Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ConjuredMoon
Cu Chulainn
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 124L
1,466 Elo+
Party 2
Skadi
Skadi
FrodoBeardins
Skadi
Level 89
God Stats
1W - 1L
1,371 SR
Queue Stats
45W - 54L
1,413 Elo+
Solo
Sol
Sol
PiRatJulas
Sol
Level 78
God Stats
7W - 9L
1,391 SR
Queue Stats
114W - 158L
1,394 Elo+
Solo
Cthulhu
Cthulhu
UNSPEAKABLE4560
Cthulhu
Level 3
God Stats
1W - 2L
1,322 SR
Queue Stats
1W - 2L
1,227 Elo+
Solo
Team Averages
Level 47
1,417 SR
1,400 Elo+

VS

Team Averages
Level 48
1,544 SR
1,517 Elo+
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Bo0tyPirate
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
FallsKit
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Richisix16
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,556 Elo+
Solo
Medusa
Medusa
TheCuriousVato
Medusa
Level 17
God Stats
1W - 1L
1,720 SR
Queue Stats
49W - 51L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 0 / 2
4,686
937
1,476
1,182
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
ConjuredMoon
Cu Chulainn
9
1 / 1 / 3
4,348
870
1,552
3,817
2,296
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 0
4,467
893
673
1,531
574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 2
4,558
912
1,556
1,828
718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 2 / 2
4,108
822
505
3,621
1,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 0 / 1
4,712
942
1,733
1,881
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
6
0 / 0 / 0
3,635
727
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
FallsKit
Ganesha
6
0 / 0 / 0
3,635
727
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
9
2 / 4 / 1
4,291
858
2,887
4,907
2,078
6
0 / 0 / 0
3,705
741
0
324
96
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
4
Kills
3
3
Deaths
4
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
2
2
L
Janus
 
Janus
1
0
1
1.5
L
Olorun
0
0
0
0
W
Cu Chulainn
ConjuredMoon
Cu Chulainn
1
1
3
2.5
L
Ganesha
FallsKit
Ganesha
0
0
0
0
W
1
0
0
1
W
1
0
2
2
L
Da Ji
2
4
1
0.63
L
0
0
0
0
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,762
Damage
4,620
11,979
Taken
7,112
5,894
Mitigated
2,814
2,180
Healing
319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
1,476
132
0
307
1,182
366
612
84
1,098
12,675
0
L
Janus
 
Janus
1,733
191
0
250
1,881
640
0
1,284
452
16,525
0
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
ConjuredMoon
Cu Chulainn
1,552
336
0
350
3,817
2,296
588
96
3,721
0
8,826
L
Ganesha
FallsKit
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
673
306
0
0
1,531
574
130
778
753
0
8,894
W
1,556
541
0
1,401
1,828
718
437
207
1,621
14,441
1,680
L
Da Ji
2,887
569
0
40
4,907
2,078
0
1,898
2,970
0
5,089
L
0
0
0
29
324
96
0
0
324
0
1,010
W
505
67
0
122
3,621
1,940
383
568
3,053
4,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,167
Gold Earned
19,978
107
Minions Killed
43
0
Camps Cleared
0
484,209
Distance Traveled
200,013
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,686
937
32
6
0
101,413
3
L
Janus
4,712
942
35
7
0
109,812
0
L
Olorun
3,635
727
0
0
0
2,943
0
W
Cu Chulainn
4,348
870
9
2
0
92,750
1
L
Ganesha
3,635
727
0
0
0
0
0
W
Skadi
4,467
893
25
5
0
88,630
0
W
Sol
4,558
912
35
7
0
92,119
0
L
Da Ji
4,291
858
5
1
0
78,859
0
L
Medusa
3,705
741
3
1
0
8,399
0
W
Cthulhu
4,108
822
6
1
0
109,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role