Player Matchup

Amaterasu
Amaterasu
MichaelStylo
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
PorpoiseBlue
Ishtar
Level 15
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
beary
Chang'e
Level 117
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 2
Team Averages
Level 49
1,550 SR
1,503 Elo+

VS

Team Averages
Level 34
1,520 SR
1,458 Elo+
Chiron
Chiron
AGGGHHHHHHHHH
Chiron
Level 41
God Stats
4W - 3L
1,483 SR
Queue Stats
72W - 85L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
CoCoJ12321
Cthulhu
Level 19
God Stats
28W - 24L
1,576 SR
Queue Stats
34W - 42L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
fanglords
Ah Puch
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 39L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MichaelStylo
Amaterasu
9
0 / 4 / 1
6,218
622
3,084
10,966
8,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
9
0 / 4 / 0
5,659
566
3,647
8,614
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
beary
Chang'e
8
0 / 5 / 0
5,596
560
6,371
9,719
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 5
8,086
809
9,978
5,240
2,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
CoCoJ12321
Cthulhu
11
2 / 1 / 11
8,171
817
5,873
11,906
15,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
fanglords
Ah Puch
12
3 / 0 / 10
7,526
753
8,423
5,861
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
0
Kills
13
13
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
Cthulhu
CoCoJ12321
Cthulhu
2
1
11
7.5
L
Amaterasu
MichaelStylo
Amaterasu
0
4
1
0.13
L
Ishtar
0
4
0
0
L
Chang'e
beary
Chang'e
0
5
0
0
W
Ah Puch
fanglords
Ah Puch
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,102
Damage
24,274
29,299
Taken
23,007
16,123
Mitigated
20,279
6,350
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,978
4,657
1,242
1,862
5,240
2,474
1,424
2,091
3,149
0
27,653
W
Cthulhu
CoCoJ12321
Cthulhu
5,873
583
0
1,132
11,906
15,094
436
2,008
9,898
20,973
0
L
Amaterasu
MichaelStylo
Amaterasu
3,084
759
860
1,402
10,966
8,748
0
4,812
6,154
0
4,975
L
Ishtar
3,647
2,414
0
1,291
8,614
3,612
34
4,388
4,226
0
13,037
L
Chang'e
beary
Chang'e
6,371
102
1,277
1,520
9,719
3,763
0
5,259
4,460
21,494
0
W
Ah Puch
fanglords
Ah Puch
8,423
662
0
1,745
5,861
2,711
273
2,856
3,005
29,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,473
Gold Earned
23,783
87
Minions Killed
107
1
Camps Cleared
7
450,096
Distance Traveled
566,678
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,086
809
44
4
2
183,550
3
W
Cthulhu
8,171
817
25
3
1
192,164
0
L
Amaterasu
6,218
622
14
1
0
161,786
2
L
Ishtar
5,659
566
27
3
0
140,435
0
L
Chang'e
5,596
560
46
5
1
147,875
2
W
Ah Puch
7,526
753
38
4
4
190,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role