Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SirRufio
Baron Samedi
Level 68
God Stats
7W - 8L
1,494 SR
Queue Stats
97W - 87L
1,564 Elo+
Party 3
Mulan
Mulan
Synnyy
Mulan
Level 96
God Stats
3W - 1L
1,699 SR
Queue Stats
87W - 101L
1,530 Elo+
Solo
Skadi
Skadi
drinkbleachlol
Skadi
Level 67
God Stats
2W - 1L
1,664 SR
Queue Stats
41W - 44L
1,504 Elo+
Party 3
Team Averages
Level 96
1,571 SR
1,520 Elo+

VS

Team Averages
Level 104
1,597 SR
1,535 Elo+
Olorun
Olorun
BigBoy914
Olorun
Level 83
God Stats
5W - 4L
1,525 SR
Queue Stats
40W - 45L
1,503 Elo+
Party 2
Agni
Agni
Certainly
Agni
Level 115
God Stats
51W - 43L
1,608 SR
Queue Stats
146W - 126L
1,535 Elo+
Party 2
Achilles
Achilles
Cur8r
Achilles
Level 103
God Stats
19W - 11L
1,655 SR
Queue Stats
96W - 88L
1,556 Elo+
Party 2
Thanatos
Thanatos
Memories2522
Thanatos
Level 99
God Stats
16W - 17L
1,530 SR
Queue Stats
266W - 259L
1,534 Elo+
Solo
Ymir
Ymir
Samplehand
Ymir
Level 122
God Stats
3W - 3L
1,666 SR
Queue Stats
145W - 125L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
11 / 2 / 3
10,414
868
16,782
16,478
8,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
 
Kuzenbo
15
1 / 1 / 15
8,864
739
7,951
14,333
19,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
SirRufio
Baron Samedi
16
3 / 1 / 9
9,040
753
9,785
8,866
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Synnyy
Mulan
17
6 / 0 / 12
9,588
799
14,800
12,215
14,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 6
8,284
690
7,559
5,314
2,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigBoy914
Olorun
14
0 / 7 / 3
7,916
660
7,869
13,078
6,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Agni
12
0 / 1 / 1
7,160
597
3,207
3,842
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Cur8r
Achilles
14
3 / 5 / 1
8,498
708
8,435
17,548
16,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Memories2522
Thanatos
13
1 / 6 / 2
7,828
652
7,556
12,467
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 1
8,332
694
10,382
20,325
20,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
22
Kills
4
4
Deaths
22
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
2
3
6.25
W
Kuzenbo
 
Kuzenbo
1
1
15
8.5
L
Olorun
BigBoy914
Olorun
0
7
3
0.21
L
Agni
0
1
1
0.5
L
Achilles
Cur8r
Achilles
3
5
1
0.7
L
Thanatos
Memories2522
Thanatos
1
6
2
0.33
L
0
3
1
0.17
W
Baron Samedi
SirRufio
Baron Samedi
3
1
9
7.5
W
Mulan
Synnyy
Mulan
6
0
12
12
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,877
Damage
37,449
57,206
Taken
67,260
49,275
Mitigated
51,950
21,870
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
16,782
12,841
0
7,553
16,478
8,315
1,748
5,432
10,960
30
43,463
W
Kuzenbo
 
Kuzenbo
7,951
3,086
1,026
2,345
14,333
19,080
136
4,714
9,567
15,229
0
L
Olorun
BigBoy914
Olorun
7,869
4,707
663
2,210
13,078
6,413
0
3,382
9,696
28,675
0
L
Agni
3,207
290
0
381
3,842
1,538
0
748
3,094
13,912
0
L
Achilles
Cur8r
Achilles
8,435
1,273
319
2,438
17,548
16,731
0
4,351
13,197
0
18,990
L
Thanatos
Memories2522
Thanatos
7,556
2,029
0
4,512
12,467
6,641
0
2,435
10,032
0
21,701
L
10,382
2,241
0
1,131
20,325
20,627
0
7,373
12,952
34,872
0
W
Baron Samedi
SirRufio
Baron Samedi
9,785
1,686
2,500
4,590
8,866
5,487
929
3,556
5,290
25,958
0
W
Mulan
Synnyy
Mulan
14,800
3,185
0
2,697
12,215
14,060
416
5,217
6,966
523
33,776
W
7,559
3,567
0
1,159
5,314
2,333
1,085
2,227
2,965
0
22,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,190
Gold Earned
39,734
192
Minions Killed
210
0
Camps Cleared
0
1,069,838
Distance Traveled
989,024
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,414
868
52
4
0
242,254
3
W
Kuzenbo
8,864
739
16
1
0
244,192
4
L
Olorun
7,916
660
48
4
0
207,841
1
L
Agni
7,160
597
26
2
0
94,868
1
L
Achilles
8,498
708
30
3
0
244,029
4
L
Thanatos
7,828
652
33
3
0
222,200
0
L
Ymir
8,332
694
73
6
0
220,086
1
W
Baron Samedi
9,040
753
43
4
0
189,854
0
W
Mulan
9,588
799
45
4
0
236,993
0
W
Skadi
8,284
690
36
3
0
156,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role