Player Matchup

Khepri
Khepri
Luqasgutierrez
Khepri
Level 107
God Stats
10W - 2L
1,812 SR
Queue Stats
165W - 185L
1,475 Elo+
Solo
Chernobog
Chernobog
MisfitSal
Chernobog
Level 60
God Stats
4W - 2L
1,747 SR
Queue Stats
205W - 189L
1,526 Elo+
Solo
Lancelot
Lancelot
RankMaximus30
Lancelot
Level 107
God Stats
2W - 1L
1,492 SR
Queue Stats
269W - 248L
1,522 Elo+
Solo
Bellona
Bellona
SheLuvDro-
Bellona
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,473 Elo+
Solo
Nu Wa
Nu Wa
humsrock
Nu Wa
Level 149
God Stats
4W - 7L
1,482 SR
Queue Stats
169W - 133L
1,557 Elo+
Solo
Team Averages
Level 97
1,606 SR
1,511 Elo+

VS

Team Averages
Level 98
1,541 SR
1,492 Elo+
Chiron
Chiron
Darth Harmon
Chiron
Level 79
God Stats
10W - 8L
1,598 SR
Queue Stats
215W - 219L
1,452 Elo+
Party 1
Merlin
Merlin
FightingLime1
Merlin
Level 127
God Stats
1W - 2L
1,610 SR
Queue Stats
163W - 160L
1,524 Elo+
Party 1
Ratatoskr
Ratatoskr
Mcclenathan78
Ratatoskr
Level 86
God Stats
9W - 12L
1,499 SR
Queue Stats
445W - 453L
1,541 Elo+
Party 1
Bacchus
Bacchus
Windy_Cactus
Bacchus
Level 77
God Stats
20W - 13L
1,604 SR
Queue Stats
302W - 291L
1,463 Elo+
Party 2
Susano
Susano
iSeraaph
Susano
Level 119
God Stats
7W - 12L
1,391 SR
Queue Stats
376W - 346L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 13
11,974
461
6,927
17,578
23,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
MisfitSal
Chernobog
19
1 / 5 / 10
12,213
470
18,053
20,246
8,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
RankMaximus30
Lancelot
20
14 / 4 / 4
14,186
546
22,335
21,515
11,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
SheLuvDro-
Bellona
19
5 / 6 / 8
13,114
504
22,249
33,489
33,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
humsrock
Nu Wa
20
6 / 2 / 9
14,115
543
30,025
14,364
7,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
5 / 5 / 0
12,650
487
17,576
23,954
11,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 5 / 1
11,088
426
9,763
17,202
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
Mcclenathan78
Ratatoskr
16
5 / 6 / 4
11,562
445
17,171
29,503
20,591
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Windy_Cactus
Bacchus
13
0 / 7 / 2
9,436
363
4,844
27,844
28,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
iSeraaph
Susano
19
4 / 4 / 4
12,470
480
23,052
26,814
12,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
27
Kills
17
18
Deaths
27
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
5
5
0
1
L
3
5
1
0.7
W
1
1
13
7.5
L
Ratatoskr
Mcclenathan78
Ratatoskr
5
6
4
1.17
W
Chernobog
MisfitSal
Chernobog
1
5
10
1.2
W
Lancelot
RankMaximus30
Lancelot
14
4
4
4
W
Bellona
SheLuvDro-
Bellona
5
6
8
1.5
L
Bacchus
Windy_Cactus
Bacchus
0
7
2
0.14
W
Nu Wa
humsrock
Nu Wa
6
2
9
5.25
L
Susano
iSeraaph
Susano
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,589
Damage
72,406
107,192
Taken
125,317
84,508
Mitigated
79,763
23,390
Healing
29,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
17,576
5,949
500
6,238
23,954
11,591
1,214
4,183
19,758
0
114,749
L
9,763
611
0
596
17,202
6,554
0
8,827
8,375
90,071
0
W
6,927
705
4,249
3,127
17,578
23,613
133
3,856
13,722
30,045
3,705
L
Ratatoskr
Mcclenathan78
Ratatoskr
17,171
3,468
0
8,604
29,503
20,591
0
5,105
24,398
0
73,618
W
Chernobog
MisfitSal
Chernobog
18,053
9,944
0
2,549
20,246
8,749
5,332
1,926
18,320
0
120,588
W
Lancelot
RankMaximus30
Lancelot
22,335
5,501
0
383
21,515
11,836
756
4,525
16,990
48
120,444
W
Bellona
SheLuvDro-
Bellona
22,249
10,486
0
8,912
33,489
33,039
642
2,783
30,706
0
108,776
L
Bacchus
Windy_Cactus
Bacchus
4,844
897
264
4,580
27,844
28,949
0
10,130
17,714
18,151
0
W
Nu Wa
humsrock
Nu Wa
30,025
10,429
0
4,170
14,364
7,271
5,134
2,030
12,334
151,898
0
L
Susano
iSeraaph
Susano
23,052
5,806
0
8,722
26,814
12,078
0
8,803
18,011
0
128,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,602
Gold Earned
57,206
703
Minions Killed
624
0
Camps Cleared
0
2,512,398
Distance Traveled
2,242,857
24
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,650
487
170
7
0
448,088
0
L
Merlin
11,088
426
148
6
0
353,992
0
W
Khepri
11,974
461
38
1
0
534,659
5
L
Ratatoskr
11,562
445
121
5
0
458,981
4
W
Chernobog
12,213
470
157
6
0
487,469
2
W
Lancelot
14,186
546
151
6
0
574,549
1
W
Bellona
13,114
504
148
6
0
461,675
7
L
Bacchus
9,436
363
19
1
0
438,749
2
W
Nu Wa
14,115
543
209
8
0
454,046
9
L
Susano
12,470
480
166
6
0
543,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role