Player Matchup

Sylvanus
Sylvanus
DaddyMimo
Sylvanus
Level 17
God Stats
11W - 2L
1,787 SR
Queue Stats
31W - 22L
1,521 Elo+
Party 1
Izanami
Izanami
JaThom52
Izanami
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 29L
1,752 Elo+
Party 1
Vulcan
Vulcan
yoder2x
Vulcan
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 58L
1,676 Elo+
Party 1
Team Averages
Level 38
1,596 SR
1,650 Elo+

VS

Team Averages
Level 69
1,678 SR
1,490 Elo+
Thor
Thor
AveryIsLove
Thor
Level 117
God Stats
16W - 16L
1,794 SR
Queue Stats
144W - 172L
1,487 Elo+
Party 2
Heimdallr
Heimdallr
ColdxnKE7
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 133L
1,485 Elo+
Party 2
Bacchus
Bacchus
QUIROZWIN
Bacchus
Level 69
God Stats
3W - 3L
1,739 SR
Queue Stats
6W - 11L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaddyMimo
Sylvanus
12
2 / 0 / 10
8,212
821
5,981
12,342
12,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
JaThom52
Izanami
12
6 / 2 / 5
8,319
832
6,833
8,561
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
yoder2x
Vulcan
13
4 / 0 / 7
7,895
790
18,779
6,679
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,524
652
10,260
11,806
4,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
ColdxnKE7
Heimdallr
10
0 / 5 / 2
6,546
655
5,517
12,047
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
QUIROZWIN
Bacchus
10
2 / 4 / 0
7,323
732
6,259
13,086
13,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Heimdallr
ColdxnKE7
Heimdallr
0
5
2
0.2
W
Sylvanus
DaddyMimo
Sylvanus
2
0
10
7
W
Izanami
JaThom52
Izanami
6
2
5
4.25
L
Bacchus
QUIROZWIN
Bacchus
2
4
0
0.5
W
Vulcan
yoder2x
Vulcan
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,593
Damage
22,036
27,582
Taken
36,939
19,797
Mitigated
22,175
10,057
Healing
2,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,260
2,937
0
500
11,806
4,516
0
7,869
3,937
0
27,411
L
Heimdallr
ColdxnKE7
Heimdallr
5,517
2,580
0
941
12,047
4,592
0
9,645
2,402
0
26,072
W
Sylvanus
DaddyMimo
Sylvanus
5,981
1,163
975
5,947
12,342
12,791
258
2,626
9,716
10,164
0
W
Izanami
JaThom52
Izanami
6,833
3,762
0
1,653
8,561
4,035
200
2,178
6,383
0
25,584
L
Bacchus
QUIROZWIN
Bacchus
6,259
983
0
1,325
13,086
13,067
0
7,758
5,328
14,801
0
W
Vulcan
yoder2x
Vulcan
18,779
8,699
0
1,482
6,679
2,971
0
1,574
5,105
39,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,426
Gold Earned
20,393
105
Minions Killed
94
4
Camps Cleared
6
564,205
Distance Traveled
559,576
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,524
652
38
4
5
192,528
1
L
Heimdallr
6,546
655
43
4
1
171,248
0
W
Sylvanus
8,212
821
12
1
1
178,277
1
W
Izanami
8,319
832
46
5
3
163,842
1
L
Bacchus
7,323
732
13
1
0
195,800
0
W
Vulcan
7,895
790
47
5
0
222,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role