Player Matchup

Freya
Freya
E_Kenda11
Freya
Level 66
God Stats
4W - 7L
1,819 SR
Queue Stats
159W - 172L
1,349 Elo+
Party 1
Ne Zha
Ne Zha
GoodnightDally
Ne Zha
Level 152
God Stats
0W - 4L
1,173 SR
Queue Stats
284W - 325L
1,358 Elo+
Solo
Artemis
Artemis
JJmoney83
Artemis
Level 155
God Stats
1W - 6L
1,356 SR
Queue Stats
156W - 177L
1,360 Elo+
Solo
Bacchus
Bacchus
McJiggy7996
Bacchus
Level 39
God Stats
4W - 5L
1,583 SR
Queue Stats
58W - 90L
1,276 Elo+
Party 1
Chaac
Chaac
monkeyundies11
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 26L
1,078 Elo+
Party 1
Team Averages
Level 86
1,486 SR
1,284 Elo+

VS

Team Averages
Level 67
1,542 SR
1,378 Elo+
Apollo
Apollo
HITT1N HARD 55
Apollo
Level 48
God Stats
8W - 3L
1,500 SR
Queue Stats
120W - 139L
1,280 Elo+
Solo
Mulan
Mulan
KowalskiBoi
Mulan
Level 25
God Stats
5W - 1L
1,806 SR
Queue Stats
126W - 77L
1,556 Elo+
Party 2
Neith
Neith
Odinsgaming70
Neith
Level 126
God Stats
22W - 13L
1,587 SR
Queue Stats
218W - 194L
1,442 Elo+
Party 2
Athena
Athena
SulfurRain
Athena
Level 49
God Stats
7W - 11L
1,318 SR
Queue Stats
58W - 78L
1,287 Elo+
Solo
Zeus
Zeus
chubi1412
Zeus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 138L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
E_Kenda11
Freya
10
1 / 3 / 0
5,740
522
4,392
7,225
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 6 / 0
5,482
498
2,180
10,698
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
JJmoney83
Artemis
7
0 / 5 / 0
4,630
421
3,935
5,906
1,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
McJiggy7996
Bacchus
7
0 / 1 / 0
4,980
453
2,385
7,537
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 5 / 0
4,470
406
1,854
6,676
2,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,219
565
3,996
6,289
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
7 / 0 / 0
7,748
704
6,581
6,115
3,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
8 / 1 / 0
6,919
629
7,563
4,934
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
SulfurRain
Athena
9
0 / 1 / 6
5,413
492
3,627
8,865
5,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
10
3 / 1 / 3
6,072
552
3,226
5,196
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
19
20
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Freya
E_Kenda11
Freya
1
3
0
0.33
L
1
6
0
0.17
W
1
0
3
2.5
L
Artemis
JJmoney83
Artemis
0
5
0
0
W
7
0
0
7
L
Bacchus
McJiggy7996
Bacchus
0
1
0
0
W
8
1
0
8
W
Athena
SulfurRain
Athena
0
1
6
3
W
Zeus
3
1
3
4.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,746
Damage
24,993
38,042
Taken
31,399
16,937
Mitigated
14,470
9,736
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
E_Kenda11
Freya
4,392
1,535
0
2,595
7,225
2,911
0
2,877
4,264
33,602
0
L
2,180
573
0
3,493
10,698
3,739
0
1,636
9,021
0
21,434
W
3,996
1,916
0
1,428
6,289
2,281
2,298
1,196
5,033
0
39,791
L
Artemis
JJmoney83
Artemis
3,935
2,222
0
785
5,906
1,561
0
815
4,982
0
25,796
W
6,581
2,610
0
3,554
6,115
3,282
126
0
6,115
0
53,392
L
Bacchus
McJiggy7996
Bacchus
2,385
432
0
2,523
7,537
5,778
0
1,068
6,246
17,515
0
W
7,563
2,725
0
1,430
4,934
2,161
1,104
756
4,178
0
46,541
W
Athena
SulfurRain
Athena
3,627
1,191
264
2,900
8,865
5,016
335
2,395
6,380
17,737
0
W
Zeus
3,226
404
0
250
5,196
1,730
1,236
2,066
2,916
29,137
0
L
1,854
781
0
340
6,676
2,948
0
0
6,676
0
12,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,302
Gold Earned
32,371
211
Minions Killed
336
0
Camps Cleared
0
941,004
Distance Traveled
1,010,979
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,740
522
65
6
0
191,975
0
L
Ne Zha
5,482
498
38
3
0
188,638
2
W
Apollo
6,219
565
66
6
0
231,945
0
L
Artemis
4,630
421
53
5
0
157,254
1
W
Mulan
7,748
704
112
10
0
229,626
3
L
Bacchus
4,980
453
28
3
0
215,226
1
W
Neith
6,919
629
90
8
0
189,189
1
W
Athena
5,413
492
28
3
0
203,861
2
W
Zeus
6,072
552
40
4
0
156,358
0
L
Chaac
4,470
406
27
2
0
187,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role