Player Matchup

Rama
Rama
AhegaoPikachu
Rama
Level 18
God Stats
2W - 0L
1,750 SR
Queue Stats
34W - 11L
1,648 Elo+
Party 2
Mulan
Mulan
LtColTeddyBear
Mulan
Level 66
God Stats
1W - 1L
1,262 SR
Queue Stats
70W - 42L
1,609 Elo+
Party 2
Anubis
Anubis
MrFuzzUSA
Anubis
Level 124
God Stats
8W - 2L
1,771 SR
Queue Stats
187W - 125L
1,635 Elo+
Party 2
Sobek
Sobek
SoupDownloader
Sobek
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 106L
1,662 Elo+
Party 2
Olorun
Olorun
XxRiptidalxX
Olorun
Level 76
God Stats
2W - 1L
1,307 SR
Queue Stats
26W - 11L
1,675 Elo+
Party 2
Team Averages
Level 65
1,518 SR
1,646 Elo+

VS

Team Averages
Level 68
1,644 SR
1,600 Elo+
Shiva
Shiva
Extra42069
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fetti23
Tsukuyomi
Level 104
God Stats
3W - 1L
1,727 SR
Queue Stats
110W - 91L
1,582 Elo+
Party 1
Chronos
Chronos
SwampyMARK637
Chronos
Level 17
God Stats
0W - 1L
1,833 SR
Queue Stats
10W - 5L
1,861 Elo+
Party 1
Chaac
Chaac
SwampyMARK9427
Chaac
Level 147
God Stats
0W - 2L
1,622 SR
Queue Stats
66W - 56L
1,571 Elo+
Party 1
Izanami
Izanami
noodleBEAR72
Izanami
Level 44
God Stats
0W - 1L
1,539 SR
Queue Stats
3W - 4L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 12
11,666
778
17,694
18,905
8,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 5 / 17
12,189
813
15,998
20,755
30,913
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
MrFuzzUSA
Anubis
20
16 / 4 / 11
14,372
958
27,077
24,182
16,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 5 / 19
10,810
721
8,356
20,883
35,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
19
3 / 2 / 24
11,597
773
17,086
13,325
7,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
4 / 6 / 18
10,709
714
15,250
21,284
21,630
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Fetti23
Tsukuyomi
18
8 / 7 / 8
11,164
744
19,527
18,162
7,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
17
4 / 8 / 12
10,582
705
14,236
18,959
7,269
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 5 / 15
11,479
765
21,179
26,187
39,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
noodleBEAR72
Izanami
16
3 / 6 / 11
9,921
661
14,769
18,599
8,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
90
32
Kills
26
26
Deaths
32
83
Assists
64
Player
Kills
Deaths
Assists
KDA
W
6
10
12
1.2
L
Shiva
4
6
18
2.17
L
Tsukuyomi
Fetti23
Tsukuyomi
8
7
8
1.71
W
6
5
17
2.9
W
Anubis
MrFuzzUSA
Anubis
16
4
11
5.38
W
1
5
19
2.1
L
Chronos
4
8
12
1.25
L
7
5
15
2.9
W
Olorun
3
2
24
7.5
L
Izanami
noodleBEAR72
Izanami
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,211
Damage
84,961
98,050
Taken
103,191
98,108
Mitigated
83,893
44,792
Healing
32,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,694
14,082
1,001
2,890
18,905
8,321
3,275
2,120
16,785
0
28,071
L
Shiva
15,250
1,097
1,891
3,651
21,284
21,630
146
12,262
9,022
596
25,089
L
Tsukuyomi
Fetti23
Tsukuyomi
19,527
3,844
1,249
2,517
18,162
7,799
117
9,310
8,852
0
32,848
W
15,998
1,790
3,890
4,737
20,755
30,913
386
2,095
18,660
0
20,517
W
Anubis
MrFuzzUSA
Anubis
27,077
2,074
587
14,449
24,182
16,028
2,117
5,181
19,001
60,278
0
W
8,356
1,063
1,360
5,017
20,883
35,277
83
4,741
16,142
13,527
0
L
Chronos
14,236
5,736
2,492
3,577
18,959
7,269
209
10,614
8,345
25,926
0
L
21,179
2,408
2,052
11,069
26,187
39,077
0
11,331
14,856
218
35,635
W
Olorun
17,086
10,602
4,306
6,555
13,325
7,569
2,708
954
12,371
32,984
0
L
Izanami
noodleBEAR72
Izanami
14,769
7,858
780
3,535
18,599
8,118
901
9,002
9,597
41
34,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,634
Gold Earned
53,855
161
Minions Killed
161
0
Camps Cleared
0
1,174,427
Distance Traveled
1,294,812
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,666
778
21
1
0
215,172
6
L
Shiva
10,709
714
23
2
0
270,171
3
L
Tsukuyomi
11,164
744
27
2
0
272,184
0
W
Mulan
12,189
813
8
1
0
262,677
1
W
Anubis
14,372
958
83
6
0
219,260
0
W
Sobek
10,810
721
7
0
0
234,270
0
L
Chronos
10,582
705
25
2
0
251,198
1
L
Chaac
11,479
765
26
2
0
284,698
0
W
Olorun
11,597
773
42
3
0
243,048
1
L
Izanami
9,921
661
60
4
0
216,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role