Player Matchup

Hera
Hera
JTeeW
Hera
Level 37
God Stats
8W - 4L
1,758 SR
Queue Stats
28W - 22L
1,633 Elo+
Party 1
Izanami
Izanami
RimRocker
Izanami
Level 6
God Stats
6W - 4L
1,415 SR
Queue Stats
19W - 10L
1,608 Elo+
Party 1
Thanatos
Thanatos
nhuf
Thanatos
Level 88
God Stats
31W - 20L
1,703 SR
Queue Stats
37W - 30L
1,599 Elo+
Party 1
Team Averages
Level 44
1,626 SR
1,613 Elo+

VS

Team Averages
Level 58
1,675 SR
1,464 Elo+
Khepri
Khepri
Flaminhunter946
Khepri
Level 26
God Stats
0W - 2L
1,722 SR
Queue Stats
11W - 18L
1,423 Elo+
Party 2
Thanatos
Thanatos
Fpsilverback
Thanatos
Level 91
God Stats
0W - 1L
1,673 SR
Queue Stats
15W - 20L
1,458 Elo+
Party 2
Anubis
Anubis
Tri0ptimum
Anubis
Level 58
God Stats
23W - 9L
1,630 SR
Queue Stats
34W - 37L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
JTeeW
Hera
17
4 / 4 / 10
13,018
766
16,242
9,526
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
RimRocker
Izanami
17
3 / 3 / 9
11,732
690
7,306
11,802
3,253
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
nhuf
Thanatos
16
8 / 6 / 5
12,071
710
13,368
17,602
5,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 12
11,433
673
4,154
14,726
16,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Fpsilverback
Thanatos
16
3 / 7 / 9
10,839
638
11,891
13,170
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Tri0ptimum
Anubis
18
10 / 4 / 3
13,017
766
15,796
12,747
7,938
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
15
Kills
13
13
Deaths
15
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
12
1.5
L
Thanatos
Fpsilverback
Thanatos
3
7
9
1.07
W
Hera
JTeeW
Hera
4
4
10
2.25
W
Izanami
RimRocker
Izanami
3
3
9
2.5
L
Anubis
Tri0ptimum
Anubis
10
4
3
2.88
W
Thanatos
nhuf
Thanatos
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,916
Damage
31,841
38,930
Taken
40,643
11,656
Mitigated
30,777
11,310
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,154
38
326
1,932
14,726
16,245
0
5,636
9,090
11,981
0
L
Thanatos
Fpsilverback
Thanatos
11,891
2,530
0
6,817
13,170
6,594
916
3,520
9,650
0
31,452
W
Hera
JTeeW
Hera
16,242
3,953
82
1,363
9,526
2,918
873
3,572
5,954
53,200
0
W
Izanami
RimRocker
Izanami
7,306
3,904
0
377
11,802
3,253
543
6,861
4,941
0
42,071
L
Anubis
Tri0ptimum
Anubis
15,796
535
0
3,867
12,747
7,938
672
7,192
5,555
60,615
0
W
Thanatos
nhuf
Thanatos
13,368
3,551
0
9,488
17,602
5,485
1,013
10,142
7,460
0
34,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
35,289
188
Minions Killed
134
8
Camps Cleared
7
869,741
Distance Traveled
928,848
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,433
673
8
0
1
351,763
3
L
Thanatos
10,839
638
46
3
2
292,647
1
W
Hera
13,018
766
87
5
1
280,072
1
W
Izanami
11,732
690
62
4
1
289,904
2
L
Anubis
13,017
766
80
5
4
284,438
3
W
Thanatos
12,071
710
39
2
6
299,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role