Player Matchup

Odin
Odin
 
Odin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ChronoS537
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,079 Elo+
Party 1
Nemesis
Nemesis
Crazyfrut00
Nemesis
Level 67
God Stats
4W - 8L
1,500 SR
Queue Stats
124W - 223L
1,261 Elo+
Party 1
Khepri
Khepri
Original35
Khepri
Level 76
God Stats
13W - 12L
1,530 SR
Queue Stats
176W - 256L
1,314 Elo+
Party 1
Neith
Neith
djmeme89
Neith
Level 27
God Stats
1W - 9L
1,150 SR
Queue Stats
25W - 102L
1,123 Elo+
Party 1
Team Averages
Level 40
1,436 SR
1,255 Elo+

VS

Team Averages
Level 72
1,503 SR
1,329 Elo+
Loki
Loki
 
Loki
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
TTkGameez
Khepri
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 22L
1,133 Elo+
Party 2
Olorun
Olorun
immiguelr
Olorun
Level 126
God Stats
28W - 10L
1,618 SR
Queue Stats
76W - 57L
1,510 Elo+
Solo
Mercury
Mercury
lllLucifer666
Mercury
Level 103
God Stats
3W - 2L
1,390 SR
Queue Stats
238W - 248L
1,381 Elo+
Solo
Neith
Neith
seasaltandfire
Neith
Level 41
God Stats
3W - 1L
1,505 SR
Queue Stats
7W - 24L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 1 / 0
7,963
442
6,963
8,849
9,228
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
ChronoS537
Kukulkan
10
0 / 5 / 0
6,181
343
4,036
9,341
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
Crazyfrut00
Nemesis
11
0 / 6 / 0
7,032
391
6,330
16,751
6,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Original35
Khepri
10
0 / 3 / 0
7,249
403
4,937
15,133
10,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
djmeme89
Neith
12
1 / 1 / 0
7,262
403
9,203
7,356
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 1 / 0
9,855
548
4,838
10,722
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Khepri
TTkGameez
Khepri
12
1 / 0 / 2
8,194
455
3,596
11,734
12,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
immiguelr
Olorun
15
8 / 0 / 4
9,850
547
16,628
15,981
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
14
4 / 1 / 5
9,091
505
8,700
12,644
6,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 2
7,439
413
7,088
7,419
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
16
16
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
W
Loki
 
Loki
2
1
0
2
L
Kukulkan
ChronoS537
Kukulkan
0
5
0
0
L
Nemesis
Crazyfrut00
Nemesis
0
6
0
0
L
Khepri
Original35
Khepri
0
3
0
0
W
Khepri
TTkGameez
Khepri
1
0
2
2
L
Neith
djmeme89
Neith
1
1
0
1
W
Olorun
immiguelr
Olorun
8
0
4
10
W
Mercury
4
1
5
6.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,469
Damage
40,850
57,430
Taken
58,500
34,658
Mitigated
34,878
9,095
Healing
27,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,963
2,268
0
620
8,849
9,228
52
1,719
7,130
0
47,894
W
Loki
 
Loki
4,838
1,764
0
4,155
10,722
4,945
824
0
10,722
0
74,590
L
Kukulkan
ChronoS537
Kukulkan
4,036
247
0
250
9,341
4,205
0
5,438
3,903
31,172
0
L
Nemesis
Crazyfrut00
Nemesis
6,330
2,517
0
2,167
16,751
6,734
0
5,907
10,844
0
53,310
L
Khepri
Original35
Khepri
4,937
208
0
4,874
15,133
10,586
0
5,084
10,049
31,904
0
W
Khepri
TTkGameez
Khepri
3,596
760
210
4,560
11,734
12,099
45
3,007
8,727
25,915
0
L
Neith
djmeme89
Neith
9,203
3,701
0
1,184
7,356
3,905
0
2,076
5,280
0
42,450
W
Olorun
immiguelr
Olorun
16,628
7,316
407
10,441
15,981
7,699
1,285
2,635
13,346
75,284
0
W
Mercury
8,700
4,239
0
4,552
12,644
6,354
450
1,074
11,570
0
79,758
W
7,088
2,616
405
2,514
7,419
3,781
16
2,257
5,162
0
48,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,687
Gold Earned
44,429
348
Minions Killed
465
0
Camps Cleared
0
1,595,528
Distance Traveled
1,760,865
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,963
442
103
6
0
290,062
3
W
Loki
9,855
548
142
8
0
355,872
5
L
Kukulkan
6,181
343
50
3
0
318,477
0
L
Nemesis
7,032
391
82
5
0
348,484
2
L
Khepri
7,249
403
44
2
0
340,069
4
W
Khepri
8,194
455
31
2
0
323,173
2
L
Neith
7,262
403
69
4
0
298,436
0
W
Olorun
9,850
547
86
5
0
334,098
3
W
Mercury
9,091
505
121
7
0
440,064
6
W
Neith
7,439
413
85
5
0
307,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role