Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AKkalashNikovV
Xbalanque
Level 23
God Stats
1W - 1L
1,284 SR
Queue Stats
13W - 8L
1,555 Elo+
Party 2
Ullr
Ullr
Darkkness19
Ullr
Level 160
God Stats
69W - 92L
1,436 SR
Queue Stats
1,624W - 1,589L
1,525 Elo+
Party 2
Fenrir
Fenrir
DreadFFs
Fenrir
Level 105
God Stats
40W - 60L
1,319 SR
Queue Stats
265W - 285L
1,295 Elo+
Solo
Chaac
Chaac
zorrita69-69
Chaac
Level 63
God Stats
11W - 12L
1,456 SR
Queue Stats
375W - 371L
1,410 Elo+
Party 2
Team Averages
Level 79
1,399 SR
1,457 Elo+

VS

Team Averages
Level 52
1,330 SR
1,255 Elo+
Izanami
Izanami
Funnycat3
Izanami
Level 58
God Stats
3W - 22L
1,110 SR
Queue Stats
37W - 120L
1,172 Elo+
Party 1
Poseidon
Poseidon
RaahimFdz
Poseidon
Level 47
God Stats
2W - 6L
1,329 SR
Queue Stats
164W - 229L
1,320 Elo+
Solo
Fenrir
Fenrir
Ski_Massacre
Fenrir
Level 67
God Stats
2W - 7L
1,212 SR
Queue Stats
51W - 149L
1,206 Elo+
Party 1
Achilles
Achilles
SquidinkGravy
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 103L
1,172 Elo+
Party 1
Chaac
Chaac
Tooni-1997
Chaac
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
3 / 1 / 13
12,147
486
12,617
27,590
33,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
AKkalashNikovV
Xbalanque
20
6 / 1 / 11
13,425
537
16,169
16,507
8,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
18 / 8 / 3
14,623
585
36,251
27,220
14,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
DreadFFs
Fenrir
19
6 / 2 / 8
12,836
513
9,717
18,088
10,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 3 / 12
13,598
544
20,578
29,365
31,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Funnycat3
Izanami
17
3 / 9 / 0
11,268
451
14,173
23,413
7,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
RaahimFdz
Poseidon
16
2 / 6 / 4
10,570
423
9,442
17,518
5,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
16
7 / 9 / 3
11,414
457
17,220
28,195
13,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
SquidinkGravy
Achilles
14
0 / 8 / 5
8,603
344
10,931
25,320
28,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
19
1 / 4 / 3
11,768
471
15,382
20,513
23,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
36
Kills
13
15
Deaths
36
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
13
9.5
W
Xbalanque
AKkalashNikovV
Xbalanque
6
1
11
11.5
W
18
8
3
2.44
W
Fenrir
DreadFFs
Fenrir
6
2
8
5
L
Izanami
Funnycat3
Izanami
3
9
0
0.33
L
Poseidon
RaahimFdz
Poseidon
2
6
4
0.67
L
Fenrir
7
9
3
0.94
L
Achilles
SquidinkGravy
Achilles
0
8
5
0.31
L
Chaac
1
4
3
0.63
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,332
Damage
67,148
118,770
Taken
114,959
99,458
Mitigated
78,950
39,527
Healing
21,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,617
3,447
5,199
6,309
27,590
33,731
1,401
1,893
25,697
377
47,390
W
Xbalanque
AKkalashNikovV
Xbalanque
16,169
9,583
0
6,273
16,507
8,888
6,798
1,508
14,999
0
129,352
W
36,251
19,066
0
4,207
27,220
14,702
488
3,156
24,064
0
112,546
W
Fenrir
DreadFFs
Fenrir
9,717
1,231
871
6,518
18,088
10,470
3,699
817
17,271
0
99,729
L
Izanami
Funnycat3
Izanami
14,173
10,893
0
4,846
23,413
7,844
1,199
0
23,413
0
92,619
L
Poseidon
RaahimFdz
Poseidon
9,442
1,151
0
1,496
17,518
5,819
0
0
17,518
75,781
0
L
Fenrir
17,220
3,537
54
4,772
28,195
13,529
0
119
28,076
0
69,414
L
Achilles
SquidinkGravy
Achilles
10,931
2,003
830
5,230
25,320
28,475
102
160
25,160
138
28,449
L
Chaac
15,382
3,448
0
3,830
20,513
23,283
989
98
20,415
0
89,888
W
20,578
4,267
0
10,150
29,365
31,667
1,010
2,804
26,561
0
104,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,629
Gold Earned
53,623
653
Minions Killed
495
0
Camps Cleared
0
2,284,547
Distance Traveled
2,244,728
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,147
486
31
1
0
473,121
2
W
Xbalanque
13,425
537
185
7
0
442,182
2
W
Ullr
14,623
585
113
5
0
406,765
0
W
Fenrir
12,836
513
133
5
0
431,433
0
L
Izanami
11,268
451
136
5
0
410,022
1
L
Poseidon
10,570
423
113
5
0
471,144
2
L
Fenrir
11,414
457
75
3
0
449,278
2
L
Achilles
8,603
344
23
1
0
458,420
6
L
Chaac
11,768
471
148
6
0
455,864
0
W
Chaac
13,598
544
191
8
0
531,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role