Player Matchup

Tsukuyomi
Tsukuyomi
MalwareCookies
Tsukuyomi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 44L
1,974 Elo+
Solo
Sylvanus
Sylvanus
Swagjunction
Sylvanus
Level 103
God Stats
2W - 2L
1,607 SR
Queue Stats
5W - 9L
1,384 Elo+
Solo
Danzaburou
Danzaburou
WheresBraxk
Danzaburou
Level 28
God Stats
3W - 2L
1,719 SR
Queue Stats
120W - 123L
1,487 Elo+
Party 2
Discordia
Discordia
stuffandwatever2
Discordia
Level 124
God Stats
5W - 2L
1,506 SR
Queue Stats
119W - 102L
1,468 Elo+
Party 2
Artio
Artio
xExoticPainx
Artio
Level 121
God Stats
2W - 10L
1,275 SR
Queue Stats
390W - 309L
1,525 Elo+
Party 2
Team Averages
Level 93
1,521 SR
1,567 Elo+

VS

Team Averages
Level 125
1,632 SR
1,563 Elo+
Awilix
Awilix
AquaticKing
Awilix
Level 154
God Stats
5W - 2L
1,637 SR
Queue Stats
19W - 13L
1,627 Elo+
Party 1
Izanami
Izanami
Benja78
Izanami
Level 88
God Stats
71W - 79L
1,461 SR
Queue Stats
117W - 131L
1,452 Elo+
Solo
Sobek
Sobek
Chernobussy
Sobek
Level 104
God Stats
1W - 0L
1,709 SR
Queue Stats
103W - 94L
1,514 Elo+
Party 1
Jing Wei
Jing Wei
ChonkingStonks
Jing Wei
Level 146
God Stats
1W - 0L
1,662 SR
Queue Stats
32W - 25L
1,605 Elo+
Party 1
Aphrodite
Aphrodite
radguy100
Aphrodite
Level 131
God Stats
1W - 0L
1,693 SR
Queue Stats
19W - 13L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MalwareCookies
Tsukuyomi
10
2 / 2 / 0
6,004
500
5,587
9,441
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Swagjunction
Sylvanus
11
1 / 0 / 0
6,040
503
5,126
6,147
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
WheresBraxk
Danzaburou
10
0 / 1 / 1
5,762
480
3,768
8,002
3,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
10
0 / 2 / 0
5,693
474
4,132
4,602
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 0 / 1
6,411
534
3,029
6,994
6,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
2 / 0 / 1
6,394
533
4,793
9,008
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Benja78
Izanami
10
0 / 1 / 0
6,164
514
4,114
4,677
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,175
431
2,725
10,221
8,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
12
3 / 1 / 0
6,806
567
5,023
7,750
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
radguy100
Aphrodite
10
0 / 0 / 1
5,846
487
3,275
5,000
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
5
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
2
0
1
2.5
W
Izanami
Benja78
Izanami
0
1
0
0
W
0
1
1
0.5
W
Jing Wei
3
1
0
3
L
Tsukuyomi
MalwareCookies
Tsukuyomi
2
2
0
1
L
Sylvanus
Swagjunction
Sylvanus
1
0
0
1
L
Danzaburou
WheresBraxk
Danzaburou
0
1
1
0.5
W
Aphrodite
radguy100
Aphrodite
0
0
1
0.5
L
Discordia
0
2
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,642
Damage
19,930
35,186
Taken
36,656
19,298
Mitigated
18,311
15,593
Healing
16,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
4,793
1,676
0
1,208
9,008
4,031
0
2,292
6,716
0
50,348
W
Izanami
Benja78
Izanami
4,114
2,324
0
1,337
4,677
1,736
355
1,997
2,680
0
46,040
W
2,725
382
301
3,514
10,221
8,114
0
4,338
5,883
16,399
0
W
Jing Wei
5,023
3,877
0
2,738
7,750
2,337
0
344
7,406
0
50,796
L
Tsukuyomi
MalwareCookies
Tsukuyomi
5,587
1,420
0
3,738
9,441
3,283
21
864
8,577
0
37,713
L
Sylvanus
Swagjunction
Sylvanus
5,126
1,943
601
2,756
6,147
5,169
0
2,062
4,085
31,337
12,199
L
Danzaburou
WheresBraxk
Danzaburou
3,768
1,926
0
2,202
8,002
3,080
0
834
7,168
0
35,815
W
Aphrodite
radguy100
Aphrodite
3,275
621
3,771
3,934
5,000
2,093
0
2,588
2,412
47,127
0
L
Discordia
4,132
347
0
625
4,602
1,755
0
1,313
3,289
40,055
0
L
3,029
185
273
5,398
6,994
6,011
0
927
6,067
39,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,910
Gold Earned
30,385
366
Minions Killed
375
0
Camps Cleared
0
1,187,262
Distance Traveled
1,195,287
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,394
533
81
7
0
266,452
3
W
Izanami
6,164
514
92
8
0
211,707
4
W
Sobek
5,175
431
18
2
0
258,092
3
W
Jing Wei
6,806
567
88
7
0
229,809
1
L
Tsukuyomi
6,004
500
74
6
0
269,046
2
L
Sylvanus
6,040
503
80
7
0
246,140
1
L
Danzaburou
5,762
480
63
5
0
225,793
1
W
Aphrodite
5,846
487
96
8
0
229,227
1
L
Discordia
5,693
474
78
7
0
216,159
2
L
Artio
6,411
534
71
6
0
230,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role