Player Matchup

Nu Wa
Nu Wa
DramaticKoala43
Nu Wa
Level 7
God Stats
9W - 25L
1,516 SR
Queue Stats
22W - 36L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
HazmatTuxedo
Cabrakan
Level 94
God Stats
43W - 50L
1,538 SR
Queue Stats
157W - 219L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
Lt Billybob
Danzaburou
Level 71
God Stats
11W - 13L
1,791 SR
Queue Stats
189W - 287L
1,423 Elo+
Party 2
Team Averages
Level 57
1,615 SR
1,450 Elo+

VS

Team Averages
Level 145
1,415 SR
1,359 Elo+
Shiva
Shiva
Alnkma
Shiva
Level 146
God Stats
16W - 17L
1,580 SR
Queue Stats
223W - 269L
1,448 Elo+
Party 1
Susano
Susano
TiagoRocha2
Susano
Level 151
God Stats
2W - 0L
1,388 SR
Queue Stats
398W - 504L
1,355 Elo+
Party 1
Sol
Sol
o999Wrld
Sol
Level 138
God Stats
1W - 0L
1,277 SR
Queue Stats
4W - 5L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
8,777
585
6,979
10,323
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
HazmatTuxedo
Cabrakan
13
1 / 4 / 0
9,946
663
6,805
20,313
28,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Lt Billybob
Danzaburou
14
2 / 5 / 0
9,754
650
12,416
15,446
7,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Alnkma
Shiva
16
5 / 0 / 10
11,298
753
19,099
20,143
18,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
16
6 / 2 / 8
11,398
760
13,427
12,820
6,014
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 1 / 6
11,064
738
10,470
9,761
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
15
15
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Shiva
Alnkma
Shiva
5
0
10
10
L
0
6
1
0.08
L
Cabrakan
HazmatTuxedo
Cabrakan
1
4
0
0.25
L
Danzaburou
Lt Billybob
Danzaburou
2
5
0
0.4
W
Susano
6
2
8
5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,200
Damage
42,996
46,082
Taken
42,724
40,363
Mitigated
29,518
7,231
Healing
15,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Alnkma
Shiva
19,099
2,570
239
8,338
20,143
18,952
411
7,124
13,019
0
49,207
L
6,979
2,929
0
0
10,323
3,966
0
1,453
8,570
27,001
0
L
Cabrakan
HazmatTuxedo
Cabrakan
6,805
1,533
340
3,301
20,313
28,677
0
4,255
15,001
11,931
0
L
Danzaburou
Lt Billybob
Danzaburou
12,416
5,941
355
3,235
15,446
7,720
0
4,109
10,962
0
45,219
W
Susano
13,427
1,859
0
1,593
12,820
6,014
457
4,103
8,717
0
44,141
W
10,470
3,467
0
5,013
9,761
4,552
2,133
3,685
6,076
57,304
5,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,477
Gold Earned
33,760
141
Minions Killed
213
6
Camps Cleared
8
750,445
Distance Traveled
871,948
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,298
753
46
3
1
312,669
2
L
Nu Wa
8,777
585
48
3
0
230,822
0
L
Cabrakan
9,946
663
9
1
1
285,309
5
L
Danzaburou
9,754
650
84
6
5
234,314
5
W
Susano
11,398
760
59
4
2
315,409
2
W
Sol
11,064
738
108
7
5
243,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role