Player Matchup

Nike
Nike
CozyKhan
Nike
Level 138
God Stats
2W - 2L
1,674 SR
Queue Stats
202W - 190L
1,492 Elo+
Party 2
Lancelot
Lancelot
Likingcube7
Lancelot
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 64L
1,404 Elo+
Party 2
Jormungandr
Jormungandr
RoyaleWidCheese1
Jormungandr
Level 118
God Stats
24W - 13L
1,518 SR
Queue Stats
145W - 133L
1,513 Elo+
Party 2
Neith
Neith
YOUSAF27ASCZ
Neith
Level 89
God Stats
8W - 4L
1,586 SR
Queue Stats
301W - 307L
1,369 Elo+
Solo
Zhong Kui
Zhong Kui
hydekel
Zhong Kui
Level 120
God Stats
6W - 12L
1,472 SR
Queue Stats
315W - 356L
1,363 Elo+
Solo
Team Averages
Level 96
1,550 SR
1,428 Elo+

VS

Team Averages
Level 57
1,525 SR
1,418 Elo+
Arachne
Arachne
Soju Gin
Arachne
Level 44
God Stats
1W - 4L
1,381 SR
Queue Stats
82W - 101L
1,394 Elo+
Solo
Raijin
Raijin
UN MANCO 8v
Raijin
Level 78
God Stats
26W - 29L
1,561 SR
Queue Stats
543W - 611L
1,384 Elo+
Solo
Ares
Ares
WarWolfCapain
Ares
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 49L
1,434 Elo+
Party 1
King Arthur
King Arthur
beren_3
King Arthur
Level 17
God Stats
11W - 10L
1,736 SR
Queue Stats
37W - 46L
1,435 Elo+
Party 1
Charybdis
Charybdis
per5ica5
Charybdis
Level 66
God Stats
8W - 7L
1,450 SR
Queue Stats
50W - 60L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
5
0 / 0 / 0
3,085
617
1,246
1,955
602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Likingcube7
Lancelot
7
0 / 0 / 0
3,774
755
1,112
2,879
1,092
Jormungandr
RoyaleWidCheese1
Jormungandr
5
0 / 0 / 1
3,546
709
1,536
2,851
919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
1 / 0 / 0
3,604
721
3,325
3,213
759
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
hydekel
Zhong Kui
5
0 / 0 / 0
3,315
663
1,370
1,584
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Soju Gin
Arachne
1
0 / 0 / 0
2,466
493
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
5
0 / 0 / 0
3,259
652
434
3,235
1,058
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
3,263
653
835
3,920
1,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
beren_3
King Arthur
6
0 / 0 / 0
3,558
712
1,141
3,165
1,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
per5ica5
Charybdis
5
0 / 0 / 0
3,063
613
2,211
3,137
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
0
0
0
0
W
Lancelot
Likingcube7
Lancelot
0
0
0
0
W
Jormungandr
RoyaleWidCheese1
Jormungandr
0
0
1
0.5
L
Arachne
Soju Gin
Arachne
0
0
0
0
L
Raijin
0
0
0
0
L
0
1
0
0
W
1
0
0
1
L
King Arthur
beren_3
King Arthur
0
0
0
0
W
Zhong Kui
hydekel
Zhong Kui
0
0
0
0
L
Charybdis
per5ica5
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,589
Damage
4,621
12,482
Taken
13,457
4,334
Mitigated
5,038
3,899
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
1,246
271
0
122
1,955
602
0
0
1,955
0
13,189
W
Lancelot
Likingcube7
Lancelot
1,112
135
0
496
2,879
1,092
0
0
2,879
0
20,872
W
Jormungandr
RoyaleWidCheese1
Jormungandr
1,536
604
615
1,164
2,851
919
0
156
2,695
10,320
0
L
Arachne
Soju Gin
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Raijin
434
132
0
1,891
3,235
1,058
0
1,370
1,865
13,875
0
L
835
0
0
1,715
3,920
1,631
0
1,053
2,867
9,703
1,568
W
3,325
1,264
0
959
3,213
759
0
278
2,935
0
19,112
L
King Arthur
beren_3
King Arthur
1,141
179
0
673
3,165
1,692
0
0
3,165
0
20,104
W
Zhong Kui
hydekel
Zhong Kui
1,370
214
0
543
1,584
962
284
434
1,150
13,019
0
L
Charybdis
per5ica5
Charybdis
2,211
1,290
0
1,900
3,137
657
0
483
2,654
0
14,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,324
Gold Earned
15,609
143
Minions Killed
104
0
Camps Cleared
0
499,222
Distance Traveled
380,663
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,085
617
24
5
0
108,371
1
W
Lancelot
3,774
755
51
10
0
107,277
0
W
Jormungandr
3,546
709
20
4
0
115,610
2
L
Arachne
2,466
493
0
0
0
9,007
0
L
Raijin
3,259
652
25
5
0
82,772
1
L
Ares
3,263
653
15
3
0
107,117
2
W
Neith
3,604
721
31
6
0
82,569
0
L
King Arthur
3,558
712
37
7
0
101,018
1
W
Zhong Kui
3,315
663
17
3
0
85,395
0
L
Charybdis
3,063
613
27
5
0
80,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role