong Kui
Sontendo
Zhong Kui
12
3
10
5.67
W
2
7
17
1.5
W
Hercules
9
5
8
2.6
L
Chaac
stackrack
Chaac
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,150
Damage
65,721
71,863
Taken
65,600
46,198
Mitigated
51,794
11,445
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
IcexCubez
Vulcan
18,830
4,924
0
2,780
20,047
9,258
48
9,798
10,008
57,066
0
L
Awilix
Kxmi
Awilix
17,707
7,819
0
975
22,692
9,145
0
6,370
15,913
0
39,677
W
Zhong Kui
Sontendo
Zhong Kui
24,337
3,710
0
7,178
21,243
15,493
2,407
8,564
12,272
68,653
0
W
25,040
9,691
0
573
15,913
6,293
952
3,205
12,604
0
85,707
W
Hercules
16,344
4,550
0
5,277
28,444
30,008
224
6,951
21,232
0
33,720
L
Chaac
stackrack
Chaac
12,613
2,932
0
7,690
29,124
27,795
104
8,608
20,027
0
32,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
43,946
184
Minions Killed
228
6
Camps Cleared
10
942,833
Distance Traveled
902,106
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,351
703
84
4
2
296,350
3
L
Awilix
13,006
685
45
2
4
304,321
3
W
Zhong Kui
15,710
827
105
6
6
325,118
6
W
Skadi
13,759
724
92
5
4
277,701
0
W
Hercules
14,477
762
31
2
0
299,287
0
L
Chaac
12,561
661
55
3
0
342,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role