Player Matchup

Zeus
Zeus
HishoJr
Zeus
Level 65
God Stats
4W - 4L
1,482 SR
Queue Stats
5W - 4L
1,632 Elo+
Solo
Thanatos
Thanatos
MAKlZENIN
Thanatos
Level 156
God Stats
2W - 3L
1,544 SR
Queue Stats
83W - 74L
1,561 Elo+
Party 1
Thor
Thor
PrivateMocoCoco
Thor
Level 114
God Stats
0W - 5L
1,353 SR
Queue Stats
377W - 343L
1,552 Elo+
Solo
Charybdis
Charybdis
Restpants
Charybdis
Level 123
God Stats
0W - 1L
1,374 SR
Queue Stats
10W - 18L
1,462 Elo+
Party 1
Terra
Terra
TonyHummus
Terra
Level 142
God Stats
2W - 2L
1,624 SR
Queue Stats
38W - 39L
1,545 Elo+
Party 1
Team Averages
Level 120
1,476 SR
1,550 Elo+

VS

Team Averages
Level 142
1,514 SR
1,527 Elo+
Ymir
Ymir
Caltromi
Ymir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 23L
1,488 Elo+
Party 2
Ne Zha
Ne Zha
IsItzMagic
Ne Zha
Level 121
God Stats
24W - 24L
1,468 SR
Queue Stats
675W - 643L
1,519 Elo+
Solo
Ullr
Ullr
Meshew
Ullr
Level 160
God Stats
9W - 6L
1,570 SR
Queue Stats
317W - 270L
1,568 Elo+
Party 2
Thoth
Thoth
SimplyGamin
Thoth
Level 129
God Stats
3W - 4L
1,513 SR
Queue Stats
156W - 129L
1,569 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UnclaspedCanima
Tsukuyomi
Level 155
God Stats
1W - 1L
1,518 SR
Queue Stats
266W - 252L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HishoJr
Zeus
13
0 / 5 / 8
7,835
435
11,033
12,091
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MAKlZENIN
Thanatos
15
3 / 4 / 3
9,223
512
7,451
17,969
10,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

15
5 / 4 / 3
8,973
499
9,221
14,924
6,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Restpants
Charybdis
13
3 / 6 / 2
8,047
447
8,022
18,159
6,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
12
2 / 0 / 5
8,127
452
5,731
13,429
9,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 2 / 4
8,803
489
4,678
11,196
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
IsItzMagic
Ne Zha
16
4 / 2 / 1
10,470
582
11,519
15,534
11,014
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
Meshew
Ullr
16
4 / 2 / 0
9,910
551
12,064
11,151
5,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 5 / 4
9,493
527
10,982
14,119
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
UnclaspedCanima
Tsukuyomi
17
6 / 2 / 7
10,730
596
13,170
14,931
7,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
13
Kills
19
19
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
4
2
L
Zeus
HishoJr
Zeus
0
5
8
0.8
W
Ne Zha
IsItzMagic
Ne Zha
4
2
1
2.25
L
Thanatos
MAKlZENIN
Thanatos
3
4
3
1.13
W
Ullr
Meshew
Ullr
4
2
0
2
L
5
4
3
1.63
L
Charybdis
Restpants
Charybdis
3
6
2
0.67
W
3
5
4
1
L
Terra
2
0
5
4.5
W
Tsukuyomi
UnclaspedCanima
Tsukuyomi
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,458
Damage
52,413
76,572
Taken
66,931
37,744
Mitigated
39,722
29,232
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,678
1,340
0
1,491
11,196
11,116
0
4,460
6,565
27,265
0
L
Zeus
HishoJr
Zeus
11,033
2,700
0
2,410
12,091
4,231
0
4,398
7,693
54,283
0
W
Ne Zha
IsItzMagic
Ne Zha
11,519
3,804
26
4,139
15,534
11,014
0
2,001
13,455
284
81,950
L
Thanatos
MAKlZENIN
Thanatos
7,451
1,915
0
11,172
17,969
10,911
0
2,695
15,274
0
61,055
W
Ullr
Meshew
Ullr
12,064
5,655
0
2,308
11,151
5,012
3,132
2,741
8,394
0
88,081
L
9,221
1,761
0
4,569
14,924
6,903
0
3,053
11,871
0
66,078
L
Charybdis
Restpants
Charybdis
8,022
3,859
0
3,609
18,159
6,171
110
2,979
15,180
0
47,393
W
10,982
818
0
2,200
14,119
5,494
0
5,267
8,472
67,882
0
L
Terra
5,731
953
3,334
4,138
13,429
9,528
0
2,819
10,610
21,638
0
W
Tsukuyomi
UnclaspedCanima
Tsukuyomi
13,170
2,634
0
6,924
14,931
7,086
78
1,564
13,281
0
82,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,205
Gold Earned
49,406
407
Minions Killed
549
0
Camps Cleared
0
1,624,924
Distance Traveled
1,729,041
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,803
489
50
3
0
337,211
2
L
Zeus
7,835
435
90
5
0
305,785
1
W
Ne Zha
10,470
582
135
8
0
323,753
3
L
Thanatos
9,223
512
92
5
0
312,672
3
W
Ullr
9,910
551
131
7
0
309,509
5
L
Thor
8,973
499
121
7
0
343,261
0
L
Charybdis
8,047
447
77
4
0
290,718
2
W
Thoth
9,493
527
106
6
0
351,928
4
L
Terra
8,127
452
27
2
0
372,488
5
W
Tsukuyomi
10,730
596
127
7
0
406,640
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role