Player Matchup

Poseidon
Poseidon
ArcherShirou
Poseidon
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,514 Elo+
Party 2
Izanami
Izanami
HolySpork86
Izanami
Level 23
God Stats
3W - 0L
1,818 SR
Queue Stats
52W - 37L
1,588 Elo+
Party 4
Shiva
Shiva
JokerEibon4
Shiva
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,476 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WallgG
Ah Muzen Cab
Level 29
God Stats
3W - 2L
1,430 SR
Queue Stats
71W - 77L
1,492 Elo+
Party 4
Artemis
Artemis
charlesburtch2
Artemis
Level 24
God Stats
1W - 0L
1,821 SR
Queue Stats
49W - 49L
1,518 Elo+
Party 4
Team Averages
Level 34
1,614 SR
1,518 Elo+

VS

Team Averages
Level 62
1,456 SR
1,545 Elo+
Amaterasu
Amaterasu
ChainReaction31
Amaterasu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,441 Elo+
Party 1
Cupid
Cupid
DrivableMonkey
Cupid
Level 88
God Stats
1W - 3L
1,183 SR
Queue Stats
517W - 422L
1,617 Elo+
Party 3
Zhong Kui
Zhong Kui
KeisterKing
Zhong Kui
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 67L
1,603 Elo+
Party 3
Apollo
Apollo
SpaceActual
Apollo
Level 123
God Stats
9W - 10L
1,599 SR
Queue Stats
487W - 325L
1,681 Elo+
Party 3
Merlin
Merlin
electrickel22
Merlin
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 130L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ArcherShirou
Poseidon
20
13 / 6 / 17
14,195
835
32,737
20,994
10,842
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
HolySpork86
Izanami
20
12 / 5 / 20
13,988
823
16,177
20,620
11,156
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
1 / 4 / 28
12,120
713
12,647
25,798
31,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
WallgG
Ah Muzen Cab
20
11 / 4 / 20
14,416
848
36,491
18,069
10,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 8 / 25
11,696
688
17,879
21,659
10,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChainReaction31
Amaterasu
20
3 / 10 / 15
12,884
758
12,195
34,525
30,948
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 6 / 14
12,927
760
21,862
21,378
9,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
KeisterKing
Zhong Kui
15
0 / 11 / 13
9,692
570
9,429
27,514
25,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
20
12 / 7 / 10
14,702
865
26,173
23,955
12,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
7 / 7 / 13
12,633
743
20,195
16,813
7,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
92
40
Kills
27
27
Deaths
41
110
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ArcherShirou
Poseidon
13
6
17
3.58
L
Amaterasu
ChainReaction31
Amaterasu
3
10
15
1.05
L
5
6
14
2
W
Izanami
HolySpork86
Izanami
12
5
20
4.4
W
1
4
28
3.75
L
Zhong Kui
KeisterKing
Zhong Kui
0
11
13
0.59
L
Apollo
12
7
10
2.43
W
Ah Muzen Cab
WallgG
Ah Muzen Cab
11
4
20
5.25
W
3
8
25
1.94
L
7
7
13
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,931
Damage
89,854
107,140
Taken
124,185
75,040
Mitigated
86,634
34,441
Healing
34,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ArcherShirou
Poseidon
32,737
3,538
2,196
4,019
20,994
10,842
2,878
4,718
16,276
61,238
0
L
Amaterasu
ChainReaction31
Amaterasu
12,195
2,597
3,236
7,610
34,525
30,948
2,075
7,814
26,532
993
22,677
L
21,862
12,180
5,041
7,447
21,378
9,570
803
7,626
13,551
0
41,485
W
Izanami
HolySpork86
Izanami
16,177
13,233
2,323
3,670
20,620
11,156
3,222
6,090
14,530
0
44,298
W
12,647
2,348
5,757
6,658
25,798
31,465
797
8,600
17,198
0
17,414
L
Zhong Kui
KeisterKing
Zhong Kui
9,429
633
665
1,222
27,514
25,881
16
8,382
18,622
10,864
0
L
Apollo
26,173
13,454
1,755
6,190
23,955
12,322
2,709
6,250
17,442
0
49,921
W
Ah Muzen Cab
WallgG
Ah Muzen Cab
36,491
11,843
1,569
4,550
18,069
10,851
3,500
4,193
13,876
325
66,003
W
17,879
7,996
1,009
2,690
21,659
10,726
1,191
6,728
14,931
0
25,042
L
20,195
2,263
0
1,136
16,813
7,913
1,561
2,973
13,556
47,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,415
Gold Earned
62,838
186
Minions Killed
221
0
Camps Cleared
0
1,399,772
Distance Traveled
1,354,832
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,195
835
50
3
0
279,808
0
L
Amaterasu
12,884
758
26
2
0
268,350
0
L
Cupid
12,927
760
58
3
0
297,210
0
W
Izanami
13,988
823
60
4
0
289,002
5
W
Shiva
12,120
713
10
1
0
297,791
2
L
Zhong Kui
9,692
570
8
0
0
245,509
1
L
Apollo
14,702
865
81
5
0
290,475
0
W
Ah Muzen Cab
14,416
848
49
3
0
298,480
1
W
Artemis
11,696
688
17
1
0
234,691
2
L
Merlin
12,633
743
48
3
0
253,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role