Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Abcsoybueno
Discordia
Level 82
God Stats
18W - 18L
1,388 SR
Queue Stats
299W - 290L
1,507 Elo+
Solo
Nox
Nox
NickoFaget1997
Nox
Level 68
God Stats
6W - 8L
1,374 SR
Queue Stats
24W - 46L
1,343 Elo+
Party 1
Izanami
Izanami
lautii_forg
Izanami
Level 85
God Stats
5W - 6L
1,434 SR
Queue Stats
41W - 62L
1,382 Elo+
Party 1
Mercury
Mercury
rulox19
Mercury
Level 107
God Stats
1W - 3L
1,127 SR
Queue Stats
58W - 91L
1,318 Elo+
Party 1
Team Averages
Level 100
1,364 SR
1,410 Elo+

VS

Team Averages
Level 31
1,344 SR
1,153 Elo+
Nu Wa
Nu Wa
DnCaD Funkero
Nu Wa
Level 46
God Stats
0W - 2L
1,296 SR
Queue Stats
18W - 38L
1,223 Elo+
Party 2
Ymir
Ymir
Masterdroid12
Ymir
Level 15
God Stats
8W - 24L
1,145 SR
Queue Stats
9W - 29L
1,150 Elo+
Party 2
Thanatos
Thanatos
TangentialEnd83
Thanatos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,127 Elo+
Party 2
Skadi
Skadi
carnificina300
Skadi
Level 46
God Stats
5W - 9L
1,280 SR
Queue Stats
12W - 29L
1,200 Elo+
Party 2
Guan Yu
Guan Yu
revanpeido21
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,067 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 0 / 1
5,747
575
2,809
6,918
4,025
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
Abcsoybueno
Discordia
11
4 / 0 / 5
6,478
648
4,585
3,894
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 0 / 11
6,214
621
3,055
3,016
2,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
lautii_forg
Izanami
10
5 / 0 / 5
6,061
606
7,744
4,931
1,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
rulox19
Mercury
10
9 / 0 / 4
6,737
674
5,294
5,937
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,695
470
2,015
6,435
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 0
4,312
431
786
8,658
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
5
0 / 5 / 0
4,106
411
2,319
7,229
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,177
418
1,371
7,508
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
revanpeido21
Guan Yu
8
0 / 1 / 0
4,936
494
2,754
5,062
4,211
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
18
Kills
0
0
Deaths
18
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
1
0.5
W
Discordia
Abcsoybueno
Discordia
4
0
5
6.5
L
0
3
0
0
L
0
5
0
0
W
0
0
11
5.5
L
Thanatos
0
5
0
0
L
0
4
0
0
W
Izanami
lautii_forg
Izanami
5
0
5
7.5
L
Guan Yu
revanpeido21
Guan Yu
0
1
0
0
W
Mercury
rulox19
Mercury
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,487
Damage
9,245
24,696
Taken
34,892
11,005
Mitigated
15,504
7,939
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,809
935
0
2,396
6,918
4,025
0
99
6,819
0
30,341
W
Discordia
Abcsoybueno
Discordia
4,585
326
0
1,000
3,894
1,240
0
690
3,204
42,187
1,267
L
2,015
565
0
250
6,435
2,060
0
2,309
4,126
22,721
0
L
786
31
64
1,611
8,658
4,529
0
1,841
6,817
10,984
0
W
3,055
242
0
1,247
3,016
2,348
762
572
2,444
11,139
0
L
Thanatos
2,319
796
0
3,407
7,229
2,892
0
1,975
5,254
0
16,580
L
1,371
714
0
780
7,508
1,812
0
1,421
6,087
0
23,071
W
Izanami
lautii_forg
Izanami
7,744
6,430
0
2,796
4,931
1,578
4,329
803
4,128
0
53,643
L
Guan Yu
revanpeido21
Guan Yu
2,754
572
50
997
5,062
4,211
0
0
5,062
0
24,958
W
Mercury
rulox19
Mercury
5,294
2,886
0
500
5,937
1,814
1,137
637
4,942
0
34,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,237
Gold Earned
22,226
294
Minions Killed
182
0
Camps Cleared
0
970,717
Distance Traveled
928,827
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,747
575
62
6
0
186,134
1
W
Discordia
6,478
648
63
6
0
186,186
3
L
Nu Wa
4,695
470
49
5
0
165,617
0
L
Ymir
4,312
431
16
2
0
198,678
1
W
Nox
6,214
621
21
2
0
186,167
2
L
Thanatos
4,106
411
31
3
0
192,772
1
L
Skadi
4,177
418
32
3
0
161,598
0
W
Izanami
6,061
606
93
9
0
176,333
2
L
Guan Yu
4,936
494
54
5
0
210,162
0
W
Mercury
6,737
674
55
6
0
235,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role