Player Matchup

Pele
Pele
 
Pele
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Caor5361
Yemoja
Level 100
God Stats
4W - 0L
1,877 SR
Queue Stats
550W - 511L
1,559 Elo+
Party 3
Apollo
Apollo
Emiesc04
Apollo
Level 124
God Stats
6W - 0L
1,695 SR
Queue Stats
502W - 483L
1,575 Elo+
Party 3
Anubis
Anubis
KnotNuzzler
Anubis
Level 125
God Stats
7W - 5L
1,556 SR
Queue Stats
153W - 131L
1,533 Elo+
Solo
Mulan
Mulan
ThorIsMyLove
Mulan
Level 126
God Stats
4W - 3L
1,618 SR
Queue Stats
421W - 389L
1,568 Elo+
Solo
Team Averages
Level 112
1,649 SR
1,547 Elo+

VS

Team Averages
Level 111
1,615 SR
1,526 Elo+
Ymir
Ymir
ChoCoCrisPisOwO
Ymir
Level 57
God Stats
1W - 1L
1,766 SR
Queue Stats
12W - 13L
1,528 Elo+
Solo
Bastet
Bastet
Kickfoo
Bastet
Level 144
God Stats
12W - 16L
1,601 SR
Queue Stats
323W - 325L
1,493 Elo+
Party 1
Ishtar
Ishtar
Monarin
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 96L
1,563 Elo+
Party 2
Osiris
Osiris
Tech559
Osiris
Level 159
God Stats
5W - 9L
1,467 SR
Queue Stats
424W - 428L
1,471 Elo+
Party 1
Discordia
Discordia
TerrorGhost501
Discordia
Level 109
God Stats
1W - 2L
1,744 SR
Queue Stats
118W - 112L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
6 / 2 / 1
6,934
630
3,368
8,635
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
Caor5361
Yemoja
9
0 / 0 / 5
6,087
553
2,684
9,310
4,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
Emiesc04
Apollo
11
1 / 1 / 0
6,131
557
3,932
8,359
2,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
11
1 / 0 / 3
6,366
579
6,164
8,951
5,443
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 3
7,168
652
8,741
9,990
4,897
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,249
477
6,008
7,099
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
Kickfoo
Bastet
9
0 / 2 / 1
5,186
471
4,316
9,951
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
Monarin
Ishtar
9
1 / 2 / 0
5,359
487
4,654
5,423
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Tech559
Osiris
10
1 / 4 / 0
5,736
521
5,517
12,525
9,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
TerrorGhost501
Discordia
9
2 / 1 / 0
5,535
503
6,536
5,223
2,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
4
4
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
2
1
3.25
W
Yemoja
Caor5361
Yemoja
0
0
5
2.5
L
0
1
1
0.5
W
Apollo
Emiesc04
Apollo
1
1
0
1
L
Bastet
Kickfoo
Bastet
0
2
1
0.25
W
Anubis
1
0
3
2.5
L
Ishtar
Monarin
Ishtar
1
2
0
0.5
L
Osiris
Tech559
Osiris
1
4
0
0.25
L
Discordia
TerrorGhost501
Discordia
2
1
0
2
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,889
Damage
27,031
45,245
Taken
40,221
20,836
Mitigated
20,936
17,549
Healing
13,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,368
751
0
1,972
8,635
2,847
10
1,441
7,194
0
40,655
W
Yemoja
Caor5361
Yemoja
2,684
1,140
2,878
2,634
9,310
4,943
275
4,503
4,807
10,639
2,017
L
6,008
1,960
0
1,785
7,099
4,217
0
2,859
4,240
18,477
0
W
Apollo
Emiesc04
Apollo
3,932
2,724
0
1,776
8,359
2,706
0
1,626
6,733
0
49,036
L
Bastet
Kickfoo
Bastet
4,316
1,402
0
4,766
9,951
3,026
0
2,801
7,150
0
33,104
W
Anubis
6,164
615
0
5,221
8,951
5,443
943
4,974
3,977
55,926
0
L
Ishtar
Monarin
Ishtar
4,654
3,070
0
500
5,423
1,660
0
533
4,890
0
31,158
L
Osiris
Tech559
Osiris
5,517
1,943
0
3,751
12,525
9,575
0
0
12,525
0
40,625
L
Discordia
TerrorGhost501
Discordia
6,536
1,837
0
2,246
5,223
2,458
0
2,205
3,018
40,389
0
W
8,741
2,660
0
3,068
9,990
4,897
846
0
9,990
0
52,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,686
Gold Earned
27,065
376
Minions Killed
273
0
Camps Cleared
0
1,041,458
Distance Traveled
1,047,181
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,934
630
70
6
0
234,470
3
W
Yemoja
6,087
553
32
3
0
191,449
1
L
Ymir
5,249
477
24
2
0
192,188
1
W
Apollo
6,131
557
90
8
0
210,944
0
L
Bastet
5,186
471
60
5
0
251,623
1
W
Anubis
6,366
579
95
9
0
198,753
1
L
Ishtar
5,359
487
62
6
0
183,566
0
L
Osiris
5,736
521
64
6
0
218,218
1
L
Discordia
5,535
503
63
6
0
201,586
4
W
Mulan
7,168
652
89
8
0
205,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role