Player Matchup

Lancelot
Lancelot
Cursedgalaxy75
Lancelot
Level 29
God Stats
9W - 12L
1,420 SR
Queue Stats
28W - 43L
1,318 Elo+
Party 1
Cabrakan
Cabrakan
El_deprimo
Cabrakan
Level 68
God Stats
4W - 4L
1,512 SR
Queue Stats
29W - 32L
1,417 Elo+
Solo
Pele
Pele
FoulFandango
Pele
Level 89
God Stats
20W - 17L
1,474 SR
Queue Stats
43W - 55L
1,358 Elo+
Party 1
Skadi
Skadi
ShallowStream
Skadi
Level 88
God Stats
33W - 25L
1,460 SR
Queue Stats
160W - 158L
1,305 Elo+
Solo
Olorun
Olorun
irishman1n
Olorun
Level 125
God Stats
4W - 2L
1,513 SR
Queue Stats
236W - 268L
1,326 Elo+
Solo
Team Averages
Level 80
1,476 SR
1,345 Elo+

VS

Team Averages
Level 65
1,444 SR
1,305 Elo+
Erlang Shen
Erlang Shen
BodyLanguage
Erlang Shen
Level 38
God Stats
1W - 2L
1,800 SR
Queue Stats
16W - 18L
1,419 Elo+
Solo
Bellona
Bellona
HeinousHrrs
Bellona
Level 126
God Stats
2W - 2L
1,242 SR
Queue Stats
79W - 99L
1,127 Elo+
Solo
Apollo
Apollo
Just-tej
Apollo
Level 56
God Stats
0W - 1L
1,665 SR
Queue Stats
40W - 56L
1,312 Elo+
Solo
Fenrir
Fenrir
Saucy x Ken
Fenrir
Level 65
God Stats
3W - 5L
1,474 SR
Queue Stats
99W - 74L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
WettPuunanii
Baron Samedi
Level 38
God Stats
10W - 13L
1,041 SR
Queue Stats
60W - 86L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
3 / 5 / 8
10,357
471
7,688
16,000
8,004
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
El_deprimo
Cabrakan
16
3 / 3 / 7
10,252
466
9,708
13,749
14,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

18
8 / 0 / 2
11,494
522
10,297
15,176
6,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 7 / 2
11,679
531
18,818
16,441
6,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
irishman1n
Olorun
18
4 / 2 / 11
11,359
516
20,943
18,368
10,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BodyLanguage
Erlang Shen
17
6 / 3 / 3
11,138
506
16,911
28,321
26,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
HeinousHrrs
Bellona
16
2 / 6 / 3
10,104
459
8,194
22,344
18,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Just-tej
Apollo
16
3 / 4 / 3
11,070
503
9,747
20,667
8,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
17
5 / 4 / 4
10,903
496
9,890
16,584
9,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
WettPuunanii
Baron Samedi
15
1 / 8 / 3
9,499
432
8,749
17,531
9,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
24
Kills
17
17
Deaths
25
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BodyLanguage
Erlang Shen
6
3
3
2.5
W
Lancelot
3
5
8
1.4
W
Cabrakan
El_deprimo
Cabrakan
3
3
7
2.17
W
8
0
2
9
L
Bellona
HeinousHrrs
Bellona
2
6
3
0.58
L
Apollo
Just-tej
Apollo
3
4
3
1.13
L
Fenrir
5
4
4
1.75
W
6
7
2
1
L
Baron Samedi
WettPuunanii
Baron Samedi
1
8
3
0.31
W
Olorun
irishman1n
Olorun
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,454
Damage
53,491
79,734
Taken
105,447
46,396
Mitigated
71,828
18,322
Healing
24,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BodyLanguage
Erlang Shen
16,911
9,630
0
10,637
28,321
26,128
0
7,249
21,052
0
90,762
W
Lancelot
7,688
987
0
1,754
16,000
8,004
2,690
698
15,191
0
51,794
W
Cabrakan
El_deprimo
Cabrakan
9,708
1,271
264
786
13,749
14,311
768
2,835
10,777
49,807
0
W
10,297
2,305
0
2,444
15,176
6,915
39
1,474
13,472
0
84,733
L
Bellona
HeinousHrrs
Bellona
8,194
2,118
0
1,241
22,344
18,336
0
6,043
16,006
138
64,263
L
Apollo
Just-tej
Apollo
9,747
4,635
0
4,383
20,667
8,864
1,390
7,160
13,351
0
95,832
L
Fenrir
9,890
2,214
0
4,816
16,584
9,290
335
2,016
14,554
0
77,706
W
18,818
10,710
0
765
16,441
6,279
2,920
1,057
15,140
0
105,522
L
Baron Samedi
WettPuunanii
Baron Samedi
8,749
75
968
2,928
17,531
9,210
430
5,400
12,053
69,987
0
W
Olorun
irishman1n
Olorun
20,943
10,444
1,989
10,320
18,368
10,887
590
2,822
15,078
79,065
7,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,141
Gold Earned
52,714
574
Minions Killed
584
0
Camps Cleared
0
2,123,251
Distance Traveled
1,981,322
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,138
506
107
5
0
424,390
5
W
Lancelot
10,357
471
82
4
0
455,582
0
W
Cabrakan
10,252
466
87
4
0
376,509
1
W
Pele
11,494
522
116
5
0
511,849
5
L
Bellona
10,104
459
114
5
0
418,039
6
L
Apollo
11,070
503
160
7
0
364,400
0
L
Fenrir
10,903
496
97
4
0
423,899
5
W
Skadi
11,679
531
149
7
0
379,967
0
L
Baron Samedi
9,499
432
106
5
0
350,594
4
W
Olorun
11,359
516
140
6
0
399,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role