Player Matchup

Freya
Freya
A Bomb187
Freya
Level 120
God Stats
0W - 1L
1,314 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ADraut
Ne Zha
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 14L
1,295 Elo+
Party 1
Athena
Athena
DanteNHD
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,178 Elo+
Party 1
Team Averages
Level 66
1,438 SR
1,324 Elo+

VS

Team Averages
Level 108
1,692 SR
1,468 Elo+
Shiva
Shiva
Frustr8d
Shiva
Level 158
God Stats
1W - 0L
1,805 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Memphu
Chang'e
Level 61
God Stats
8W - 2L
1,505 SR
Queue Stats
22W - 25L
1,270 Elo+
Party 2
Bastet
Bastet
WoNdErWeNiS555
Bastet
Level 106
God Stats
11W - 10L
1,765 SR
Queue Stats
335W - 299L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
A Bomb187
Freya
13
0 / 4 / 0
7,913
565
7,517
16,342
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
ADraut
Ne Zha
10
0 / 8 / 0
7,274
520
4,928
15,741
6,055
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
DanteNHD
Athena
13
0 / 3 / 0
8,459
604
4,748
19,113
17,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Frustr8d
Shiva
15
2 / 0 / 13
10,446
746
17,737
15,354
16,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
Memphu
Chang'e
16
8 / 0 / 5
10,365
740
11,872
8,074
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 0 / 9
10,257
733
17,379
13,836
7,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
15
15
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Freya
A Bomb187
Freya
0
4
0
0
L
Ne Zha
ADraut
Ne Zha
0
8
0
0
L
Athena
DanteNHD
Athena
0
3
0
0
W
Shiva
Frustr8d
Shiva
2
0
13
8.5
W
Chang'e
Memphu
Chang'e
8
0
5
10.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,193
Damage
46,988
51,196
Taken
37,264
30,175
Mitigated
27,360
6,008
Healing
20,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
A Bomb187
Freya
7,517
2,613
0
3,055
16,342
6,492
0
2,783
13,290
35,389
0
L
Ne Zha
ADraut
Ne Zha
4,928
993
0
699
15,741
6,055
0
5,150
10,301
0
15,633
L
Athena
DanteNHD
Athena
4,748
1,258
0
2,254
19,113
17,628
0
4,528
14,133
15,243
0
W
Shiva
Frustr8d
Shiva
17,737
1,695
1,307
3,979
15,354
16,095
66
5,356
9,998
283
34,703
W
Chang'e
Memphu
Chang'e
11,872
452
4,336
4,220
8,074
4,033
202
3,665
4,409
42,532
0
W
17,379
3,694
0
6,228
13,836
7,232
1,048
3,790
9,143
29
51,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
31,068
123
Minions Killed
174
3
Camps Cleared
9
681,136
Distance Traveled
886,583
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,913
565
80
6
3
227,772
1
L
Ne Zha
7,274
520
22
2
0
196,115
0
L
Athena
8,459
604
21
2
0
257,249
3
W
Shiva
10,446
746
34
2
2
301,396
4
W
Chang'e
10,365
740
68
5
3
280,918
1
W
Bastet
10,257
733
72
5
4
304,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role