Player Matchup

Baron Samedi
Baron Samedi
BADP0P0
Baron Samedi
Level 105
God Stats
2W - 0L
1,300 SR
Queue Stats
89W - 76L
1,515 Elo+
Party 2
Thor
Thor
HomiessexuaI
Thor
Level 29
God Stats
3W - 0L
1,872 SR
Queue Stats
51W - 4L
1,946 Elo+
Party 2
Heimdallr
Heimdallr
InfamousEyes
Heimdallr
Level 121
God Stats
11W - 7L
1,688 SR
Queue Stats
128W - 121L
1,555 Elo+
Party 2
Poseidon
Poseidon
MyRoomIsCold
Poseidon
Level 157
God Stats
3W - 4L
1,400 SR
Queue Stats
618W - 339L
1,769 Elo+
Party 2
Arachne
Arachne
oClviks
Arachne
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 112L
1,522 Elo+
Party 2
Team Averages
Level 88
1,552 SR
1,662 Elo+

VS

Team Averages
Level 55
1,496 SR
1,411 Elo+
Cthulhu
Cthulhu
AKBURGE
Cthulhu
Level 36
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 27L
1,308 Elo+
Solo
Merlin
Merlin
PoppyCape019496
Merlin
Level 84
God Stats
38W - 37L
1,517 SR
Queue Stats
360W - 375L
1,446 Elo+
Party 1
Thanatos
Thanatos
VERVVXVVSVEG
Thanatos
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,456 Elo+
Party 1
Shiva
Shiva
WetBrick420
Shiva
Level 107
God Stats
2W - 2L
1,462 SR
Queue Stats
430W - 403L
1,426 Elo+
Party 1
Chiron
Chiron
red-signal1
Chiron
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BADP0P0
Baron Samedi
10
0 / 1 / 6
6,970
498
5,177
10,086
5,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 0
8,086
578
8,060
12,854
5,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
InfamousEyes
Heimdallr
14
4 / 2 / 3
8,312
594
9,399
9,226
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
MyRoomIsCold
Poseidon
14
6 / 3 / 1
8,353
597
7,393
10,658
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
oClviks
Arachne
9
1 / 6 / 0
5,805
415
2,676
13,272
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AKBURGE
Cthulhu
10
0 / 4 / 1
5,718
408
6,645
10,423
6,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 4
7,224
516
7,056
5,893
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
VERVVXVVSVEG
Thanatos
13
11 / 2 / 1
8,634
617
10,146
11,932
5,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 3
8,467
605
9,152
11,433
8,815
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
12
1 / 2 / 3
6,879
491
4,284
8,702
2,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
12
Kills
14
14
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AKBURGE
Cthulhu
0
4
1
0.13
W
Baron Samedi
BADP0P0
Baron Samedi
0
1
6
3
W
1
2
0
0.5
W
Heimdallr
InfamousEyes
Heimdallr
4
2
3
2.75
W
Poseidon
MyRoomIsCold
Poseidon
6
3
1
2.17
L
1
3
4
1
L
Thanatos
VERVVXVVSVEG
Thanatos
11
2
1
5.75
L
1
1
3
2.5
W
Arachne
oClviks
Arachne
1
6
0
0.17
L
Chiron
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,705
Damage
37,283
56,096
Taken
48,383
21,701
Mitigated
26,639
17,856
Healing
18,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AKBURGE
Cthulhu
6,645
602
0
0
10,423
6,808
0
4,134
6,289
28,969
0
W
Baron Samedi
BADP0P0
Baron Samedi
5,177
1,281
2,404
3,767
10,086
5,086
0
3,931
5,469
19,632
0
W
8,060
2,610
0
5,162
12,854
5,220
0
0
12,854
0
66,706
W
Heimdallr
InfamousEyes
Heimdallr
9,399
2,885
0
3,050
9,226
3,681
1,224
1,560
7,298
0
70,721
W
Poseidon
MyRoomIsCold
Poseidon
7,393
1,160
0
1,732
10,658
3,759
0
4,950
5,122
70,714
0
L
7,056
190
0
0
5,893
2,331
0
3,778
2,115
53,089
0
L
Thanatos
VERVVXVVSVEG
Thanatos
10,146
3,797
0
12,109
11,932
5,721
0
1,721
10,211
0
56,849
L
9,152
2,462
0
3,650
11,433
8,815
0
0
11,433
0
64,577
W
Arachne
oClviks
Arachne
2,676
2,131
0
1,741
13,272
3,955
0
1,478
11,652
0
31,181
L
Chiron
4,284
1,063
443
2,469
8,702
2,964
87
2,937
5,765
0
41,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,526
Gold Earned
36,922
450
Minions Killed
459
0
Camps Cleared
0
1,287,527
Distance Traveled
1,400,123
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,718
408
48
3
0
298,982
7
W
Baron Samedi
6,970
498
31
2
0
242,681
5
W
Thor
8,086
578
137
10
0
266,891
5
W
Heimdallr
8,312
594
113
8
0
260,968
5
W
Poseidon
8,353
597
121
9
0
239,905
2
L
Merlin
7,224
516
106
8
0
247,458
0
L
Thanatos
8,634
617
93
7
0
321,683
0
L
Shiva
8,467
605
131
9
0
250,779
0
W
Arachne
5,805
415
48
3
0
277,082
0
L
Chiron
6,879
491
81
6
0
281,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role