Player Matchup

Merlin
Merlin
Chebbeefus
Merlin
Level 148
God Stats
2W - 5L
1,772 SR
Queue Stats
239W - 141L
1,688 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kingslayer6334
Kumbhakarna
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 64L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
SHEEPASAURUS01
Danzaburou
Level 156
God Stats
3W - 0L
1,800 SR
Queue Stats
213W - 128L
1,747 Elo+
Party 2
Team Averages
Level 150
1,691 SR
1,661 Elo+

VS

Team Averages
Level 119
1,632 SR
1,520 Elo+
Hou Yi
Hou Yi
Blui7
Hou Yi
Level 149
God Stats
8W - 6L
1,685 SR
Queue Stats
335W - 282L
1,659 Elo+
Party 1
Khepri
Khepri
Mezitate
Khepri
Level 126
God Stats
1W - 2L
1,531 SR
Queue Stats
6W - 12L
1,504 Elo+
Party 1
Nox
Nox
SpiralNations
Nox
Level 83
God Stats
19W - 22L
1,679 SR
Queue Stats
291W - 351L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chebbeefus
Merlin
12
3 / 0 / 5
7,514
751
9,073
4,515
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Kingslayer6334
Kumbhakarna
10
2 / 0 / 6
6,956
696
1,963
9,911
9,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
SHEEPASAURUS01
Danzaburou
13
5 / 1 / 5
8,662
866
16,958
8,451
3,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Blui7
Hou Yi
11
1 / 2 / 0
6,625
663
7,319
8,987
3,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Khepri
Mezitate
Khepri
10
0 / 3 / 1
6,499
650
3,828
12,366
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 5 / 0
6,188
619
1,589
9,417
8,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Blui7
Hou Yi
1
2
0
0.5
W
Merlin
Chebbeefus
Merlin
3
0
5
5.5
W
Kumbhakarna
Kingslayer6334
Kumbhakarna
2
0
6
5
L
Khepri
Mezitate
Khepri
0
3
1
0.17
W
Danzaburou
SHEEPASAURUS01
Danzaburou
5
1
5
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,994
Damage
12,736
22,877
Taken
30,770
15,564
Mitigated
22,418
4,318
Healing
3,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Blui7
Hou Yi
7,319
3,289
0
1,025
8,987
3,712
0
3,499
5,488
0
28,068
W
Merlin
Chebbeefus
Merlin
9,073
1,014
0
827
4,515
1,923
787
1,237
3,278
30,795
0
W
Kumbhakarna
Kingslayer6334
Kumbhakarna
1,963
195
0
750
9,911
9,687
87
2,591
7,320
4,573
0
L
Khepri
Mezitate
Khepri
3,828
322
0
780
12,366
10,054
0
4,569
7,797
12,945
0
W
Danzaburou
SHEEPASAURUS01
Danzaburou
16,958
9,557
0
2,741
8,451
3,954
518
1,795
6,656
0
36,309
L
1,589
99
308
980
9,417
8,652
0
3,145
6,272
11,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,132
Gold Earned
19,312
115
Minions Killed
93
3
Camps Cleared
4
573,842
Distance Traveled
499,257
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,625
663
65
7
3
168,090
1
W
Merlin
7,514
751
55
6
0
193,255
3
W
Kumbhakarna
6,956
696
5
1
1
193,812
1
L
Khepri
6,499
650
14
1
1
162,888
0
W
Danzaburou
8,662
866
55
6
2
186,775
0
L
Nox
6,188
619
14
1
0
168,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role