Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
EliasMijo
Cu Chulainn
Level 107
God Stats
5W - 1L
1,650 SR
Queue Stats
67W - 45L
1,599 Elo+
Party 3
Ao Kuang
Ao Kuang
Encyze
Ao Kuang
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 73L
1,581 Elo+
Party 3
Cernunnos
Cernunnos
Zelenausoda
Cernunnos
Level 59
God Stats
2W - 1L
1,524 SR
Queue Stats
195W - 175L
1,539 Elo+
Solo
Chronos
Chronos
astro0489
Chronos
Level 147
God Stats
5W - 5L
1,555 SR
Queue Stats
261W - 283L
1,485 Elo+
Solo
Team Averages
Level 100
1,546 SR
1,541 Elo+

VS

Team Averages
Level 94
1,431 SR
1,517 Elo+
Ullr
Ullr
 
Ullr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Handlin
Mercury
Level 140
God Stats
0W - 3L
1,270 SR
Queue Stats
83W - 97L
1,513 Elo+
Party 1
Raijin
Raijin
Neona416
Raijin
Level 89
God Stats
2W - 4L
1,170 SR
Queue Stats
145W - 131L
1,528 Elo+
Party 1
Medusa
Medusa
Ramon1324
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,544 Elo+
Party 2
Chernobog
Chernobog
Wraiith13
Chernobog
Level 109
God Stats
0W - 1L
1,717 SR
Queue Stats
23W - 22L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
6 / 4 / 15
13,711
762
19,250
18,782
10,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
EliasMijo
Cu Chulainn
20
7 / 5 / 14
13,210
734
15,412
21,274
29,412
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Encyze
Ao Kuang
17
4 / 10 / 10
12,173
676
8,108
21,271
13,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Zelenausoda
Cernunnos
20
5 / 6 / 14
12,463
692
15,387
18,850
11,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
astro0489
Chronos
20
4 / 2 / 17
12,931
718
10,033
23,538
15,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
13 / 4 / 7
13,892
772
20,493
16,074
9,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Handlin
Mercury
18
1 / 5 / 16
11,029
613
8,310
13,187
6,904
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Neona416
Raijin
20
6 / 7 / 14
13,624
757
14,511
18,230
10,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
Ramon1324
Medusa
17
3 / 4 / 15
11,090
616
11,912
12,470
6,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Wraiith13
Chernobog
19
4 / 6 / 15
11,937
663
19,744
15,598
8,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
94
26
Kills
27
27
Deaths
26
70
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
4
15
3.38
L
Ullr
 
Ullr
13
4
7
4.13
W
Cu Chulainn
EliasMijo
Cu Chulainn
7
5
14
2.8
W
Ao Kuang
Encyze
Ao Kuang
4
10
10
0.9
L
Mercury
Handlin
Mercury
1
5
16
1.8
L
Raijin
Neona416
Raijin
6
7
14
1.86
L
Medusa
Ramon1324
Medusa
3
4
15
2.63
L
Chernobog
Wraiith13
Chernobog
4
6
15
1.92
W
Cernunnos
Zelenausoda
Cernunnos
5
6
14
2
W
Chronos
astro0489
Chronos
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,190
Damage
74,970
103,715
Taken
75,559
80,189
Mitigated
41,713
25,327
Healing
19,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
19,250
7,616
661
6,299
18,782
10,340
3,241
1,920
16,862
0
62,642
L
Ullr
 
Ullr
20,493
9,587
2,383
3,830
16,074
9,445
2,034
2,154
13,920
0
44,689
W
Cu Chulainn
EliasMijo
Cu Chulainn
15,412
1,532
1,149
1,361
21,274
29,412
77
3,426
17,848
284
30,192
W
Ao Kuang
Encyze
Ao Kuang
8,108
1,955
1,808
2,625
21,271
13,382
690
3,201
18,070
10,774
0
L
Mercury
Handlin
Mercury
8,310
685
556
1,718
13,187
6,904
443
3,210
9,977
0
21,295
L
Raijin
Neona416
Raijin
14,511
563
1,497
3,261
18,230
10,237
904
4,920
13,310
36,059
0
L
Medusa
Ramon1324
Medusa
11,912
4,566
62
2,432
12,470
6,172
1,602
3,695
8,775
0
21,939
L
Chernobog
Wraiith13
Chernobog
19,744
8,925
1,582
2,663
15,598
8,955
132
3,826
11,772
0
35,005
W
Cernunnos
Zelenausoda
Cernunnos
15,387
6,131
552
3,820
18,850
11,120
1,313
2,066
16,784
0
32,733
W
Chronos
astro0489
Chronos
10,033
3,599
1,679
5,373
23,538
15,935
3,941
3,898
19,640
29,745
1,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,488
Gold Earned
61,572
198
Minions Killed
184
0
Camps Cleared
0
1,472,111
Distance Traveled
1,419,552
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,711
762
97
5
0
275,608
0
L
Ullr
13,892
772
50
3
0
298,196
2
W
Cu Chulainn
13,210
734
25
1
0
331,355
0
W
Ao Kuang
12,173
676
5
0
0
244,223
0
L
Mercury
11,029
613
21
1
0
317,268
4
L
Raijin
13,624
757
60
3
0
264,763
1
L
Medusa
11,090
616
18
1
0
272,141
1
L
Chernobog
11,937
663
35
2
0
267,184
3
W
Cernunnos
12,463
692
32
2
0
303,477
1
W
Chronos
12,931
718
39
2
0
317,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role