Player Matchup

Baron Samedi
Baron Samedi
Br4nd0id
Baron Samedi
Level 157
God Stats
4W - 6L
1,539 SR
Queue Stats
128W - 134L
1,571 Elo+
Party 1
Ishtar
Ishtar
Notzsik
Ishtar
Level 43
God Stats
2W - 1L
1,649 SR
Queue Stats
45W - 28L
1,581 Elo+
Party 1
Chiron
Chiron
WrongAnthony
Chiron
Level 124
God Stats
7W - 3L
1,713 SR
Queue Stats
75W - 54L
1,550 Elo+
Party 1
Team Averages
Level 108
1,634 SR
1,567 Elo+

VS

Team Averages
Level 144
1,523 SR
1,437 Elo+
Chiron
Chiron
FlyinLion_666
Chiron
Level 125
God Stats
7W - 15L
1,353 SR
Queue Stats
275W - 321L
1,440 Elo+
Solo
Atlas
Atlas
Psyphen
Atlas
Level 159
God Stats
14W - 3L
1,752 SR
Queue Stats
170W - 95L
1,540 Elo+
Solo
Olorun
Olorun
hung_solo-01
Olorun
Level 148
God Stats
5W - 8L
1,465 SR
Queue Stats
208W - 316L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Br4nd0id
Baron Samedi
17
5 / 2 / 8
12,281
768
19,558
14,486
7,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Notzsik
Ishtar
16
2 / 3 / 7
10,783
674
12,638
13,482
6,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
16
6 / 2 / 6
11,486
718
17,307
15,619
6,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 5
9,688
606
12,150
16,074
7,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Psyphen
Atlas
14
1 / 2 / 5
9,831
614
9,873
20,614
26,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
16
5 / 7 / 2
11,135
696
7,858
19,579
10,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
13
Kills
6
7
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Br4nd0id
Baron Samedi
5
2
8
4.5
L
0
4
5
0.63
W
Ishtar
Notzsik
Ishtar
2
3
7
1.83
L
Atlas
Psyphen
Atlas
1
2
5
1.75
W
Chiron
6
2
6
4.5
L
Olorun
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,503
Damage
29,881
43,587
Taken
56,267
20,213
Mitigated
43,548
19,450
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Br4nd0id
Baron Samedi
19,558
777
3,565
6,359
14,486
7,360
711
5,487
8,999
50,998
0
L
12,150
3,542
1,072
3,727
16,074
7,300
687
5,656
10,395
0
41,863
W
Ishtar
Notzsik
Ishtar
12,638
7,008
0
1,679
13,482
6,089
828
5,124
8,358
0
42,803
L
Atlas
Psyphen
Atlas
9,873
3,420
0
999
20,614
26,219
0
5,698
14,916
36,447
0
W
Chiron
17,307
8,454
1,599
6,248
15,619
6,764
1,665
6,253
9,366
0
49,833
L
Olorun
7,858
3,557
620
2,274
19,579
10,029
886
8,480
11,099
28,277
2,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,550
Gold Earned
30,654
180
Minions Killed
162
9
Camps Cleared
4
874,382
Distance Traveled
841,981
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,281
768
78
5
5
301,574
4
L
Chiron
9,688
606
74
5
1
289,346
2
W
Ishtar
10,783
674
55
3
3
286,649
5
L
Atlas
9,831
614
33
2
0
301,905
3
W
Chiron
11,486
718
47
3
1
286,159
4
L
Olorun
11,135
696
55
3
3
250,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role