Player Matchup

Sol
Sol
 
Sol
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Angelitoere
Bacchus
Level 41
God Stats
2W - 3L
1,202 SR
Queue Stats
34W - 35L
1,475 Elo+
Party 3
Ratatoskr
Ratatoskr
JerryPLEASE
Ratatoskr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,544 Elo+
Party 1
Ravana
Ravana
cribs313
Ravana
Level 128
God Stats
22W - 14L
1,721 SR
Queue Stats
352W - 332L
1,516 Elo+
Party 3
Yu Huang
Yu Huang
okaytim
Yu Huang
Level 105
God Stats
22W - 21L
1,568 SR
Queue Stats
256W - 259L
1,494 Elo+
Party 1
Team Averages
Level 79
1,498 SR
1,506 Elo+

VS

Team Averages
Level 101
1,543 SR
1,565 Elo+
Neith
Neith
 
Neith
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
AlexisJere
Ah Muzen Cab
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 26L
1,741 Elo+
Party 2
Sylvanus
Sylvanus
Kemados
Sylvanus
Level 136
God Stats
1W - 1L
1,717 SR
Queue Stats
82W - 74L
1,656 Elo+
Party 2
Ravana
Ravana
MATTCASTERWILL
Ravana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
j3jrjr
Ao Kuang
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 87L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
0 / 0 / 0
10,685
509
10,637
9,863
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
Angelitoere
Bacchus
14
1 / 2 / 7
9,217
439
5,891
17,917
21,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
JerryPLEASE
Ratatoskr
19
14 / 4 / 4
12,083
575
22,532
21,262
10,206
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ravana
cribs313
Ravana
20
6 / 1 / 6
12,563
598
19,189
17,557
19,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
okaytim
Yu Huang
15
0 / 2 / 8
9,448
450
12,677
9,272
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
3 / 3 / 1
11,746
559
11,318
15,699
7,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
AlexisJere
Ah Muzen Cab
17
4 / 5 / 2
10,991
523
17,310
17,660
8,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Kemados
Sylvanus
15
1 / 1 / 3
9,018
429
8,311
19,660
21,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 3 / 2
8,464
403
5,399
16,248
18,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
j3jrjr
Ao Kuang
14
1 / 10 / 2
8,503
405
6,257
26,988
10,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
21
Kills
9
9
Deaths
22
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
L
Neith
 
Neith
3
3
1
1.17
L
Ah Muzen Cab
AlexisJere
Ah Muzen Cab
4
5
2
1
W
Bacchus
Angelitoere
Bacchus
1
2
7
2.25
W
Ratatoskr
JerryPLEASE
Ratatoskr
14
4
4
4
L
Sylvanus
Kemados
Sylvanus
1
1
3
2.5
L
0
3
2
0.33
W
Ravana
cribs313
Ravana
6
1
6
9
L
Ao Kuang
j3jrjr
Ao Kuang
1
10
2
0.2
W
Yu Huang
okaytim
Yu Huang
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,926
Damage
48,595
75,871
Taken
96,255
59,221
Mitigated
66,237
26,243
Healing
24,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,637
3,096
0
7,500
9,863
3,599
3,125
1,010
8,853
109,407
0
L
Neith
 
Neith
11,318
3,045
0
4,583
15,699
7,843
25
6,488
9,142
0
116,984
L
Ah Muzen Cab
AlexisJere
Ah Muzen Cab
17,310
6,353
0
2,322
17,660
8,300
0
6,121
11,217
0
100,475
W
Bacchus
Angelitoere
Bacchus
5,891
838
123
5,341
17,917
21,474
174
3,621
14,296
24,796
3,436
W
Ratatoskr
JerryPLEASE
Ratatoskr
22,532
7,439
0
1,470
21,262
10,206
167
4,245
17,017
0
107,453
L
Sylvanus
Kemados
Sylvanus
8,311
2,125
2,019
4,936
19,660
21,297
189
9,628
9,882
42,979
19,079
L
5,399
2,291
0
4,046
16,248
18,022
0
3,447
12,780
0
46,872
W
Ravana
cribs313
Ravana
19,189
6,296
0
11,059
17,557
19,851
563
3,392
14,165
348
106,315
L
Ao Kuang
j3jrjr
Ao Kuang
6,257
1,404
0
7,049
26,988
10,775
0
2,897
23,944
66,355
0
W
Yu Huang
okaytim
Yu Huang
12,677
68
0
750
9,272
4,091
64
1,071
8,201
64,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,996
Gold Earned
48,722
708
Minions Killed
610
0
Camps Cleared
0
2,141,869
Distance Traveled
2,012,682
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,685
509
192
9
0
413,059
9
L
Neith
11,746
559
191
9
0
402,661
5
L
Ah Muzen Cab
10,991
523
150
7
0
384,645
8
W
Bacchus
9,217
439
50
2
0
419,456
2
W
Ratatoskr
12,083
575
132
6
0
479,199
1
L
Sylvanus
9,018
429
88
4
0
418,492
5
L
Ravana
8,464
403
93
4
0
406,589
3
W
Ravana
12,563
598
198
9
0
419,571
6
L
Ao Kuang
8,503
405
88
4
0
400,295
2
W
Yu Huang
9,448
450
136
6
0
410,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role