Player Matchup

Ganesha
Ganesha
DMTAliens
Ganesha
Level 25
God Stats
2W - 3L
1,531 SR
Queue Stats
53W - 54L
1,483 Elo+
Party 3
Discordia
Discordia
JitBoy
Discordia
Level 63
God Stats
2W - 1L
1,525 SR
Queue Stats
30W - 37L
1,511 Elo+
Party 3
Atlas
Atlas
hxrIz
Atlas
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 151L
1,547 Elo+
Party 2
Ullr
Ullr
skelaseth
Ullr
Level 148
God Stats
0W - 2L
1,666 SR
Queue Stats
109W - 105L
1,541 Elo+
Party 3
Thor
Thor
trevor mcstains
Thor
Level 56
God Stats
0W - 1L
1,862 SR
Queue Stats
125W - 92L
1,613 Elo+
Party 2
Team Averages
Level 68
1,617 SR
1,539 Elo+

VS

Team Averages
Level 78
1,496 SR
1,531 Elo+
Horus
Horus
ItsSaxWell
Horus
Level 128
God Stats
2W - 1L
1,315 SR
Queue Stats
196W - 180L
1,539 Elo+
Party 1
Chang'e
Chang'e
Lukethetrupe
Chang'e
Level 149
God Stats
2W - 0L
1,736 SR
Queue Stats
41W - 14L
1,690 Elo+
Party 1
Ne Zha
Ne Zha
inkunderscorefb
Ne Zha
Level 42
God Stats
8W - 5L
1,669 SR
Queue Stats
100W - 104L
1,479 Elo+
Party 1
Anubis
Anubis
lKhaosl
Anubis
Level 28
God Stats
1W - 1L
1,295 SR
Queue Stats
12W - 17L
1,440 Elo+
Party 1
Chronos
Chronos
namechanged9784
Chronos
Level 41
God Stats
30W - 28L
1,465 SR
Queue Stats
101W - 104L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DMTAliens
Ganesha
14
0 / 5 / 6
9,316
423
5,687
21,070
23,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
JitBoy
Discordia
15
2 / 6 / 4
9,760
444
15,083
11,677
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
hxrIz
Atlas
17
6 / 5 / 2
10,352
471
18,287
25,915
21,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
17
3 / 6 / 0
10,598
482
13,404
19,322
7,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 5
10,793
491
11,015
19,813
8,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
4 / 1 / 12
11,576
526
12,787
21,083
25,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Lukethetrupe
Chang'e
18
4 / 4 / 3
11,532
524
19,585
23,901
15,259
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 4 / 7
11,367
517
16,669
17,994
9,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
lKhaosl
Anubis
17
6 / 5 / 5
11,011
501
8,359
17,823
10,571
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 2 / 9
10,772
490
15,152
21,040
9,487
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
15
Kills
26
26
Deaths
16
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ganesha
DMTAliens
Ganesha
0
5
6
0.6
W
Horus
4
1
12
10
L
Discordia
JitBoy
Discordia
2
6
4
0.67
W
Chang'e
Lukethetrupe
Chang'e
4
4
3
1.38
L
Atlas
hxrIz
Atlas
6
5
2
1.4
W
9
4
7
3.13
W
Anubis
lKhaosl
Anubis
6
5
5
1.7
W
3
2
9
3.75
L
Ullr
3
6
0
0.5
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,476
Damage
72,552
97,797
Taken
101,841
66,623
Mitigated
69,541
18,944
Healing
46,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
DMTAliens
Ganesha
5,687
643
157
4,369
21,070
23,508
0
10,844
10,226
30,316
0
W
Horus
12,787
4,047
5,071
9,812
21,083
25,099
24
8,413
12,604
7,868
38,385
L
Discordia
JitBoy
Discordia
15,083
736
0
785
11,677
4,792
552
5,693
5,984
76,783
0
W
Chang'e
Lukethetrupe
Chang'e
19,585
1,607
2,579
11,069
23,901
15,259
289
14,406
8,698
100,217
0
L
Atlas
hxrIz
Atlas
18,287
5,277
0
4,698
25,915
21,469
0
16,748
8,335
62,705
0
W
16,669
5,707
0
5,467
17,994
9,125
114
3,178
14,752
0
68,215
W
Anubis
lKhaosl
Anubis
8,359
469
0
6,659
17,823
10,571
712
5,805
11,884
81,652
0
W
15,152
5,606
0
5,991
21,040
9,487
1,869
6,140
14,846
82,815
8,448
L
Ullr
13,404
4,996
0
1,331
19,322
7,946
605
8,909
10,413
0
85,547
L
11,015
2,504
0
7,604
19,813
8,908
0
3,367
16,446
0
98,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,819
Gold Earned
56,258
491
Minions Killed
576
0
Camps Cleared
0
1,890,055
Distance Traveled
2,084,769
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,316
423
16
1
0
367,649
4
W
Horus
11,576
526
57
3
0
453,493
6
L
Discordia
9,760
444
116
5
0
362,403
1
W
Chang'e
11,532
524
165
8
0
421,656
3
L
Atlas
10,352
471
70
3
0
369,570
1
W
Ne Zha
11,367
517
74
3
0
458,542
4
W
Anubis
11,011
501
143
7
0
357,967
1
W
Chronos
10,772
490
137
6
0
393,111
0
L
Ullr
10,598
482
139
6
0
385,904
2
L
Thor
10,793
491
150
7
0
404,529
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role