Player Matchup

Achilles
Achilles
AchillesMMA300
Achilles
Level 129
God Stats
25W - 28L
1,586 SR
Queue Stats
109W - 96L
1,472 Elo+
Solo
Hera
Hera
EskiBro1937
Hera
Level 77
God Stats
0W - 2L
1,822 SR
Queue Stats
115W - 110L
1,513 Elo+
Solo
Vulcan
Vulcan
Lvl9Goodra
Vulcan
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
442W - 468L
1,541 Elo+
Solo
Cupid
Cupid
On_speed1
Cupid
Level 145
God Stats
14W - 13L
1,453 SR
Queue Stats
290W - 314L
1,452 Elo+
Solo
Hades
Hades
Slaughterpop96
Hades
Level 128
God Stats
181W - 149L
1,584 SR
Queue Stats
524W - 538L
1,516 Elo+
Solo
Team Averages
Level 116
1,589 SR
1,499 Elo+

VS

Team Averages
Level 118
1,450 SR
1,455 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Iamriccky
Bellona
Level 148
God Stats
1W - 1L
1,249 SR
Queue Stats
246W - 255L
1,488 Elo+
Party 1
Janus
Janus
shad0w2104097
Janus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,418 Elo+
Party 1
Nike
Nike
spiritgore
Nike
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 2 / 0
7,524
537
5,935
10,587
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 2
8,740
624
7,173
7,819
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Lvl9Goodra
Vulcan
14
0 / 0 / 1
8,192
585
10,559
6,191
3,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
On_speed1
Cupid
12
0 / 1 / 2
7,011
501
7,526
9,206
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 2
7,179
513
5,395
11,874
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
0 / 2 / 0
7,194
514
4,163
15,658
10,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
 
Cthulhu
11
1 / 1 / 1
6,602
472
7,244
9,498
6,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Iamriccky
Bellona
13
3 / 2 / 3
7,727
552
5,927
12,628
6,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 2
7,215
515
3,290
8,129
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 3
6,617
473
5,713
9,581
2,739
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
7
7
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
2
0
0
W
Cthulhu
 
Cthulhu
1
1
1
1.5
L
Achilles
3
2
0
1.5
L
2
2
2
1.5
W
Bellona
Iamriccky
Bellona
3
2
3
2.25
L
Vulcan
Lvl9Goodra
Vulcan
0
0
1
0.5
L
Cupid
On_speed1
Cupid
0
1
2
1
L
2
2
2
1.5
W
2
2
2
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,588
Damage
26,337
45,677
Taken
55,494
19,999
Mitigated
28,763
19,310
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,163
992
0
9,477
15,658
10,213
0
9,816
5,842
0
58,932
W
Cthulhu
 
Cthulhu
7,244
1,208
821
1,555
9,498
6,196
160
1,322
8,176
32,282
0
L
Achilles
5,935
2,525
0
3,879
10,587
4,633
0
1,416
9,149
0
46,616
L
7,173
1,494
0
2,500
7,819
3,041
654
1,807
5,686
78,770
0
W
Bellona
Iamriccky
Bellona
5,927
1,520
0
1,640
12,628
6,757
0
4,362
8,266
0
65,328
L
Vulcan
Lvl9Goodra
Vulcan
10,559
5,854
0
1,664
6,191
3,312
0
0
6,191
60,170
4,912
L
Cupid
On_speed1
Cupid
7,526
3,346
0
3,876
9,206
3,323
26
2,643
6,563
0
51,507
L
5,395
642
932
6,459
11,874
5,690
910
4,294
7,554
55,284
0
W
3,290
188
0
1,246
8,129
2,858
288
4,760
3,369
39,565
0
W
5,713
615
0
1,000
9,581
2,739
977
2,071
7,510
0
41,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
35,355
517
Minions Killed
423
0
Camps Cleared
0
1,337,394
Distance Traveled
1,510,806
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,194
514
107
8
0
275,124
0
W
Cthulhu
6,602
472
50
4
0
317,267
0
L
Achilles
7,524
537
90
6
0
280,770
4
L
Hera
8,740
624
138
10
0
281,381
3
W
Bellona
7,727
552
103
7
0
338,866
0
L
Vulcan
8,192
585
110
8
0
256,656
3
L
Cupid
7,011
501
95
7
0
260,219
4
L
Hades
7,179
513
84
6
0
258,368
4
W
Janus
7,215
515
96
7
0
265,165
3
W
Nike
6,617
473
67
5
0
314,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role