Player Matchup

Awilix
Awilix
 
Awilix
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
E3soldier18
Bacchus
Level 123
God Stats
31W - 19L
1,732 SR
Queue Stats
267W - 278L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
Flango_Da_Feng
Nu Wa
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 18L
1,713 Elo+
Solo
Neith
Neith
RUSTYTICHNOR
Neith
Level 123
God Stats
5W - 4L
1,600 SR
Queue Stats
99W - 121L
1,425 Elo+
Party 1
Team Averages
Level 114
1,566 SR
1,520 Elo+

VS

Team Averages
Level 81
1,583 SR
1,491 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
A1phaPh0enix
Izanami
Level 84
God Stats
14W - 11L
1,584 SR
Queue Stats
82W - 78L
1,550 Elo+
Party 2
Athena
Athena
K0NAR1K
Athena
Level 120
God Stats
0W - 1L
1,293 SR
Queue Stats
88W - 86L
1,509 Elo+
Party 2
Olorun
Olorun
jellin1992
Olorun
Level 38
God Stats
1W - 2L
1,779 SR
Queue Stats
21W - 48L
1,307 Elo+
Solo
Ao Kuang
Ao Kuang
ok Retro
Ao Kuang
Level 82
God Stats
5W - 4L
1,761 SR
Queue Stats
59W - 36L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
4 / 1 / 2
9,598
600
8,947
11,266
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
 
Achilles
15
3 / 1 / 1
9,346
584
12,386
13,537
14,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
E3soldier18
Bacchus
12
1 / 2 / 5
8,287
518
5,544
11,677
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 3 / 2
7,679
480
5,291
8,698
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 3
9,108
569
7,682
7,022
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 3 / 0
7,365
460
6,878
15,962
13,341
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
A1phaPh0enix
Izanami
13
1 / 4 / 1
7,709
482
3,604
11,416
4,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
K0NAR1K
Athena
12
1 / 2 / 3
7,249
453
4,737
12,644
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Olorun
jellin1992
Olorun
1
0 / 0 / 0
3,054
191
0
464
129
Ao Kuang
ok Retro
Ao Kuang
15
4 / 2 / 0
8,445
528
6,706
14,063
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
6
7
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
1
2
5
W
Achilles
 
Achilles
3
1
1
3.5
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Izanami
A1phaPh0enix
Izanami
1
4
1
0.38
W
Bacchus
E3soldier18
Bacchus
1
2
5
1.75
W
1
3
2
0.67
L
Athena
K0NAR1K
Athena
1
2
3
1.25
W
2
0
3
3.5
L
Olorun
jellin1992
Olorun
0
0
0
0
L
Ao Kuang
ok Retro
Ao Kuang
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,850
Damage
21,925
52,200
Taken
54,549
36,783
Mitigated
37,051
16,201
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
8,947
3,545
0
539
11,266
4,934
672
2,312
8,954
0
95,491
W
Achilles
 
Achilles
12,386
2,451
0
6,626
13,537
14,239
0
1,383
12,154
0
62,368
L
Sun Wukong
 
Sun Wukong
6,878
1,646
0
3,545
15,962
13,341
0
822
14,060
0
55,757
L
Izanami
A1phaPh0enix
Izanami
3,604
2,067
0
2,478
11,416
4,998
0
4,300
7,116
0
64,370
W
Bacchus
E3soldier18
Bacchus
5,544
666
403
3,180
11,677
10,691
0
2,241
9,436
20,280
1,670
W
5,291
1,804
0
1,439
8,698
3,469
294
4,136
4,562
44,468
0
L
Athena
K0NAR1K
Athena
4,737
1,537
0
1,784
12,644
11,783
0
3,149
9,392
19,043
5,523
W
7,682
3,530
0
4,014
7,022
3,450
2,495
1,072
5,950
0
84,691
L
Olorun
jellin1992
Olorun
0
0
0
0
464
129
0
464
0
0
0
L
Ao Kuang
ok Retro
Ao Kuang
6,706
2,138
0
5,494
14,063
6,800
0
1,947
12,065
62,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,018
Gold Earned
33,822
496
Minions Killed
359
0
Camps Cleared
0
1,616,540
Distance Traveled
1,244,558
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,598
600
164
10
0
373,511
1
W
Achilles
9,346
584
117
7
0
314,340
4
L
Sun Wukong
7,365
460
100
6
0
279,327
3
L
Izanami
7,709
482
124
8
0
293,168
3
W
Bacchus
8,287
518
28
2
0
329,804
2
W
Nu Wa
7,679
480
48
3
0
288,327
8
L
Athena
7,249
453
40
3
0
349,456
3
W
Neith
9,108
569
139
9
0
310,558
5
L
Olorun
3,054
191
0
0
0
0
0
L
Ao Kuang
8,445
528
95
6
0
322,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role