Player Matchup

Xing Tian
Xing Tian
AhegaoPikachu
Xing Tian
Level 18
God Stats
2W - 0L
1,882 SR
Queue Stats
34W - 11L
1,639 Elo+
Party 1
Horus
Horus
LtColTeddyBear
Horus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 42L
1,603 Elo+
Party 1
Thoth
Thoth
MrFuzzUSA
Thoth
Level 124
God Stats
6W - 3L
1,621 SR
Queue Stats
187W - 125L
1,629 Elo+
Party 1
Bacchus
Bacchus
SoupDownloader
Bacchus
Level 43
God Stats
3W - 4L
1,332 SR
Queue Stats
155W - 106L
1,658 Elo+
Party 1
He Bo
He Bo
XxRiptidalxX
He Bo
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,666 Elo+
Party 1
Team Averages
Level 65
1,567 SR
1,639 Elo+

VS

Team Averages
Level 49
1,557 SR
1,414 Elo+
Persephone
Persephone
 
Persephone
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Goldenbear2937
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,452 Elo+
Solo
Guan Yu
Guan Yu
KingOfAces27
Guan Yu
Level 29
God Stats
2W - 2L
1,534 SR
Queue Stats
74W - 68L
1,481 Elo+
Solo
Osiris
Osiris
Phroggott
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 28L
1,287 Elo+
Solo
Xing Tian
Xing Tian
thebigsting2979
Xing Tian
Level 27
God Stats
1W - 1L
1,752 SR
Queue Stats
75W - 103L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AhegaoPikachu
Xing Tian
13
1 / 2 / 7
8,381
762
5,798
17,366
21,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 2 / 9
8,665
788
4,585
13,521
13,338
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thoth
MrFuzzUSA
Thoth
18
6 / 1 / 5
10,425
948
19,506
10,448
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 7
8,704
791
7,308
13,780
21,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 3 / 7
8,136
740
12,129
11,992
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
5 / 2 / 2
9,000
818
19,688
8,785
4,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Goldenbear2937
Danzaburou
1
0 / 0 / 0
2,856
260
0
0
0
Guan Yu
KingOfAces27
Guan Yu
15
2 / 4 / 6
7,692
699
11,056
18,046
29,557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
Phroggott
Osiris
15
1 / 6 / 6
8,163
742
6,727
16,406
10,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
thebigsting2979
Xing Tian
16
1 / 1 / 5
7,891
717
7,747
13,157
14,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
13
Kills
9
10
Deaths
13
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
5
2
2
3
W
Xing Tian
AhegaoPikachu
Xing Tian
1
2
7
2.25
L
Danzaburou
Goldenbear2937
Danzaburou
0
0
0
0
L
Guan Yu
KingOfAces27
Guan Yu
2
4
6
1.25
W
2
2
9
3.25
W
Thoth
MrFuzzUSA
Thoth
6
1
5
8.5
L
Osiris
Phroggott
Osiris
1
6
6
0.67
W
2
2
7
2.75
W
2
3
7
1.83
L
Xing Tian
thebigsting2979
Xing Tian
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,326
Damage
45,218
67,107
Taken
56,394
66,084
Mitigated
59,322
35,926
Healing
26,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
19,688
2,205
750
2,137
8,785
4,320
0
7,239
1,544
40,278
0
W
Xing Tian
AhegaoPikachu
Xing Tian
5,798
759
3,450
2,473
17,366
21,206
0
7,403
9,963
10,365
0
L
Danzaburou
Goldenbear2937
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
KingOfAces27
Guan Yu
11,056
889
6,087
8,032
18,046
29,557
0
14,049
3,997
0
19,063
W
4,585
2,723
12,787
6,597
13,521
13,338
792
6,553
6,968
0
5,989
W
Thoth
MrFuzzUSA
Thoth
19,506
1,241
1,556
943
10,448
5,064
1,858
3,149
7,299
52,953
0
L
Osiris
Phroggott
Osiris
6,727
1,680
2,982
2,920
16,406
10,754
0
13,522
2,884
0
12,373
W
7,308
993
1,899
2,148
13,780
21,552
0
5,643
8,137
11,806
0
W
12,129
1,104
2,035
2,038
11,992
4,924
806
4,687
7,305
19,095
0
L
Xing Tian
thebigsting2979
Xing Tian
7,747
326
704
3,130
13,157
14,691
0
9,929
3,228
15,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,311
Gold Earned
35,602
117
Minions Killed
86
0
Camps Cleared
0
1,114,768
Distance Traveled
864,862
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,000
818
46
4
0
163,979
2
W
Xing Tian
8,381
762
16
1
0
236,387
5
L
Danzaburou
2,856
260
0
0
0
0
0
L
Guan Yu
7,692
699
12
1
0
253,105
1
W
Horus
8,665
788
2
0
0
238,863
0
W
Thoth
10,425
948
71
6
0
213,809
1
L
Osiris
8,163
742
11
1
0
215,378
2
W
Bacchus
8,704
791
7
1
0
223,613
1
W
He Bo
8,136
740
21
2
0
202,096
2
L
Xing Tian
7,891
717
17
2
0
232,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role