Player Matchup

Medusa
Medusa
Akaneki Kun
Medusa
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 33L
1,222 Elo+
Party 1
Nu Wa
Nu Wa
EL_Uno_509
Nu Wa
Level 88
God Stats
69W - 89L
1,510 SR
Queue Stats
124W - 215L
1,285 Elo+
Solo
Chaac
Chaac
J2rapture
Chaac
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,222 Elo+
Party 1
Team Averages
Level 72
1,503 SR
1,243 Elo+

VS

Team Averages
Level 78
1,439 SR
1,333 Elo+
Bellona
Bellona
Mondo-Jay
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 77L
1,491 Elo+
Solo
Ravana
Ravana
Toxiic1853
Ravana
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 115L
1,238 Elo+
Solo
Olorun
Olorun
darkmatter48
Olorun
Level 49
God Stats
23W - 42L
1,318 SR
Queue Stats
45W - 72L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
9 / 3 / 2
11,403
760
16,765
11,994
5,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
1 / 1 / 9
10,049
670
16,668
9,766
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
J2rapture
Chaac
13
1 / 1 / 8
9,156
610
5,648
11,205
9,295
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mondo-Jay
Bellona
13
0 / 5 / 4
8,581
572
14,011
20,615
19,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
Toxiic1853
Ravana
15
2 / 2 / 2
9,175
612
7,222
12,657
12,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Olorun
13
2 / 4 / 2
8,972
598
6,829
13,686
5,708
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
4
5
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
3
2
3.33
W
Nu Wa
1
1
9
5.5
W
Chaac
J2rapture
Chaac
1
1
8
5
L
Bellona
Mondo-Jay
Bellona
0
5
4
0.4
L
Ravana
Toxiic1853
Ravana
2
2
2
1.5
L
Olorun
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,081
Damage
28,062
32,965
Taken
46,958
18,651
Mitigated
37,309
9,769
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,765
7,147
309
2,225
11,994
5,420
865
2,201
9,793
0
39,493
W
Nu Wa
16,668
5,927
789
2,235
9,766
3,936
1,403
1,829
7,937
57,751
0
W
Chaac
J2rapture
Chaac
5,648
1,118
0
4,211
11,205
9,295
0
3,159
8,046
0
13,879
L
Bellona
Mondo-Jay
Bellona
14,011
3,443
0
4,333
20,615
19,435
0
8,304
12,311
0
48,245
L
Ravana
Toxiic1853
Ravana
7,222
1,967
550
1,594
12,657
12,166
0
5,534
7,123
0
48,943
L
Olorun
6,829
3,679
681
3,729
13,686
5,708
0
3,294
10,392
35,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,608
Gold Earned
26,728
151
Minions Killed
190
5
Camps Cleared
8
732,747
Distance Traveled
765,322
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,403
760
50
3
4
243,034
2
W
Nu Wa
10,049
670
83
6
1
243,354
0
W
Chaac
9,156
610
18
1
0
246,359
1
L
Bellona
8,581
572
46
3
2
264,788
1
L
Ravana
9,175
612
95
6
5
287,454
2
L
Olorun
8,972
598
49
3
1
213,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role