Player Matchup

Sol
Sol
CopenhagenHusky
Sol
Level 15
God Stats
1W - 1L
1,323 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
PvtWhiskerz
Hou Yi
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Veyour
Amaterasu
Level 126
God Stats
2W - 0L
1,763 SR
Queue Stats
342W - 375L
1,465 Elo+
Solo
Hades
Hades
Xentombed
Hades
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,332 Elo+
Party 1
Khepri
Khepri
Zeppy
Khepri
Level 119
God Stats
2W - 0L
1,319 SR
Queue Stats
5W - 9L
1,240 Elo+
Party 1
Team Averages
Level 102
1,481 SR
1,408 Elo+

VS

Team Averages
Level 52
1,537 SR
1,419 Elo+
Shiva
Shiva
AFATHIT
Shiva
Level 3
God Stats
2W - 1L
1,791 SR
Queue Stats
3W - 5L
1,488 Elo+
Party 2
Xing Tian
Xing Tian
BEASTxKILLERx21
Xing Tian
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,216 Elo+
Party 2
Lancelot
Lancelot
BoSzWd
Lancelot
Level 47
God Stats
4W - 2L
1,638 SR
Queue Stats
109W - 126L
1,509 Elo+
Solo
Ishtar
Ishtar
GingerSnap016
Ishtar
Level 49
God Stats
0W - 1L
1,228 SR
Queue Stats
9W - 18L
1,363 Elo+
Solo
Poseidon
Poseidon
LaBeast5
Poseidon
Level 80
God Stats
2W - 5L
1,529 SR
Queue Stats
107W - 110L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
10,905
991
8,970
13,463
7,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
19
4 / 0 / 18
12,421
1,129
19,067
6,588
4,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Veyour
Amaterasu
18
8 / 1 / 11
12,372
1,125
18,603
15,069
19,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Xentombed
Hades
18
8 / 2 / 10
13,225
1,202
21,747
15,863
10,704
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Zeppy
Khepri
18
2 / 1 / 18
13,217
1,202
8,610
10,896
18,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Team 1 Tickets

230

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
AFATHIT
Shiva
16
0 / 5 / 5
10,736
976
5,839
16,391
16,560
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
BEASTxKILLERx21
Xing Tian
17
1 / 1 / 5
12,285
1,117
5,808
11,112
17,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
BoSzWd
Lancelot
17
3 / 5 / 2
11,051
1,005
16,132
20,969
10,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 8 / 4
10,341
940
11,954
18,301
9,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Poseidon
LaBeast5
Poseidon
17
4 / 4 / 3
11,617
1,056
18,525
14,574
7,142
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
23
Kills
8
8
Deaths
23
64
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Shiva
AFATHIT
Shiva
0
5
5
0.5
L
Xing Tian
BEASTxKILLERx21
Xing Tian
1
1
5
3.5
L
Lancelot
BoSzWd
Lancelot
3
5
2
0.8
W
1
4
7
1.13
L
0
8
4
0.25
L
Poseidon
LaBeast5
Poseidon
4
4
3
1.38
W
Hou Yi
4
0
18
13
W
Amaterasu
Veyour
Amaterasu
8
1
11
13.5
W
Hades
Xentombed
Hades
8
2
10
6.5
W
Khepri
Zeppy
Khepri
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,997
Damage
58,258
61,879
Taken
81,347
59,738
Mitigated
61,074
17,471
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
AFATHIT
Shiva
5,839
318
1,998
2,080
16,391
16,560
0
7,787
8,604
0
32,577
L
Xing Tian
BEASTxKILLERx21
Xing Tian
5,808
345
0
1,290
11,112
17,046
0
5,287
5,825
17,913
0
L
Lancelot
BoSzWd
Lancelot
16,132
2,372
0
0
20,969
10,913
0
9,216
11,753
0
34,061
W
8,970
4,421
0
1,155
13,463
7,013
0
6,948
6,515
21,436
3,728
L
11,954
6,805
0
59
18,301
9,413
0
8,458
9,843
0
22,826
L
Poseidon
LaBeast5
Poseidon
18,525
3,921
0
3,322
14,574
7,142
0
7,213
7,361
43,777
0
W
Hou Yi
19,067
7,860
0
1,243
6,588
4,147
0
1,865
4,723
0
37,631
W
Amaterasu
Veyour
Amaterasu
18,603
7,004
0
1,535
15,069
19,012
0
3,769
11,300
0
26,293
W
Hades
Xentombed
Hades
21,747
3,034
2,668
9,424
15,863
10,704
0
6,868
8,995
64,707
0
W
Khepri
Zeppy
Khepri
8,610
1,122
0
1,446
10,896
18,862
0
4,883
6,013
16,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,140
Gold Earned
56,030
223
Minions Killed
207
8
Camps Cleared
6
1,159,883
Distance Traveled
1,122,824
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,736
976
53
5
0
219,571
2
L
Xing Tian
12,285
1,117
27
2
1
244,714
0
L
Lancelot
11,051
1,005
42
4
1
247,198
0
W
Sol
10,905
991
40
4
2
209,815
0
L
Ishtar
10,341
940
42
4
2
195,117
0
L
Poseidon
11,617
1,056
43
4
2
216,224
1
W
Hou Yi
12,421
1,129
49
4
0
233,283
0
W
Amaterasu
12,372
1,125
20
2
1
271,381
0
W
Hades
13,225
1,202
102
9
4
221,383
2
W
Khepri
13,217
1,202
12
1
1
224,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role