Player Matchup

Anhur
Anhur
Franciscob77
Anhur
Level 140
God Stats
0W - 3L
1,204 SR
Queue Stats
239W - 363L
1,302 Elo+
Solo
Nemesis
Nemesis
Grey247
Nemesis
Level 53
God Stats
2W - 2L
1,671 SR
Queue Stats
72W - 103L
1,338 Elo+
Party 1
Ao Kuang
Ao Kuang
corkedsphinx
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 75L
1,348 Elo+
Party 1
Team Averages
Level 94
1,458 SR
1,329 Elo+

VS

Team Averages
Level 109
1,337 SR
1,321 Elo+
Janus
Janus
LORD_SOSA-_-
Janus
Level 128
God Stats
10W - 5L
1,508 SR
Queue Stats
87W - 118L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
SC_EAZY74
Baron Samedi
Level 136
God Stats
1W - 0L
1,334 SR
Queue Stats
178W - 240L
1,281 Elo+
Party 2
Ishtar
Ishtar
SC_Maple912
Ishtar
Level 64
God Stats
1W - 4L
1,171 SR
Queue Stats
12W - 21L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 3
10,140
563
6,091
20,348
8,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Grey247
Nemesis
16
0 / 1 / 7
10,937
608
9,183
16,687
13,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
corkedsphinx
Ao Kuang
16
9 / 3 / 0
12,724
707
18,268
19,912
9,935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 4
13,102
728
19,832
8,311
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SC_EAZY74
Baron Samedi
16
1 / 3 / 9
12,725
707
10,755
23,777
23,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
16
4 / 5 / 7
12,272
682
15,525
13,651
6,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
12
12
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Nemesis
Grey247
Nemesis
0
1
7
3.5
W
7
1
4
9
W
Baron Samedi
SC_EAZY74
Baron Samedi
1
3
9
1.83
W
Ishtar
4
5
7
1.5
L
Ao Kuang
corkedsphinx
Ao Kuang
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,542
Damage
46,112
56,947
Taken
45,739
31,070
Mitigated
33,419
19,266
Healing
18,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,091
2,569
0
2,847
20,348
8,029
0
12,106
8,242
0
37,496
L
Nemesis
Grey247
Nemesis
9,183
2,036
0
5,397
16,687
13,106
0
9,038
7,649
0
37,528
W
19,832
815
0
2,150
8,311
4,051
300
4,066
4,114
52,170
0
W
Baron Samedi
SC_EAZY74
Baron Samedi
10,755
981
1,802
11,853
23,777
23,114
428
7,501
15,606
32,007
0
W
Ishtar
15,525
10,964
559
2,304
13,651
6,254
2,004
7,091
6,383
0
39,991
L
Ao Kuang
corkedsphinx
Ao Kuang
18,268
6,663
1,965
9,057
19,912
9,935
0
10,407
9,505
44,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,801
Gold Earned
38,099
168
Minions Killed
160
10
Camps Cleared
4
849,905
Distance Traveled
859,690
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,140
563
68
4
5
216,151
2
L
Nemesis
10,937
608
73
4
2
336,357
1
W
Janus
13,102
728
76
4
4
310,616
7
W
Baron Samedi
12,725
707
34
2
0
290,542
2
W
Ishtar
12,272
682
50
3
0
258,532
0
L
Ao Kuang
12,724
707
27
2
3
297,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role