Player Matchup

Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Antovius
Horus
Level 41
God Stats
9W - 11L
1,621 SR
Queue Stats
45W - 51L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
RaggedCash480
Danzaburou
Level 108
God Stats
26W - 21L
1,566 SR
Queue Stats
154W - 140L
1,510 Elo+
Party 1
Sol
Sol
Salt2086
Sol
Level 53
God Stats
38W - 30L
1,568 SR
Queue Stats
50W - 47L
1,507 Elo+
Party 1
Hun Batz
Hun Batz
XxAZAELxX6880
Hun Batz
Level 45
God Stats
7W - 9L
1,505 SR
Queue Stats
121W - 145L
1,388 Elo+
Solo
Team Averages
Level 70
1,552 SR
1,471 Elo+

VS

Team Averages
Level 79
1,580 SR
1,476 Elo+
Terra
Terra
Stund89
Terra
Level 126
God Stats
2W - 2L
1,843 SR
Queue Stats
179W - 129L
1,562 Elo+
Party 3
Aphrodite
Aphrodite
Vera_Noir
Aphrodite
Level 29
God Stats
21W - 15L
1,718 SR
Queue Stats
158W - 173L
1,433 Elo+
Party 2
Susano
Susano
XxAergiaxX
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,435 Elo+
Party 3
Charybdis
Charybdis
xFirex452
Charybdis
Level 129
God Stats
2W - 4L
1,347 SR
Queue Stats
93W - 74L
1,506 Elo+
Party 3
Achilles
Achilles
xObrienZ
Achilles
Level 84
God Stats
4W - 6L
1,491 SR
Queue Stats
72W - 68L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
6 / 4 / 9
10,176
565
7,837
19,509
23,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Antovius
Horus
16
0 / 1 / 1
9,903
550
11,323
12,889
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
RaggedCash480
Danzaburou
17
11 / 2 / 9
11,453
636
19,595
14,538
6,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 3 / 7
10,522
585
22,675
16,432
7,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
XxAZAELxX6880
Hun Batz
18
3 / 2 / 5
10,731
596
11,996
17,772
8,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Stund89
Terra
13
3 / 7 / 5
8,574
476
10,158
23,764
20,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Vera_Noir
Aphrodite
14
2 / 6 / 1
8,475
471
10,294
22,714
11,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
XxAergiaxX
Susano
12
2 / 7 / 3
8,121
451
6,855
14,652
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
xFirex452
Charybdis
11
3 / 8 / 4
8,108
450
7,363
14,834
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
xObrienZ
Achilles
16
1 / 0 / 0
9,140
508
8,836
15,778
18,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
28
Kills
11
12
Deaths
28
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
4
9
2.63
W
Horus
Antovius
Horus
0
1
1
0.5
W
Danzaburou
RaggedCash480
Danzaburou
11
2
9
7.75
W
8
3
7
3.83
L
Terra
Stund89
Terra
3
7
5
0.79
L
Aphrodite
Vera_Noir
Aphrodite
2
6
1
0.42
W
Hun Batz
XxAZAELxX6880
Hun Batz
3
2
5
2.75
L
Susano
XxAergiaxX
Susano
2
7
3
0.5
L
Charybdis
xFirex452
Charybdis
3
8
4
0.63
L
Achilles
xObrienZ
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,426
Damage
43,506
81,140
Taken
91,742
52,363
Mitigated
59,452
36,519
Healing
32,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,837
2,977
0
4,129
19,509
23,636
1,023
3,155
16,354
32,402
0
W
Horus
Antovius
Horus
11,323
5,566
0
8,287
12,889
6,394
996
0
11,650
0
76,083
W
Danzaburou
RaggedCash480
Danzaburou
19,595
10,572
0
6,828
14,538
6,674
6,328
4,230
10,254
0
95,818
W
22,675
11,895
0
8,489
16,432
7,411
5,480
8,834
7,598
83,821
0
L
Terra
Stund89
Terra
10,158
1,564
3,541
4,851
23,764
20,973
0
10,281
13,483
29,618
0
L
Aphrodite
Vera_Noir
Aphrodite
10,294
719
770
10,275
22,714
11,127
0
14,923
7,791
54,883
0
W
Hun Batz
XxAZAELxX6880
Hun Batz
11,996
4,559
0
8,786
17,772
8,248
1,636
4,233
13,459
0
96,031
L
Susano
XxAergiaxX
Susano
6,855
1,209
0
3,535
14,652
4,911
0
2,926
11,726
0
41,737
L
Charybdis
xFirex452
Charybdis
7,363
4,153
0
3,376
14,834
3,468
821
2,382
12,452
0
31,547
L
Achilles
xObrienZ
Achilles
8,836
1,281
0
6,247
15,778
18,973
0
0
15,778
0
75,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,785
Gold Earned
42,418
541
Minions Killed
371
0
Camps Cleared
0
1,601,040
Distance Traveled
1,522,329
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,176
565
48
3
0
265,091
3
W
Horus
9,903
550
126
7
0
344,708
0
W
Danzaburou
11,453
636
116
6
0
297,325
0
W
Sol
10,522
585
104
6
0
294,275
1
L
Terra
8,574
476
35
2
0
357,896
0
L
Aphrodite
8,475
471
97
5
0
317,431
1
W
Hun Batz
10,731
596
147
8
0
399,641
2
L
Susano
8,121
451
64
4
0
289,650
1
L
Charybdis
8,108
450
42
2
0
213,731
0
L
Achilles
9,140
508
133
7
0
343,621
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role