Player Matchup

Thanatos
Thanatos
Diamond II
Cañetano
Thanatos
Diamond II
Level 159
God Stats
2W - 2L
1,842 SR
Queue Stats
457W - 372L
2,018 MMR
Solo
Guan Yu
Guan Yu
Diamond V
IZalux
Guan Yu
Diamond V
Level 143
God Stats
2W - 0L
1,542 SR
Queue Stats
40W - 30L
2,158 MMR
Party 2
Sol
Sol
Platinum V
Unbrxken
Sol
Platinum V
Level 160
God Stats
14W - 12L
1,662 SR
Queue Stats
169W - 138L
1,646 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,682 SR
1,941 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,502 SR
1,608 MMR
Scylla
Scylla
Silver IV
GluEatr
Scylla
Silver IV
Level 102
God Stats
0W - 1L
1,213 SR
Queue Stats
6W - 10L
1,517 MMR
Party 1
Achilles
Achilles
Silver IV
Methuselah969
Achilles
Silver IV
Level 69
God Stats
8W - 10L
1,595 SR
Queue Stats
9W - 14L
1,569 MMR
Party 1
Bastet
Bastet
Gold V
TTVwakky
Bastet
Gold V
Level 109
God Stats
3W - 3L
1,698 SR
Queue Stats
28W - 32L
1,740 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cañetano
Thanatos
13
6 / 1 / 4
8,607
861
9,047
8,688
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
IZalux
Guan Yu
12
0 / 0 / 8
7,286
729
8,298
12,362
14,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 5
8,133
813
10,646
6,218
3,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThothBaron SamediAh Muzen CabAtlasAres

VS

Bans
FenrirHou YiYu HuangBaba YagaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GluEatr
Scylla
10
0 / 3 / 0
6,208
621
4,143
6,994
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Methuselah969
Achilles
10
1 / 2 / 0
6,533
653
6,596
12,339
9,734
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
TTVwakky
Bastet
10
0 / 5 / 1
6,589
659
5,804
12,512
5,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
1
1
Deaths
10
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Cañetano
Thanatos
6
1
4
8
L
Scylla
GluEatr
Scylla
0
3
0
0
W
Guan Yu
IZalux
Guan Yu
0
0
8
4
L
Achilles
Methuselah969
Achilles
1
2
0
0.5
L
Bastet
TTVwakky
Bastet
0
5
1
0.1
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,991
Damage
16,543
27,268
Taken
31,845
22,266
Mitigated
17,481
19,042
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Cañetano
Thanatos
9,047
2,864
0
9,751
8,688
4,295
730
1,441
7,169
0
26,903
L
Scylla
GluEatr
Scylla
4,143
598
0
500
6,994
2,078
0
2,036
4,874
15,446
0
W
Guan Yu
IZalux
Guan Yu
8,298
1,060
1,850
4,878
12,362
14,043
387
1,698
10,396
0
28,307
L
Achilles
Methuselah969
Achilles
6,596
1,422
307
1,525
12,339
9,734
0
4,811
7,092
0
14,331
L
Bastet
TTVwakky
Bastet
5,804
1,833
0
2,098
12,512
5,669
0
3,966
8,294
0
24,443
W
10,646
5,168
0
2,563
6,218
3,928
1,458
1,147
4,965
30,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,026
Gold Earned
19,330
126
Minions Killed
91
7
Camps Cleared
3
678,547
Distance Traveled
625,273
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,607
861
36
4
5
230,622
4
L
Scylla
6,208
621
28
3
0
208,603
3
W
Guan Yu
7,286
729
46
5
2
250,500
3
L
Achilles
6,533
653
19
2
3
208,039
2
L
Bastet
6,589
659
44
4
0
208,631
4
W
Sol
8,133
813
44
4
0
197,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role