Player Matchup

Pele
Pele
Crazyl_uke
Pele
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,479 Elo+
Party 2
Chaac
Chaac
KernZilla311
Chaac
Level 109
God Stats
10W - 7L
1,486 SR
Queue Stats
79W - 72L
1,514 Elo+
Solo
Thoth
Thoth
Tire Wheelson
Thoth
Level 126
God Stats
2W - 1L
1,565 SR
Queue Stats
315W - 300L
1,494 Elo+
Solo
Cernunnos
Cernunnos
maliks824
Cernunnos
Level 128
God Stats
2W - 0L
1,745 SR
Queue Stats
12W - 9L
1,470 Elo+
Party 2
Bacchus
Bacchus
wyatt0399
Bacchus
Level 125
God Stats
7W - 4L
1,440 SR
Queue Stats
22W - 17L
1,488 Elo+
Party 2
Team Averages
Level 123
1,547 SR
1,489 Elo+

VS

Team Averages
Level 111
1,657 SR
1,509 Elo+
Hou Yi
Hou Yi
IsoNOvA_PR
Hou Yi
Level 103
God Stats
10W - 5L
1,704 SR
Queue Stats
96W - 83L
1,501 Elo+
Party 3
Neith
Neith
Nicias-Mikhael09
Neith
Level 116
God Stats
7W - 19L
1,513 SR
Queue Stats
65W - 66L
1,487 Elo+
Party 3
Achilles
Achilles
Raelwolfalpha
Achilles
Level 105
God Stats
5W - 2L
1,807 SR
Queue Stats
467W - 433L
1,530 Elo+
Party 1
Merlin
Merlin
SrRasta
Merlin
Level 122
God Stats
0W - 3L
1,727 SR
Queue Stats
114W - 141L
1,517 Elo+
Party 1
Artio
Artio
lHerradura
Artio
Level 107
God Stats
8W - 8L
1,533 SR
Queue Stats
472W - 418L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 5
12,117
551
12,804
16,677
8,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 5 / 12
11,062
503
20,228
26,540
21,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 5 / 6
10,133
461
9,128
14,031
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
maliks824
Cernunnos
18
5 / 1 / 8
11,715
533
15,391
19,163
9,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
wyatt0399
Bacchus
15
1 / 1 / 13
10,340
470
8,435
14,570
20,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
IsoNOvA_PR
Hou Yi
15
3 / 4 / 4
9,442
429
8,532
19,193
7,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
2 / 6 / 4
9,097
414
11,539
17,506
6,665
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Raelwolfalpha
Achilles
16
6 / 7 / 3
10,657
484
16,870
25,225
18,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
SrRasta
Merlin
15
3 / 2 / 4
9,905
450
9,983
11,674
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artio
14
0 / 4 / 9
9,226
419
9,631
24,360
27,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
23
Kills
14
14
Deaths
23
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
Hou Yi
IsoNOvA_PR
Hou Yi
3
4
4
1.25
W
5
5
12
2.2
L
2
6
4
0.67
L
Achilles
Raelwolfalpha
Achilles
6
7
3
1.07
L
Merlin
SrRasta
Merlin
3
2
4
2.5
W
2
5
6
1
L
Artio
0
4
9
1.13
W
Cernunnos
maliks824
Cernunnos
5
1
8
9
W
Bacchus
wyatt0399
Bacchus
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,986
Damage
56,555
90,981
Taken
97,958
64,680
Mitigated
65,587
32,990
Healing
27,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,804
3,513
0
4,946
16,677
8,022
1,256
3,186
13,491
0
83,520
L
Hou Yi
IsoNOvA_PR
Hou Yi
8,532
3,353
0
6,762
19,193
7,948
260
2,585
16,356
0
73,063
W
20,228
4,177
716
9,498
26,540
21,100
0
4,522
22,018
0
65,822
L
11,539
4,880
0
4,140
17,506
6,665
0
2,839
14,609
24
74,575
L
Achilles
Raelwolfalpha
Achilles
16,870
5,454
38
6,061
25,225
18,794
970
2,500
22,646
0
68,873
L
Merlin
SrRasta
Merlin
9,983
523
0
500
11,674
5,131
241
2,638
8,728
75,074
0
W
9,128
182
0
2,083
14,031
5,408
0
3,738
10,293
64,216
0
L
Artio
9,631
1,346
1,373
8,635
24,360
27,049
0
6,026
18,056
35,537
0
W
Cernunnos
maliks824
Cernunnos
15,391
8,263
0
11,049
19,163
9,218
3,645
4,097
15,066
0
133,195
W
Bacchus
wyatt0399
Bacchus
8,435
1,372
1,346
3,352
14,570
20,932
254
5,096
9,474
20,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,367
Gold Earned
48,327
538
Minions Killed
490
0
Camps Cleared
0
2,102,461
Distance Traveled
1,892,881
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,117
551
122
6
0
454,870
1
L
Hou Yi
9,442
429
95
4
0
391,351
1
W
Chaac
11,062
503
85
4
0
424,954
0
L
Neith
9,097
414
110
5
0
343,866
5
L
Achilles
10,657
484
107
5
0
369,494
2
L
Merlin
9,905
450
134
6
0
365,487
7
W
Thoth
10,133
461
114
5
0
378,091
3
L
Artio
9,226
419
44
2
0
422,683
4
W
Cernunnos
11,715
533
196
9
0
385,562
0
W
Bacchus
10,340
470
21
1
0
458,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role